AEW Planning Console Wrestling Game, and Wrestling Management Game

Fans of All Elite Wrestling (AEW) have reason to celebrate as there are multiple AEW games in development. As reported by HeelByNature, AEW's Tony Khan confirmed that an AEW console game is in the works alongside another that will let players take the role of a general manager. “We’re making multiple games, we’re working on more than one game” Khan stated. “We’re going to cater to different platforms, we’re going to cater to different kinds of games, and different interests. We’ll put a title out that’s a console game, that is best in class, we’re really excited about it, there’s some’s [sp] big surprises to come in 2020, I just can’t say that enough, there’s still time in 2020.” [widget path="global/article/imagegallery" parameters="albumSlug=the-top-10-wrestling-video-games-of-all-time&captions=true"] In August 2020, AEW quietly launched a Facebook page named All Elite GM that was quickly changed to AEW Games. The following month, AEW filed the trademarks for both All Elite Wrestling General Manager and Elite GM. These were "filed for use in game software, including mobile phones, handheld computers, and mobile gaming devices." “We’re going to put something out that’s for those people like myself, who love putting wrestling cards together," Khan said of the GM game. "It will allow somebody to do the job I do, be the General Manager of AEW, handbook cards.” These comments were made prior to the launch of AEW Games on November 10, 2020, at 6pm ET on YouTube. [ignvideo url="https://www.ign.com/videos/2020/09/21/wwe-2k-battlegrounds-review"] While it may be a little bit until you can play a AEW wrestling game, WWE 2K Battlegrounds recently released and features some of the most iconic wrestlers of all-time battling it out in an arcade-style game. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

AEW Planning Console Wrestling Game, and Wrestling Management Game

Fans of All Elite Wrestling (AEW) have reason to celebrate as there are multiple AEW games in development. As reported by HeelByNature, AEW's Tony Khan confirmed that an AEW console game is in the works alongside another that will let players take the role of a general manager. “We’re making multiple games, we’re working on more than one game” Khan stated. “We’re going to cater to different platforms, we’re going to cater to different kinds of games, and different interests. We’ll put a title out that’s a console game, that is best in class, we’re really excited about it, there’s some’s [sp] big surprises to come in 2020, I just can’t say that enough, there’s still time in 2020.” [widget path="global/article/imagegallery" parameters="albumSlug=the-top-10-wrestling-video-games-of-all-time&captions=true"] In August 2020, AEW quietly launched a Facebook page named All Elite GM that was quickly changed to AEW Games. The following month, AEW filed the trademarks for both All Elite Wrestling General Manager and Elite GM. These were "filed for use in game software, including mobile phones, handheld computers, and mobile gaming devices." “We’re going to put something out that’s for those people like myself, who love putting wrestling cards together," Khan said of the GM game. "It will allow somebody to do the job I do, be the General Manager of AEW, handbook cards.” These comments were made prior to the launch of AEW Games on November 10, 2020, at 6pm ET on YouTube. [ignvideo url="https://www.ign.com/videos/2020/09/21/wwe-2k-battlegrounds-review"] While it may be a little bit until you can play a AEW wrestling game, WWE 2K Battlegrounds recently released and features some of the most iconic wrestlers of all-time battling it out in an arcade-style game. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

The Rock and Microsoft to Donate Xbox Series X to Children’s Hospitals

20 years after Dwayne "The Rock" Johnson helped unveil the first Xbox to the world, he is once again teaming up with Microsoft to give away Xbox Series X to children's hospitals around the U.S. The Rock announced the news on Twitter, and shared a video explaining how he, Microsoft, and Gamers Outreach would be gifting 20 children's hospitals one of a kind 'ROCK XBOX Series X' consoles that will allow "50,000+ kids" to experience the next-generation of gaming. As detailed on Xbox Wire, these consoles will be put in specialized Gamers Outreach Karts, also known as GO Karts, that are "portable kiosks built to easily provide recreation to children who are unable to leave their rooms in hospitals." These special edition Xbox Series X consoles feature Johnson's Brahma Bull logo and include a special engraved message that says "Keep smiling and have fun. Love, Dwayne "The Rock" Johnson." There will also be matching Xbox Wireless Controllers with the same Brahma Bull logo. These GO Karts will arrive, over the next year, at Children’s Healthcare of Atlanta, Children’s Hospital Colorado, Children’s Hospital Los Angeles, Children’s Hospital Orange County, Children’s Hospital St. Louis, Children’s Wisconsin, C.S. Mott Children’s Hospital, Dell Children’s Medical Center, Franciscan Hospital for Children, Joe DiMaggio Children’s Hospital, Methodist Children’s Hospital, Mount Sinai Kravis Children’s, MUSC Children’s Health, Nicklaus Children’s Hospital, Riley Hospital for Children, Seattle Children’s Hospital, Shriners Hospitals for Children – Northern CA, Texas Children’s Hospital, UCSF Benioff Children’s Hospital and UNM Children’s Hospital. [ignvideo url="https://www.ign.com/videos/2020/11/05/xbox-series-x-review"] The Xbox Series X, and the cheaper, all-digital Xbox Series S, will be released tomorrow, November 10, 2020. To find out more about Gamers Outreach and their mission to build a world where play is accessible in hospitals, please visit www.GamersOutreach.org. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

The Rock and Microsoft to Donate Xbox Series X to Children’s Hospitals

20 years after Dwayne "The Rock" Johnson helped unveil the first Xbox to the world, he is once again teaming up with Microsoft to give away Xbox Series X to children's hospitals around the U.S. The Rock announced the news on Twitter, and shared a video explaining how he, Microsoft, and Gamers Outreach would be gifting 20 children's hospitals one of a kind 'ROCK XBOX Series X' consoles that will allow "50,000+ kids" to experience the next-generation of gaming. As detailed on Xbox Wire, these consoles will be put in specialized Gamers Outreach Karts, also known as GO Karts, that are "portable kiosks built to easily provide recreation to children who are unable to leave their rooms in hospitals." These special edition Xbox Series X consoles feature Johnson's Brahma Bull logo and include a special engraved message that says "Keep smiling and have fun. Love, Dwayne "The Rock" Johnson." There will also be matching Xbox Wireless Controllers with the same Brahma Bull logo. These GO Karts will arrive, over the next year, at Children’s Healthcare of Atlanta, Children’s Hospital Colorado, Children’s Hospital Los Angeles, Children’s Hospital Orange County, Children’s Hospital St. Louis, Children’s Wisconsin, C.S. Mott Children’s Hospital, Dell Children’s Medical Center, Franciscan Hospital for Children, Joe DiMaggio Children’s Hospital, Methodist Children’s Hospital, Mount Sinai Kravis Children’s, MUSC Children’s Health, Nicklaus Children’s Hospital, Riley Hospital for Children, Seattle Children’s Hospital, Shriners Hospitals for Children – Northern CA, Texas Children’s Hospital, UCSF Benioff Children’s Hospital and UNM Children’s Hospital. [ignvideo url="https://www.ign.com/videos/2020/11/05/xbox-series-x-review"] The Xbox Series X, and the cheaper, all-digital Xbox Series S, will be released tomorrow, November 10, 2020. To find out more about Gamers Outreach and their mission to build a world where play is accessible in hospitals, please visit www.GamersOutreach.org. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Amazon Says Some Xbox Series X Pre-Orders Won’t Arrive Until End of December

Some customers who pre-order an Xbox Series X from Amazon are being informed that they may not receive their new consoles until December 31 or possibly earlier. The Xbox Series X will be released tomorrow, and those lucky enough to have secured a pre-order are already seeing shipment notifications and updates. But according to Amazon, not everyone who secured a pre-order through the online retailer will be able to get their new console in time for launch. “We’re contacting you with an update regarding your order of Xbox Series X. We expect to ship your console in the coming weeks as we receive more inventory in November and December,” a customer notification email from Amazon reads. “At this time, we anticipate that you will receive your Xbox Series X by 12/31 or before.” According to the email, which IGN has seen, Amazon says it’s “making every effort to get it to” customers as “soon as possible.” Amazon warned customers back in September when pre-orders went live that it might not be able to fulfill launch day deliveries for the Xbox Series X or PS5. But the expectation was that the deliveries may miss the launch date. Now, Amazon is saying that in some cases deliveries might not go out until the end of December. [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-xbox-series-x-games&captions=true"] There's no word yet on whether PS5 pre-orders might also be delayed until December, but Amazon previously warned customers that there may be a hold up on Sony's next-gen consoles as well. [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.

Amazon Says Some Xbox Series X Pre-Orders Won’t Arrive Until End of December

Some customers who pre-orders an Xbox Series X from Amazon are being informed that they may not receive their new consoles until December 31 or possibly earlier. The Xbox Series X will be released tomorrow, and those lucky enough to have secured a pre-order are already seeing shipment notifications and updates. But according to Amazon, not everyone who secured a pre-order through the online retailer will be able to get their new console in time for launch. “We’re contacting you with an update regarding your order of Xbox Series X. We expect to ship your console in the coming weeks as we receive more inventory in November and December,” a customer notification email from Amazon reads. “At this time, we anticipate that you will receive your Xbox Series X by 12/31 or before.” According to the email, which IGN has seen, Amazon says it’s “making every effort to get it to” customers as “soon as possible.” Amazon warned customers back in September when pre-orders went live that it might not be able to fulfill launch day deliveries for the Xbox Series X or PS5. But the expectation was that the deliveries may miss the launch date. Now, Amazon is saying that in some cases deliveries might not go out until the end of December. [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-xbox-series-x-games&captions=true"] There's no word yet on whether PS5 pre-orders might also be delayed until December, but Amazon previously warned customers that there may be a hold up on Sony's next-gen consoles as well. [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.

Bloodshot 2: Vin Diesel Back for the Sequel

A Bloodshot sequel has been announced with Vin Diesel returning to star as the regenerating super-soldier hero. Strong rental and home sales for the original Bloodshot led DMG Entertainment to greenlight the sequel. Dan Mintz, the CEO of DMG Entertainment, which owns the Bloodshot comic and helped produce the movie adaptation, told CBR that Diesel is going to work on the sequel. "I think [Bloodshot] was very successful in that respect, a lot of people saw it and it did very well in the post-release rollout but you can't use the same evaluation process, pre-COVID, to this," Mintz said. "[Are] Vin Diesel and all those people going to continue? Yes, because it did so well and the response to it has been so well, it's just that the response has been in a non-transparent environment, as opposed to a transparent environment like box office numbers." [widget path="global/article/imagegallery" parameters="albumSlug=movies-and-tv-based-on-comics&captions=true"] Bloodshot opened in theaters in March 2020 on the worst box office weekend America had seen in 20 years due to the beginning of the COVID-19 pandemic. Bloodshot became available for a digital rental that same month. Leading up to Bloodshot's release, there were plans for a whole cinematic universe with Bloodshot as the launching point. Since video-on-demand numbers aren't specifically reported like box office numbers, the future of the universe was up in the air. A video game based on Bloodshot was also announced to be in the works from DMG Entertainment, although it's not clear if Diesel is involved in that project. [ignvideo url="https://www.ign.com/videos/2020/03/11/bloodshot-review-ng"] Read IGN's roundup of Bloodshot's powers and backstory for more information on the character. In IGN's review of the Bloodshot movie, we said, "Bloodshot largely overcomes a slew of cliches and an awful opening 20 minutes to prove a mostly fun Vin Diesel flick." [poilib element="accentDivider"] Petey Oneto is a freelance writer for IGN who thought Bloodshot was pretty good and is looking forward to more.

Bloodshot 2: Vin Diesel Back for the Sequel

A Bloodshot sequel has been announced with Vin Diesel returning to star as the regenerating super-soldier hero. Strong rental and home sales for the original Bloodshot led DMG Entertainment to greenlight the sequel. Dan Mintz, the CEO of DMG Entertainment, which owns the Bloodshot comic and helped produce the movie adaptation, told CBR that Diesel is going to work on the sequel. "I think [Bloodshot] was very successful in that respect, a lot of people saw it and it did very well in the post-release rollout but you can't use the same evaluation process, pre-COVID, to this," Mintz said. "[Are] Vin Diesel and all those people going to continue? Yes, because it did so well and the response to it has been so well, it's just that the response has been in a non-transparent environment, as opposed to a transparent environment like box office numbers." [widget path="global/article/imagegallery" parameters="albumSlug=movies-and-tv-based-on-comics&captions=true"] Bloodshot opened in theaters in March 2020 on the worst box office weekend America had seen in 20 years due to the beginning of the COVID-19 pandemic. Bloodshot became available for a digital rental that same month. Leading up to Bloodshot's release, there were plans for a whole cinematic universe with Bloodshot as the launching point. Since video-on-demand numbers aren't specifically reported like box office numbers, the future of the universe was up in the air. A video game based on Bloodshot was also announced to be in the works from DMG Entertainment, although it's not clear if Diesel is involved in that project. [ignvideo url="https://www.ign.com/videos/2020/03/11/bloodshot-review-ng"] Read IGN's roundup of Bloodshot's powers and backstory for more information on the character. In IGN's review of the Bloodshot movie, we said, "Bloodshot largely overcomes a slew of cliches and an awful opening 20 minutes to prove a mostly fun Vin Diesel flick." [poilib element="accentDivider"] Petey Oneto is a freelance writer for IGN who thought Bloodshot was pretty good and is looking forward to more.

PS5 Designer Says Original Concepts Were Even Bigger

The PlayStation 5 is big. Much larger than any modern console these past few generations, but according to its designer the original drawings for Sony’s next-gen games console were supposedly even bigger. “It’s kind of funny that engineering actually told me it’s too big,” PlayStation 5 designer Yujin Morisawa said in an interview with The Washington Post. “So, I actually had to shrink it down a little bit from the first drawing.” At 15.4 inches tall, the PS5 dwarfs the competition pretty easily. It outsizes the Xbox Series X and even the hefty Xbox One by a good amount as well as past Sony systems like the original PlayStation 3. [widget path="global/article/imagegallery" parameters="albumSlug=ps5-console-first-look-size-comparison&captions=true"] “I knew it was going to be large because I know how much power there was going to be, so I knew how much airflow you would need and how much space for a heat sink,” Morisawa said. “We wanted to get it much smaller, so it’s the perfect size right now.” Morisawa says that any smaller and there would be less airflow for the PS5 that would “disturb” the players while playing. While the PS5’s sheer size is still staggering in its final form, the form factor allows all of the internal components to behave efficiently. And while the hardware may have dictated the size, Morisawa says the actual design and form factor was for aesthetics. [ignvideo url="https://www.ign.com/videos/2020/11/06/playstation-5-review"] “When you design something, you want to make it feel comfortable. Sometimes it looks like a plant or some animal or some object. I think that’s more comfortable than something weird, or something that they’ve never seen before,” Morisawa says. Check out IGN’s full review of the PS5 here, as well as our PS5 wiki for a full rundown of everything you’ll ever need to know about the system before launch. We also have reviews on PS5 launch games like Spider-Man: Miles Morales and (talkin’ about) Bugsnax. [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.

PS5 Designer Says Original Concepts Were Even Bigger

The PlayStation 5 is big. Much larger than any modern console these past few generations, but according to its designer the original drawings for Sony’s next-gen games console were supposedly even bigger. “It’s kind of funny that engineering actually told me it’s too big,” PlayStation 5 designer Yujin Morisawa said in an interview with The Washington Post. “So, I actually had to shrink it down a little bit from the first drawing.” At 15.4 inches tall, the PS5 dwarfs the competition pretty easily. It outsizes the Xbox Series X and even the hefty Xbox One by a good amount as well as past Sony systems like the original PlayStation 3. [widget path="global/article/imagegallery" parameters="albumSlug=ps5-console-first-look-size-comparison&captions=true"] “I knew it was going to be large because I know how much power there was going to be, so I knew how much airflow you would need and how much space for a heat sink,” Morisawa said. “We wanted to get it much smaller, so it’s the perfect size right now.” Morisawa says that any smaller and there would be less airflow for the PS5 that would “disturb” the players while playing. While the PS5’s sheer size is still staggering in its final form, the form factor allows all of the internal components to behave efficiently. And while the hardware may have dictated the size, Morisawa says the actual design and form factor was for aesthetics. [ignvideo url="https://www.ign.com/videos/2020/11/06/playstation-5-review"] “When you design something, you want to make it feel comfortable. Sometimes it looks like a plant or some animal or some object. I think that’s more comfortable than something weird, or something that they’ve never seen before,” Morisawa says. Check out IGN’s full review of the PS5 here, as well as our PS5 wiki for a full rundown of everything you’ll ever need to know about the system before launch. We also have reviews on PS5 launch games like Spider-Man: Miles Morales and (talkin’ about) Bugsnax. [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.