PS5 Comes With a (Literally) Game-Changing Feature for People Who Invert Y-Axis

For most of my life, every time I've started a new game, the first thing I've had to do is make sure the Y-axis is inverted. I don't know why my brain likes to push down to look up, it just does, and it causes a consistent burst of faff before I can get to any shiny new game I've bought. PS5 may, finally, have gone some way towards fixing that issue. The solution comes in the form of PlayStation 5's Game Presets menu, a settings option that allows you to choose your preferred experience in PS5 games from a number of categories, which is then applied as best as possible to every game you play. That menu includes game difficulties, subtitles, performance vs. resolution modes, and preferred audio languages – all options regularly fiddled with before play can really begin. But the option I truly love is being able to choose to invert the Y-axis in both first person and third person viewpoints automatically. So far I've used it to fix Astro's Playroom, Spider-Man: Miles Morales, and Demon's Souls, and I've been delighted every time I confirm it's worked again. To be fair, I actually only discovered the menu when I realised Astro's Playroom doesn't actually include a Y-axis preference option, which briefly made me absolutely furious until I was told about the beautiful Elysian Fields of Game Presets. In hindsight, it feels like another one of Astro's attempts to teach me a little something about my new console (although I'm not convinced it's an intentional one in this case). [ignvideo url="https://www.ign.com/videos/2020/11/06/playstation-5-review"] As covered in our PS5 guide, the menu is found in Settings > Saved Data and Game/App Settings > Game Presets, and will attempt to apply all of your choices as accurately as possible, depending on the game in question. If you find your choices aren't working out for you, Game Presets will only attempt to change the settings when you first start the game, so you can tinker with them and not have them switch back by accident. It may sound like a small thing – mainly because it is a small thing – but after years of low-level annoyance at starting every game with a boring trudge to the options menu, it's genuinely refreshing to see a little bit of thinking applied to how to stop that. I'm sure the same will go for many fellow inverters, not to mention subtitlers, language changers, hard moders, and other similarly inconvenienced players. Forget haptic feedback, this is my next-gen. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Every Gun in Call of Duty: Black Ops Cold War Uses PS5 Haptic Feedback Differently

Every gun in Call of Duty: Black Ops Cold War will quite literally feel different thanks to the haptic feedback of the PS5's DualSense controller. In an interview with GameSpot, Treyarch lead game designer Tony Flame spoke about how the controller's adaptive trigggers and haptics bring realism to Cold War's arsenal. "The DualSense controller is pretty awesome. It's got new haptic feedback so when you're pulling the trigger, it's shaking, every time a gun fires there is a little motor in there that's firing every time," Flame explains. [ignvideo url="https://www.ign.com/videos/the-first-15-minutes-of-call-of-duty-black-ops-cold-war-gameplay-pc-ultra-4k-60"] Seemingly, the controller has allowed Treyarch to modify the weapon sensitivity with each gun so that the DualSense trigger reflects how it feels in reality. "There is sensitivity on the trigger that represents the trigger pressure on a real weapon. All of that has been tuned in the game for each individual weapon. So it's quite a lot to take in, but it's pretty awesome, and it gives the guns a feeling like they've never had before." In other Black Ops Cold War news, check out our guide to understanding all of the game's special editions, so you can figure out which version of the new Call of Duty is worth picking up at launch. Call of Duty Black Ops Cold War launches on November 13, 2020 for Xbox Series X and S, PlayStation 5, PlayStation 4, Xbox One and PC. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

PSA: Use a LAN Cable to Transfer PS4 Games to PS5

If you're getting a PS5 today, and you want to transfer PS4 games to it, I cannot impress upon you how much quicker it will be to use a LAN cable. Seriously, do it. Moving games, save data and user profiles from old to new Sony console is a pretty simple process, as our guide on the PS4-PS5 data transfer process shows, but it can also be a slow one if you choose to take the wireless route. I was lucky enough to get a PS5 yesterday, and immediately set about getting my in-progress PS4 games onto the new hardware. I powered on my PS4 and PS5, made sure I was properly signed in on both, connected them to the same network, booted the data transfer app and – because I was too lazy to go looking for an ethernet cable and then plug it in twice – chose the wi-fi transfer process. [ignvideo url="https://www.ign.com/videos/2020/11/06/playstation-5-review"] I had picked Call of Duty: Modern Warfare, Fall Guys, Overwatch, Fuser, FIFA 21, and Marvel's Avengers (I know, I know) to transfer across - meaning several hundred gigabytes of data, all told. Setting up the wi-fi transfer gave me grim news - it would be 27 whole hours until all my games made their way across. Fortunately, my laziness comes second to my impatience. I untangled the rat king of cables I have shoved in a box for just such an occasion, found a suitable one, plugged it in to the back of both consoles, and set up the process again in exactly the same way. My old games were on my new console in less than 3 hours. This isn't revelatory news – we all know wired connections are more efficient than wireless – I just wasn't it expecting to be that much more efficient. If you're getting your PS5 today, consider this an old-fashioned PSA logline: 'If You're Able, Use a Cable'. One issue that's harder to solve is how much space those games are taking up - my PS5 is almost full already. Thankfully, that storage space is one of the few issues we found with Sony's new machine, as you can fiund out in our glowing PS5 review. [widget path="global/article/imagegallery" parameters="albumSlug=Seriously%2C%20Use%20a%20LAN%20Cable%20to%20Transfer%20PS4%20Games%20to%20PS5&captions=true"] [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Xbox Series X & S Have ‘Largest Launch in Xbox History’

Head of Xbox Phil Spencer has said that the Xbox Series X and Xbox Series S have had "the largest launch in Xbox history." Writing on Twitter, Spencer added that over a 24-hour period there were "more new consoles sold, in more countries, than ever before." No figures have been given so far, but we know that the Xbox One was previously the most successful Xbox launch, with more than a million units sold on launch day. If you didn't manage to get one for launch day, Spencer says that the team is working hard to "resupply as quickly as possible" in order to meet the growing demand for Microsoft's new console. Many consumers were left disappointed, with both consoles suffering unfortunate last-minute delays in the UK and Canada, and with Amazon seemingly pushing some deliveries back as far as December in the US. With PS5 launching in many territories today, it'll be interesting to see how the rival platforms compare, but Sony has lofty ambitions – it wants to sell 7.6 million units by March, and will hope launch day accounts for much of that number. Our reviews of both the Xbox Series X and Xbox Series S recently went live, so you can check those out if you're deliberating over which device to choose. If you've received your console and you have Twitch ambitions then you might want to check out our guide, which shows you how you can stream directly from the Xbox Series X. [ignvideo url="https://www.ign.com/videos/2020/11/05/xbox-series-x-review"] [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

PS5’s Launch Lineup Is Very Impressive

On this week's episode of IGN's weekly PlayStation show, Podcast Beyond!, host Jonathon Dornbush is joined by Max Scoville, Janet Garcia, and Simon Cardy to offer all of our impressions (so far) of the PS5 launch lineup. With many more PS5 reviews on IGN, the cast talks about Bugsnax, The Pathless, Sackboy: A Big Adventure, Overcooked: All You Can Eat, some backward compatible games, and a bit more about both Marvel's Spider-Man: Miles Morales and Astro's Playroom. Plus, we answer some of your questions about the PS5 launch games and hardware, and much more. [widget path="global/article/imagegallery" parameters="albumSlug=ps5-console-first-look-size-comparison&captions=true"] Podcast Beyond! is live every Wednesday. For more on PS5, check out the PS5 full specs list, our PS5 console review, and our PS5 wiki guide if you're picking one up this week. [poilib element="poll" parameters="id=0b8b1f86-da52-4fef-b0a7-2729ca596785"] [poilib element="accentDivider"] Jonathon Dornbush is IGN's Senior News Editor, host of Podcast Beyond!, and PlayStation lead. Talk to him on Twitter @jmdornbush.

Jake Gyllenhaal to Star in Michael Bay Thriller Ambulance

Jake Gyllenhaal is reportedly in talks to star in Ambulance, a new thriller to be directed by Michael Bay. The Hollywood Reporter says the movie is about two brothers stealing an ambulance that has a patient inside and a paramedic. Gyllenhaal will play one brother with Dylan O'Brien reportedly considering the role of the younger brother. Eiza González is in talks to play the paramedic, but THR says that nothing is official yet. Deadline says the plan is to shoot the movie in January. [caption id="" align="alignnone" width="896"] Jake Gyllenhaal in Spider-Man: Far From Home.[/caption] Chris Fedak wrote the script, which is more toned-down than Michael Bay's usual fare, according to THR. Deadline claims the script has been heavily desired for years but never attached a director until Bay. Fedak is one of the creators of Chuck and was also a writer on DC's Legends of Tomorrow. [ignvideo url="https://www.ign.com/videos/2014/06/18/top-5-michael-bay-movies"] The last movie directed by Bay was 6 Underground, which was released by Netflix in 2019. 6 Underground was one of Netflix's biggest debuts ever for an original movie. As for Ambulance, Universal Pictures is reportedly looking to buy the film. Bay has some experience making movies under coronavirus protocols. Bay is a producer on Songbird, which was made entirely during the pandemic. [widget path="global/article/imagegallery" parameters="albumSlug=the-best-action-movies-on-netflix-right-now&captions=true"] Bay is also a producer on A Quiet Place: Part II, which was recently announced to be getting a spin-off that Bay will produce. The blockbuster director was also in the news recently for penning a tribute to Sean Connery and sharing a story of a time when Connery stood up to Disney executives. Gyllenhaal is also reportedly starring in a movie about the creation of The Godfather with Oscar Isaac playing director Francis Ford Coppola. [poilib element="accentDivider"] Petey Oneto is a freelance writer for IGN who highly recommends the Bad Boys movies.

Spider-Man: Miles Morales Is the Latest Game to Become a PlayStation Meme

Marvel's Spider-Man: Miles Morales is set to launch alongside the PlayStation 5 tomorrow, November 12, and developer Insomniac Games has shared a wonderful gif in celebration that features both Morales and Spider-Man the cat recreating a popular meme. Fortunately for us, this is just one of many examples of PlayStation franchises using their characters to recreate these hilarious moments. This particular gif recreates the Shaq vs. Cat meme and sees Spider-Man the cat, who can actually help you in battle, wearing the iconic Spider-Man mask. This isn't the first time this meme has been made to fit a popular PlayStation franchise, as Kratos from 2018's God of War also appeared in a version of it with a Tatzelwurm. Kratos has also had some other great meme recreations, including one based on a scene in Park and Recreation where Ron Swanson throws away his computer. Speaking of Parks and Recreation, Naughty Dog also helped stage another scene that featured Chris Pratt's Andy Dwyer in celebration of the launch of The Last of Us Part 2. Bend Studio also got in on the fun when announcing the PS5 upgrades for Days Gone, recreating a scene from Friday with Deacon St. John and William "Boozer" Grey. Speaking of creating things, Dreams feels like the perfect place to recreate some of the most popular memes with its creative tools. One example developer Media Molecule shared is in honor of the Supa Hot Fire meme. Santa Monica Studio also shared a similar gif, but this time with God of War characters. Santa Monica also shared a dual gif that was too good not for us to share that features both Kratos and Joel from The Last Of Us mimicking Antonio Banderas' laptop reaction. There are a ton of other great memes out there, and be sure let us know your favorites in the comments below that feature some of the best characters in gaming. [ignvideo url="https://www.ign.com/videos/2020/11/06/marvels-spider-man-miles-morales-review"] Also, be sure to check out our Marvel's Spider-Man: Miles Morales review, in which we said it "may not be quite as packed with content as the original, but it stands out as an essential story in Insomniac’s Spidey Universe. It earns its spot as a fantastic follow-up, telling a wonderful Miles-specific story while improving upon the fundamentals of the first game with distinctive moves and enemies." [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Twitch Admits it Handled DMCA Takedowns Poorly

Twitch has acknowledged its fault in the way it has handled the DMCA controversy that put streamers at risk of losing their accounts because they played license music during their recordings. At the same time, the company says streamers aren’t out of the woods yet and strongly recommends they not play licensed music during streams as negotiations continue between Twitch and r In the first, detailed blog post about DMCA after streamers were hit with takedown notices en masse over the summer, Twitch explained that up until that point DMCA was not a major issue for streamers. “Until May of this year, streamers received fewer than 50 music-related DMCA notifications each year on Twitch,” the company says in its blog post. “Beginning in May, however, representatives for the major record labels started sending thousands of DMCA notifications each week that targeted creators’ archives, mostly for snippets of tracks in years-old Clips.” [ignvideo url="https://www.ign.com/videos/2018/02/20/streamer-sues-twitch-over-suspension-ign-news"] We’ve covered DMCA in-depth before, but the gist is that when license-holder issues a DMCA takedown request, a platform — in this case, Twitch — must comply with the takedown first before a reviews process can be initiated. The mass takedown requests created a domino effect where suddenly streamers found several, maybe even hundreds, of years-old clips that were flagged as violating DMCA. These put streamers at risk of breaking Twitch’s three-strike rule fairly quickly. To help streamers, Twitch released a mass deletion tool that would help streamers purge their archives of videos, but streamers were undoubtedly not enthusiastic about deleting years of work. Twitch acknowledged that it should have taken better precautionary steps to prevent this. “One of the mistakes we made was not building adequate tools to allow creators to manage their own VOD and Clip libraries,” Twitch says. “You’re rightly upset that the only option we provided was a mass deletion tool for Clips, and that we gave you three-days notice to use this tool.” Twitch also acknowledged a lack of forethought in its toolsets for these situations, writing, “We could have developed more sophisticated, user-friendly tools awhile ago. That we didn’t is on us. And we could have provided creators with a longer time period to address their VOD and Clip libraries — that was a miss as well.” [ignvideo url="https://www.ign.com/videos/2016/09/12/twitch-chat-beats-a-chess-grandmaster"] Twitch has rolled out a Music tool that will let streamers play licensed music during their streams without worrying about DMCA takedowns. But negotiations with big music labels are ongoing, so in the meantime Twitch strongly urges streamers to not play recorded music during streams. The company says in the future it will roll out more tools to help streamers have greater control in managing their archives, control the audio in streams that potentially infringe copyright, and better tools to review DMCA notifications. But it might be some while before recorded music is safe to play during Twitch streams. [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.

Peacemaker Adds Cast, Will Explore the Origins of John Cena’s Suicide Squad 2 Character

HBO Max has announced additional cast members who will join John Cena in its Peacemaker series, which is based on the character from James Gunn's upcoming The Suicide Squad. We learned back in September that Peacemaker was getting his own HBO Max spinoff series, but beyond its inclusion of John Cena in the titular role and Steve Agee as John Economos, not much else was said about the show. HBO announced four additional characters for the series on Wednesday as well as the actors that will play them: Danielle Brooks (Orange is the New Black) as Leota Adebayo, Robert Patrick (Terminator 2: Judgement Day, HBO's Perry Mason) as Auggie Smith, Jennifer Holland (Bright Burn, American Horror Story) as Emilia Harcourt, who she's also playing in The Suicide Squad, and Chris Conrad (Perpetual Grace, LTD., Patriot) as the DC Comics character Vigilante/Adrian Chase. [caption id="attachment_2437047" align="alignnone" width="720"](L to R): Danielle Brooks (Photo Credit: Matt Doyle), Robert Patrick (Photo Credit: Manfred Baumann), Jennifer Holland (Photo Credit: Dana Patrick), Chris Conrad (Photo Credit: Helen Palmaira) (L to R): Danielle Brooks (Photo Credit: Matt Doyle), Robert Patrick (Photo Credit: Manfred Baumann), Jennifer Holland (Photo Credit: Dana Patrick), Chris Conrad (Photo Credit: Helen Palmaira)[/caption] HBO said details about the series are being kept under wraps, but that it will "explore the origins of the character that Cena will play in the upcoming film, a man who believes in peace at any cost — no matter how many people he has to kill to get it." James Gunn, who is directing The Suicide Squad where Cena's Peacemaker will make his debut, is writing all eight episodes of the HBO Max series and will direct some of them, including the pilot. Cena and Peter Safran will co-executive produce the series. [widget path="global/article/imagegallery" parameters="albumSlug=who-is-dcs-peacemaker-john-cenas-the-suicide-squad-character-explained&captions=true"] It's still unknown when the series will debut, but it's likely to be released after The Suicide Squad hits theaters on August 6, 2021. While waiting for the movie and Peacemaker, read about HBO Max's Justice League Dark series announced in May and then read about HBO Max's Green Lantern series. Also, be sure to watch this behind-the-scenes teaser for The Suicide Squad. [ignvideo url="https://www.ign.com/videos/the-suicide-squad-official-cast-reveal"] Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes