Control Is Coming to Xbox Game Pass This Week
Update (12/1/20) - Xbox Wire has confirmed that Control will be arriving on Xbox Game Pass on both console and Android via Cloud Gaming on December 3, 2020.
There is no mention of this being Control Ultimate Edition, so it appears to be the version of Control without included DLC and no free upgrade to the Xbox Series X/S versions when they arrive in 2021.
Control is one of 17 games arriving in December 2020 on Xbox Game Pass. The rest of the games are as follows;
"But guess what? We're not slowing down for December," McGamepass wrote. "EA Play is coming to PC and we have a ton of games slated on top of that! We even included REDACTED, which our fans won't stop mentioning (That's why I sent you that .gif with the sinister red light)."
The color red, and the word redacted for that matter, play a big part in Control's marketing and gameplay, and while it could be a fakeout and mean another game is on its way, Xbox Game Pass members may soon be able to play IGN's Game of the Year for 2019.
Furthermore, Xbox head Phil Spencer had previously stated in 2019 that he was "glad to see that [Control was] coming into Game Pass so that more people will play it." Remedy would not confirm it back then, but maybe the timing is perfect now.
If this mystery game ends up being Control, it will be interesting to see whether it is the Ultimate Edition or not. Earlier this year, it was revealed that the Control Ultimate Edition will be the only way to get free upgrades to next-gen. If you purchased the base game and even all the DLC, you still are not entitled to a free next-gen upgrade.
[ignvideo url="https://www.ign.com/videos/2019/12/10/why-control-is-igns-game-of-the-year-for-2019"]
Control's publisher 505 Games explained the decision, and stated that "as we are only doing additional development on Control Ultimate Edition on the next gen platforms, we are unfortunately unable to offer an upgrade path to all existing Control players."
The PS5 and Xbox Series X/S versions of Control were scheduled to be released by the end of 2020, but they were recently delayed to early 2021, which would time nicely if this reveal ends up being what it seems.
Control appearing on Xbox Game Pass would follow the announcement that Control is also now playable on the Nintendo Switch via the cloud.
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Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
- Doom Eternal (PC) - December 3
- Haven (Console & PC) - December 3
- Rage 2 (Android) - December 3
- Slime Rancher (Android & Console) - December 3
- Va-11 Hall-A: Cyberpunk Bartender Action (PC) - December 3
- Yes, Your Grace (Android, Console, & PC) December 3
- Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition (Console & PC) - December 4
- Call of the Sea (Android, Console & PC) - December 8
- Monster Sanctuary (Android & Console) - December 8
- Starbound (PC) - December 8
- Unto The End (Console & PC) - December 9
- Assetto Corsa (Android & Console) - December 10
- Gang Beasts (Android & Console) - December 10
- GreedFall (Android, Console & PC) - December 10
- Superhot: Mind Control Delete (Android & Console) - December 10
- Yooka-Laylee and the Impossible Lair (Android, Console & PC) - December 10

Control Is Coming to Xbox Game Pass This Week
Update (12/1/20) - Xbox Wire has confirmed that Control will be arriving on Xbox Game Pass on both console and Android via Cloud Gaming on December 3, 2020.
There is no mention of this being Control Ultimate Edition, so it appears to be the version of Control without included DLC and no free upgrade to the Xbox Series X/S versions when they arrive in 2021.
Control is one of 17 games arriving in December 2020 on Xbox Game Pass. The rest of the games are as follows;
"But guess what? We're not slowing down for December," McGamepass wrote. "EA Play is coming to PC and we have a ton of games slated on top of that! We even included REDACTED, which our fans won't stop mentioning (That's why I sent you that .gif with the sinister red light)."
The color red, and the word redacted for that matter, play a big part in Control's marketing and gameplay, and while it could be a fakeout and mean another game is on its way, Xbox Game Pass members may soon be able to play IGN's Game of the Year for 2019.
Furthermore, Xbox head Phil Spencer had previously stated in 2019 that he was "glad to see that [Control was] coming into Game Pass so that more people will play it." Remedy would not confirm it back then, but maybe the timing is perfect now.
If this mystery game ends up being Control, it will be interesting to see whether it is the Ultimate Edition or not. Earlier this year, it was revealed that the Control Ultimate Edition will be the only way to get free upgrades to next-gen. If you purchased the base game and even all the DLC, you still are not entitled to a free next-gen upgrade.
[ignvideo url="https://www.ign.com/videos/2019/12/10/why-control-is-igns-game-of-the-year-for-2019"]
Control's publisher 505 Games explained the decision, and stated that "as we are only doing additional development on Control Ultimate Edition on the next gen platforms, we are unfortunately unable to offer an upgrade path to all existing Control players."
The PS5 and Xbox Series X/S versions of Control were scheduled to be released by the end of 2020, but they were recently delayed to early 2021, which would time nicely if this reveal ends up being what it seems.
Control appearing on Xbox Game Pass would follow the announcement that Control is also now playable on the Nintendo Switch via the cloud.
[widget path="global/article/imagegallery" parameters="albumSlug=the-best-xbox-one-games-fall-2020-update&captions=true"]
[poilib element="accentDivider"]
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
- Doom Eternal (PC) - December 3
- Haven (Console & PC) - December 3
- Rage 2 (Android) - December 3
- Slime Rancher (Android & Console) - December 3
- Va-11 Hall-A: Cyberpunk Bartender Action (PC) - December 3
- Yes, Your Grace (Android, Console, & PC) December 3
- Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition (Console & PC) - December 4
- Call of the Sea (Android, Console & PC) - December 8
- Monster Sanctuary (Android & Console) - December 8
- Starbound (PC) - December 8
- Unto The End (Console & PC) - December 9
- Assetto Corsa (Android & Console) - December 10
- Gang Beasts (Android & Console) - December 10
- GreedFall (Android, Console & PC) - December 10
- Superhot: Mind Control Delete (Android & Console) - December 10
- Yooka-Laylee and the Impossible Lair (Android, Console & PC) - December 10

David Prowse, the Original Darth Vader Actor, Dies at 85
David Prowse, who played Darth Vader in the original Star Wars Trilogy, has died at the age of 85.
Prowse's agent Thomas Bowington confirmed to The Hollywood Reporter that he died early morning on Saturday, November 28, following "a short illness." Bowington Management also shared the news on Twitter, saying "It's with great regret and heart-wrenching sadness for us and million of fans around the world, to announce that our client DAVE PROWSE M.B.E. has passed away at the age of 85."
Prowse was born on July 1, 1935, in Bristol, England and was misdiagnosed with tuberculosis of the knee and had to wear a leg splint for four years as a young child. He ended up actually having osteoarthritis, but these early complications didn't prevent him from training and competing for the Mr. Universe bodybuilding title in 1960 and then winning the British weightlifting championship from 1962-1964.
He and his 6-foot-7-frame began acting with appearances on The Beverly Hillbillies, The Saint, and Doctor Who. He even stared as "The Mighty Tonka" in a toy commercial directed by Ridley Scott.
He portrayed the Frankenstein monster in 1967's Casino Royale, 1970's The Horror of Frankensten, and 1974's Frankenstein and the Monster from Hell. In his last role as Frankenstein's monster, he acted alongside Grand Moff Tarkin actor Peter Cushing.
Prowse also made a name for himself in the UK for his time as the Green Cross Code Man, a superhero-like character that was used in PSAs to help children cross the street safely. He appeared in this role from 1967 through 1990 and was appointed a Member of the Order of the British Empire in 2000 for his work as the character.
In Stanley Kubrick's A Clockwork Orange in 1971, Prowse portrayed a muscular manservent working for Patrick Magee's Frank Alexander, and his performance caught the eye of George Lucas, who offered him a part in 1977's Star Wars: A New Hope.
"Lucas said to me, 'You've got a choice of two characters in the movie," Prowse recalled in a 2016 interview. "He said, 'There's a character called Chewbacca, which is like a huge teddy bear, or alternatively, there's the main villain in the piece.' Well, there's no choice, is there? Thank you very much, I'll have the villain's piece."
What he didn't realize was that he would have to wear the imposing outfit and mask worn by Darth Vader, which weighed 40 pounds and was extremely hot.
"Once [the mask] was fitted, I became virtually blind, and the heat generated by the suit obeyed the laws of physics and traveled upward, straight into the mash," he wrote in his 2005 memoir, Straight From the Force's Mouth. "This immediately misted up the eyepieces, which was inconvenient, to say the least, but was not an insurmountable problem so long as I could look down through the triangular cut-out beneath the mask's nose molding and use it as a spyhole."
Originally, he spoke his lines in his West Country accent, and Carrier Fisher, who played Princess Leia Organa, jokingly called him "Darth Farmer" due to his rural tone. He was told his dialogue would be added later in the process because the mask muffled his voice, but Lucas decided that Darth Vader's voice would instead by subbed by James Earl Jones in post-production.
"I think [Jones] did a wonderful job, but I still think I would have done equally as well given the right opportunity," Prowse said.
Prowse would return for The Empire Strikes Back and Return of the Jedi, and even though he thought he may get a chance to show his face when Vader's mask is finally removed in Episode VI, British actor Sebastian Shaw was the one who made it onto movie screens around the world.
Even still, Prowse was proud of the what he brought to Darth Vader - an imposing force that was feared across the galaxy.
"Body acting and bodybuilding are more closely related than most people would image, and all that posing I'd done to impress the judges in my early years [paid] dividends," he wrote in his book. "From within the black leather suit, I treated Vader's every gesture as a bodybuilding pose, refining here and exaggerating there, until my character 'spoke' with every tilt of his head or movement of his arms."
Prowse is survived by his wife Norma Scammell and their three children.
[poilib element="accentDivider"]
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

David Prowse, the Original Darth Vader Actor, Dies at 85
David Prowse, who played Darth Vader in the original Star Wars Trilogy, has died at the age of 85.
Prowse's agent Thomas Bowington confirmed to The Hollywood Reporter that he died early morning on Saturday, November 28, following "a short illness." Bowington Management also shared the news on Twitter, saying "It's with great regret and heart-wrenching sadness for us and million of fans around the world, to announce that our client DAVE PROWSE M.B.E. has passed away at the age of 85."
Prowse was born on July 1, 1935, in Bristol, England and was misdiagnosed with tuberculosis of the knee and had to wear a leg splint for four years as a young child. He ended up actually having osteoarthritis, but these early complications didn't prevent him from training and competing for the Mr. Universe bodybuilding title in 1960 and then winning the British weightlifting championship from 1962-1964.
He and his 6-foot-7-frame began acting with appearances on The Beverly Hillbillies, The Saint, and Doctor Who. He even stared as "The Mighty Tonka" in a toy commercial directed by Ridley Scott.
He portrayed the Frankenstein monster in 1967's Casino Royale, 1970's The Horror of Frankensten, and 1974's Frankenstein and the Monster from Hell. In his last role as Frankenstein's monster, he acted alongside Grand Moff Tarkin actor Peter Cushing.
Prowse also made a name for himself in the UK for his time as the Green Cross Code Man, a superhero-like character that was used in PSAs to help children cross the street safely. He appeared in this role from 1967 through 1990 and was appointed a Member of the Order of the British Empire in 2000 for his work as the character.
In Stanley Kubrick's A Clockwork Orange in 1971, Prowse portrayed a muscular manservent working for Patrick Magee's Frank Alexander, and his performance caught the eye of George Lucas, who offered him a part in 1977's Star Wars: A New Hope.
"Lucas said to me, 'You've got a choice of two characters in the movie," Prowse recalled in a 2016 interview. "He said, 'There's a character called Chewbacca, which is like a huge teddy bear, or alternatively, there's the main villain in the piece.' Well, there's no choice, is there? Thank you very much, I'll have the villain's piece."
What he didn't realize was that he would have to wear the imposing outfit and mask worn by Darth Vader, which weighed 40 pounds and was extremely hot.
"Once [the mask] was fitted, I became virtually blind, and the heat generated by the suit obeyed the laws of physics and traveled upward, straight into the mash," he wrote in his 2005 memoir, Straight From the Force's Mouth. "This immediately misted up the eyepieces, which was inconvenient, to say the least, but was not an insurmountable problem so long as I could look down through the triangular cut-out beneath the mask's nose molding and use it as a spyhole."
Originally, he spoke his lines in his West Country accent, and Carrier Fisher, who played Princess Leia Organa, jokingly called him "Darth Farmer" due to his rural tone. He was told his dialogue would be added later in the process because the mask muffled his voice, but Lucas decided that Darth Vader's voice would instead by subbed by James Earl Jones in post-production.
"I think [Jones] did a wonderful job, but I still think I would have done equally as well given the right opportunity," Prowse said.
Prowse would return for The Empire Strikes Back and Return of the Jedi, and even though he thought he may get a chance to show his face when Vader's mask is finally removed in Episode VI, British actor Sebastian Shaw was the one who made it onto movie screens around the world.
Even still, Prowse was proud of the what he brought to Darth Vader - an imposing force that was feared across the galaxy.
"Body acting and bodybuilding are more closely related than most people would image, and all that posing I'd done to impress the judges in my early years [paid] dividends," he wrote in his book. "From within the black leather suit, I treated Vader's every gesture as a bodybuilding pose, refining here and exaggerating there, until my character 'spoke' with every tilt of his head or movement of his arms."
Prowse is survived by his wife Norma Scammell and their three children.
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Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Uri Gellar to Allow Nintendo to Use Kadabra on Pokemon Cards Again
After nearly 20 years, illusionist and magician Uri Geller has given Nintendo permission to once again use Kadabra on Pokemon cards.
Geller, who is perhaps most well-known for his ability to bend spoons with his mind, sued Nintendo in 2000 and asked that Kadabra no longer be allowed to be put on Pokemon cards due to the similarity of Kadabra's spoon and Japanese name to himself.
In Japan, Kadabra is written in certain variations that include Yungerer and Yungeller, which are both similar sounding to Geller.
[ignvideo url="https://www.ign.com/videos/2016/10/25/top-10-scariest-pokemon"]
Now, almost 20 years after Kadabra's last appearance on a Pokemon card in 2003, he has changed his mind.
"I am truly sorry for what I did 20 years ago," Geller wrote on Twitter. "Kids and grownups I am releasing the ban. It’s now all up to #Nintendo to bring my #kadabra #pokemon card back. It will probably be one of the rarest cards now! Much energy and love to all!"
Speaking to TheGamer, Geller expanded on his decision, saying that "due to the tremendous volume of emails I am still getting begging me to allow Nintendo to bring back Kadabra/Yungeller, I sent [...] a letter to the chairman of Nintendo giving them permission to relaunch the Uri Geller Kadabra/Yungeller worldwide."
[widget path="global/article/imagegallery" parameters="albumSlug=every-ign-pokemon-review-ever&captions=true"]
Geller also said that his letter was received by "two Nintendo representatives," so now it appears to be in Nintendo's hands to bring back Kadabra to the Pokemon Trading Card Game.
Considering Kadabra evolves from Abra and to Alakazam, working around the lack of this Pokemon was tricky. In the past, The Pokemon Trading Card Game has given Abra the ability to skip Kadabra and evolve right into Alakazam and has offered a premium Alakazam card that needs no prior evolutions.
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Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Uri Gellar to Allow Nintendo to Use Kadabra on Pokemon Cards Again
After nearly 20 years, illusionist and magician Uri Geller has given Nintendo permission to once again use Kadabra on Pokemon cards.
Geller, who is perhaps most well-known for his ability to bend spoons with his mind, sued Nintendo in 2000 and asked that Kadabra no longer be allowed to be put on Pokemon cards due to the similarity of Kadabra's spoon and Japanese name to himself.
In Japan, Kadabra is written in certain variations that include Yungerer and Yungeller, which are both similar sounding to Geller.
[ignvideo url="https://www.ign.com/videos/2016/10/25/top-10-scariest-pokemon"]
Now, almost 20 years after Kadabra's last appearance on a Pokemon card in 2003, he has changed his mind.
"I am truly sorry for what I did 20 years ago," Geller wrote on Twitter. "Kids and grownups I am releasing the ban. It’s now all up to #Nintendo to bring my #kadabra #pokemon card back. It will probably be one of the rarest cards now! Much energy and love to all!"
Speaking to TheGamer, Geller expanded on his decision, saying that "due to the tremendous volume of emails I am still getting begging me to allow Nintendo to bring back Kadabra/Yungeller, I sent [...] a letter to the chairman of Nintendo giving them permission to relaunch the Uri Geller Kadabra/Yungeller worldwide."
[widget path="global/article/imagegallery" parameters="albumSlug=every-ign-pokemon-review-ever&captions=true"]
Geller also said that his letter was received by "two Nintendo representatives," so now it appears to be in Nintendo's hands to bring back Kadabra to the Pokemon Trading Card Game.
Considering Kadabra evolves from Abra and to Alakazam, working around the lack of this Pokemon was tricky. In the past, The Pokemon Trading Card Game has given Abra the ability to skip Kadabra and evolve right into Alakazam and has offered a premium Alakazam card that needs no prior evolutions.
[poilib element="accentDivider"]
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Microsoft Flight Simulator to Get VR Support in December 2020
Microsoft Flight Simulator will get VR support on December 22, 2020, and a substantial UK World Update will be ready on January 26, 2021.
Revealed during an official Microsoft Flight Simulator developer Q&A on Twitch, VR will be added in the free Sim Update 2 for all the big VR headsets, including those from Oculus and Valve. Furthermore, the VR experience will include both the gameplay and menus, offering a smooth and immersive experience throughout.
[ignvideo url="https://www.ign.com/videos/2020/08/17/microsoft-flight-simulator-review"]
World Update 3, on the other hand, will create a more accurate rendition of the UK using new data and aerial images for England, Scotland, and Wales. There will also be 50-60 new points of interest, including new landmarks and procedural buildings, and improvements to certain existing airports like Land's End, Liverpool EGGP and Manchester Baron. There will be new challenges and a new flight as well.
Improvements to the Northern Ireland region is part of Asobo's plan, but it may not be ready for World Update 3.
The UK World Update follows similar ones for Japan and the U.S., and will further improve the already impressive map of the world that players can fly around. Additionally, Asobo said it will be returning to the U.S. in future world updates, and will improve Hawaii, Alaska, and others.
[widget path="global/article/imagegallery" parameters="albumSlug=32-of-microsoft-flight-simulators-37000-airports&captions=true"]
In our Microsoft Flight Simulator review, in which we gave it a 10/10, we said that it "is legitimately incredible. It's difficult to fully describe how amazing it feels to jump into a plane and have the freedom to fly to and from literally any place in the entire world. The base game's 20 included aircraft feel like more than enough for even hardcore aviation enthusiasts, and the ability to adjust the assists to tailor the experience to whatever skill level you desire makes it suitable for anyone looking to fly the friendly skies from the comfort of their home."
[poilib element="accentDivider"]
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Microsoft Flight Simulator to Get VR Support in December 2020
Microsoft Flight Simulator will get VR support on December 22, 2020, and a substantial UK World Update will be ready on January 26, 2021.
Revealed during an official Microsoft Flight Simulator developer Q&A on Twitch, VR will be added in the free Sim Update 2 for all the big VR headsets, including those from Oculus and Valve. Furthermore, the VR experience will include both the gameplay and menus, offering a smooth and immersive experience throughout.
[ignvideo url="https://www.ign.com/videos/2020/08/17/microsoft-flight-simulator-review"]
World Update 3, on the other hand, will create a more accurate rendition of the UK using new data and aerial images for England, Scotland, and Wales. There will also be 50-60 new points of interest, including new landmarks and procedural buildings, and improvements to certain existing airports like Land's End, Liverpool EGGP and Manchester Baron. There will be new challenges and a new flight as well.
Improvements to the Northern Ireland region is part of Asobo's plan, but it may not be ready for World Update 3.
The UK World Update follows similar ones for Japan and the U.S., and will further improve the already impressive map of the world that players can fly around. Additionally, Asobo said it will be returning to the U.S. in future world updates, and will improve Hawaii, Alaska, and others.
[widget path="global/article/imagegallery" parameters="albumSlug=32-of-microsoft-flight-simulators-37000-airports&captions=true"]
In our Microsoft Flight Simulator review, in which we gave it a 10/10, we said that it "is legitimately incredible. It's difficult to fully describe how amazing it feels to jump into a plane and have the freedom to fly to and from literally any place in the entire world. The base game's 20 included aircraft feel like more than enough for even hardcore aviation enthusiasts, and the ability to adjust the assists to tailor the experience to whatever skill level you desire makes it suitable for anyone looking to fly the friendly skies from the comfort of their home."
[poilib element="accentDivider"]
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Cyberpunk 2077 PS4-PS5 and Xbox One-Xbox Series X/S Cross-Saves Detailed
If you begin Cyberpunk 2077 on either PlayStation 4 or Xbox One, you will be able to bring your save with you to PlayStation 5 and Xbox Series X/S, respectively.
Cyberpunk 2077 developer CD Projekt Red detailed the steps needed to ensure your saves will transfer with you to your next-gen console, and they vary slightly between the PS5 and Xbox Series X/S.
[ignvideo url="https://www.ign.com/videos/2020/11/19/cyberpunk-2077-the-final-preview"]
Cyberpunk 2077 PS4-PS5 Cross-Save
As long as you are using the same PlayStation account, you will be able to pick up your game save on PS5 right where you've left on PS4. There are three different options to transfer your saves, and they are as follows;- Connect to your PlayStation Plus account and upload your saves
- Transfer your data via LAN cable or wireless connection (WiFi)
- Use a compatible storage device to copy and transfer your saves to the same PSN account on PlayStation 5.
Cyberpunk 2077 Xbox One-Xbox Series X/S Cross-Save
It's a bit easier on the Xbox side of things with cross-save, as Smart Delivery "allows you to continue playing the game on Xbox Series X/S from where you’ve left off on the Xbox One." As long as your are connected to the internet so your saved data can be uploaded to the cloud, your save will transfer seamlessly and will be ready when you start Cyberpunk 2077 on your new next-gen system. If you need another option, you can also "connect both your Xbox One and Xbox Series X/S to the same network and use the system network transfer option." [widget path="global/article/imagegallery" parameters="albumSlug=new-cyberpunk-2077-gameplay-screenshots&captions=true"] Cyberpunk 2077 will be released on PlayStation 4, Xbox One, PC, and Google Stadia on December 10, 2020. It will be playable on both PS5 and Xbox Series X/S at launch as well, but the free, "more robust" next-gen versions won't be ready until 2021. For more, check out our final preview of Cyberpunk 2077 after playing over 16 hours and our breakdown of the all the story details you need to know to prepare for your adventure in Night City. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.Cyberpunk 2077 PS4-PS5 and Xbox One-Xbox Series X/S Cross-Saves Detailed
If you begin Cyberpunk 2077 on either PlayStation 4 or Xbox One, you will be able to bring your save with you to PlayStation 5 and Xbox Series X/S, respectively.
Cyberpunk 2077 developer CD Projekt Red detailed the steps needed to ensure your saves will transfer with you to your next-gen console, and they vary slightly between the PS5 and Xbox Series X/S.
[ignvideo url="https://www.ign.com/videos/2020/11/19/cyberpunk-2077-the-final-preview"]
Cyberpunk 2077 PS4-PS5 Cross-Save
As long as you are using the same PlayStation account, you will be able to pick up your game save on PS5 right where you've left on PS4. There are three different options to transfer your saves, and they are as follows;- Connect to your PlayStation Plus account and upload your saves
- Transfer your data via LAN cable or wireless connection (WiFi)
- Use a compatible storage device to copy and transfer your saves to the same PSN account on PlayStation 5.