Meet the Next Processor to Power Android Flagship Phones

Gaming phones and smartphones have been getting better every year thanks to faster and faster chips and now Qualcomm has unveiled its latest mobile processor, the Snapdragon 888. The Snapdragon 888’s new Kryo 680 CPU now tops out at 2.84GHz to generate up to 25% more processing power. The new Adreno 660 GPU, meanwhile, stacks on 35% faster graphics rendering than the previous chip. For even more gaming performance, Qualcomm has introduced Variable Rate Shading to mobile devices. This technology essentially tells the GPU to render details closer to the foreground at their maximum detail and resolution while relaxing quality in the background and more muted areas of the frame like the sky or similar textures. We’ve seen variable rate shading in PC games and on consoles, but this will be the first time it has come to mobile games. Snapdragon-888-Block-Diagram At the same time, the Snapdragon 888 introduces Qualcomm Quick Touch, which reduces touchscreen latency and will reportedly improve responsiveness in games by 20%. Gaming phones have come with high-polling rates that are double to quadruple that of regular smartphones and this new feature should make mainstream handsets feel more responsive to taps and swipes – of course, specialized gaming phones will feel even faster. Another notable feature is this mobile component brings is an integrated 5G modem. The previous Snapdragon 865 required manufacturers to include a separate modem chip, so this should make 5G connectivity a universal feature on more Android phones in the coming year. The Snapdragon 888’s new Triple Image Signal Processor will allow Android phones to record video and capture images with all three cameras at the same time. Qualcomm claims the chip will even be capable of handling three 4K HDR video recordings at the same time. Qualcomm’s new chip announcement sadly doesn’t coincide with any new smartphones announced today. However, we should see a fleet of new Snapdragon 888-powered flagships launch soon with MWC usually kicking off in late February to early March. [poilib element="accentDivider"] Tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com Kevin Lee is IGN's Hardware and Roundups Editor. Follow him on Twitter @baggingspam

Meet the Next Processor to Power Android Flagship Phones

Gaming phones and smartphones have been getting better every year thanks to faster and faster chips and now Qualcomm has unveiled its latest mobile processor, the Snapdragon 888. The Snapdragon 888’s new Kryo 680 CPU now tops out at 2.84GHz to generate up to 25% more processing power. The new Adreno 660 GPU, meanwhile, stacks on 35% faster graphics rendering than the previous chip. For even more gaming performance, Qualcomm has introduced Variable Rate Shading to mobile devices. This technology essentially tells the GPU to render details closer to the foreground at their maximum detail and resolution while relaxing quality in the background and more muted areas of the frame like the sky or similar textures. We’ve seen variable rate shading in PC games and on consoles, but this will be the first time it has come to mobile games. Snapdragon-888-Block-Diagram At the same time, the Snapdragon 888 introduces Qualcomm Quick Touch, which reduces touchscreen latency and will reportedly improve responsiveness in games by 20%. Gaming phones have come with high-polling rates that are double to quadruple that of regular smartphones and this new feature should make mainstream handsets feel more responsive to taps and swipes – of course, specialized gaming phones will feel even faster. Another notable feature is this mobile component brings is an integrated 5G modem. The previous Snapdragon 865 required manufacturers to include a separate modem chip, so this should make 5G connectivity a universal feature on more Android phones in the coming year. The Snapdragon 888’s new Triple Image Signal Processor will allow Android phones to record video and capture images with all three cameras at the same time. Qualcomm claims the chip will even be capable of handling three 4K HDR video recordings at the same time. Qualcomm’s new chip announcement sadly doesn’t coincide with any new smartphones announced today. However, we should see a fleet of new Snapdragon 888-powered flagships launch soon with MWC usually kicking off in late February to early March. [poilib element="accentDivider"] Tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com Kevin Lee is IGN's Hardware and Roundups Editor. Follow him on Twitter @baggingspam

Amazon Now Arranging PS5 Deliveries for Customers With Missing Consoles

Amazon has begun to email UK customers who were sent alternate items instead of PS5 consoles on launch day, telling them that a new PlayStation 5 has been secured and can be dispatched within 14 days. In an email received by a writer who previously investigated the missing PS5 situation in the UK for IGN, Amazon said: “We are pleased to confirm that we will be able to secure a PlayStation 5 for you as a replacement for the order that you didn’t receive.” “Subject to valid payment, we expect to dispatch your PlayStation 5 within 14 days of your confirmation,” the email stated, after explaining the process needed to be completed in order to inform Amazon that the customer wishes to re-open the order. If you weren’t already aware of the strange situation in the UK, on launch day a number of Amazon customers received boxes packed with miscellaneous items instead of PS5 consoles. From dog food to grills to fitness equipment, it appeared that there had either been a massive mistake or something stranger was afoot. Our investigation takes a deep look at the situation, but this is the first we’ve heard of Amazon being able to rectify things beyond refunds. [widget path="global/article/imagegallery" parameters="albumSlug=ps5-console-first-look-size-comparison&captions=true"] While it’s unconfirmed that the problem is related to theft with intent to sell, scalping of consoles has been a major problem during the launch of the next-generation consoles. PS5 scalpers have been selling consoles for almost $2,000, although thankfully some scalpers have had their orders cancelled. We took a look at how all this was predicted in sneaker culture, which also suffers from scalpers. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. 

Amazon Now Arranging PS5 Deliveries for Customers With Missing Consoles

Amazon has begun to email UK customers who were sent alternate items instead of PS5 consoles on launch day, telling them that a new PlayStation 5 has been secured and can be dispatched within 14 days. In an email received by a writer who previously investigated the missing PS5 situation in the UK for IGN, Amazon said: “We are pleased to confirm that we will be able to secure a PlayStation 5 for you as a replacement for the order that you didn’t receive.” “Subject to valid payment, we expect to dispatch your PlayStation 5 within 14 days of your confirmation,” the email stated, after explaining the process needed to be completed in order to inform Amazon that the customer wishes to re-open the order. If you weren’t already aware of the strange situation in the UK, on launch day a number of Amazon customers received boxes packed with miscellaneous items instead of PS5 consoles. From dog food to grills to fitness equipment, it appeared that there had either been a massive mistake or something stranger was afoot. Our investigation takes a deep look at the situation, but this is the first we’ve heard of Amazon being able to rectify things beyond refunds. [widget path="global/article/imagegallery" parameters="albumSlug=ps5-console-first-look-size-comparison&captions=true"] While it’s unconfirmed that the problem is related to theft with intent to sell, scalping of consoles has been a major problem during the launch of the next-generation consoles. PS5 scalpers have been selling consoles for almost $2,000, although thankfully some scalpers have had their orders cancelled. We took a look at how all this was predicted in sneaker culture, which also suffers from scalpers. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. 

Cyberpunk 2077 Photo Mode Revealed

CD Projekt Red has revealed Cyberpunk 2077's photo mode in a new trailer. [ignvideo url="https://www.ign.com/videos/2020/12/02/cyberpunk-2077-photo-mode-trailer"] The two minute video shows off numerous features from the photo mode that will be available in Cyberpunk 2077. As you'd imagine, it appears pretty fully featured, including some very neon filters and punk stickers, as well as a host of camera, depth of field, pose, and effect options. As with seen with most of Cyberpunk's trailers, this one is presented with some heavy rock and bombastic tempo that makes photo mode seem more high-octane than the feature is traditionally portrayed as. But when you can Y-pose a punk in front of an pink-saturated explosion, well, why not go all-out? [ignvideo url="https://www.ign.com/videos/2020/11/19/cyberpunk-2077-the-final-preview"] For more, check out our final preview of Cyberpunk 2077 before its December 10 release date, as well as the story so far for the Cyberpunk universe. We've also got news on PS4/PS5 and Xbox One/XSX Cyberpunk cross saves, and our own thoughts on what multiplayer could be like. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer.

Cyberpunk 2077 Photo Mode Revealed

CD Projekt Red has revealed Cyberpunk 2077's photo mode in a new trailer. [ignvideo url="https://www.ign.com/videos/2020/12/02/cyberpunk-2077-photo-mode-trailer"] The two minute video shows off numerous features from the photo mode that will be available in Cyberpunk 2077. As you'd imagine, it appears pretty fully featured, including some very neon filters and punk stickers, as well as a host of camera, depth of field, pose, and effect options. As with seen with most of Cyberpunk's trailers, this one is presented with some heavy rock and bombastic tempo that makes photo mode seem more high-octane than the feature is traditionally portrayed as. But when you can Y-pose a punk in front of an pink-saturated explosion, well, why not go all-out? [ignvideo url="https://www.ign.com/videos/2020/11/19/cyberpunk-2077-the-final-preview"] For more, check out our final preview of Cyberpunk 2077 before its December 10 release date, as well as the story so far for the Cyberpunk universe. We've also got news on PS4/PS5 and Xbox One/XSX Cyberpunk cross saves, and our own thoughts on what multiplayer could be like. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer.

New Van Helsing Movie Reportedly in Development at Universal

Universal is reportedly planning to continue its monster movie series relaunch with a new Van Helsing movie, set to be directed by Overlord’s Julius Avery. According to Deadline’s sources, Universal is developing an original horror/thriller set in the world of Van Helsing, and inspired by the studio’s legacy of monster horror films. James Wan will produce under his Atomic Monster production company. The report makes clear that Avery’s film is set in the world of the vampire hunter, rather than necessarily being a Van Helsing-fronted film. That world is, of course, adapted from Bram Stoker’s Dracula novel, in which Van Helsing leads a team in a campaign against Count Dracula. [ignvideo url="https://www.ign.com/videos/2017/06/05/13-essential-facts-about-dark-universe-universals-shared-monster-universe"] This film will follow The Invisible Man, Universal’s most recent monster movie reboot, and the first of the studio’s new direction for its monster portfolio following the abandonment of its interconnected Dark Universe plans. According to Deadline, the success of The Invisible Man means that the possibility of an R rating for this Van Helsing project is on the table. Avery’s Overlord was also notably dark and gory, and so a grisly approach to the subject may be possible. A script is apparently already written by Eric Pearson (Thor: Ragnarok, Black Widow), and Avery is currently rewriting. Van Helsing was, of course, previously explored by Universal in the 2004 movie starring Hugh Jackman and directed by Stephen Sommers. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. 

New Van Helsing Movie Reportedly in Development at Universal

Universal is reportedly planning to continue its monster movie series relaunch with a new Van Helsing movie, set to be directed by Overlord’s Julius Avery. According to Deadline’s sources, Universal is developing an original horror/thriller set in the world of Van Helsing, and inspired by the studio’s legacy of monster horror films. James Wan will produce under his Atomic Monster production company. The report makes clear that Avery’s film is set in the world of the vampire hunter, rather than necessarily being a Van Helsing-fronted film. That world is, of course, adapted from Bram Stoker’s Dracula novel, in which Van Helsing leads a team in a campaign against Count Dracula. [ignvideo url="https://www.ign.com/videos/2017/06/05/13-essential-facts-about-dark-universe-universals-shared-monster-universe"] This film will follow The Invisible Man, Universal’s most recent monster movie reboot, and the first of the studio’s new direction for its monster portfolio following the abandonment of its interconnected Dark Universe plans. According to Deadline, the success of The Invisible Man means that the possibility of an R rating for this Van Helsing project is on the table. Avery’s Overlord was also notably dark and gory, and so a grisly approach to the subject may be possible. A script is apparently already written by Eric Pearson (Thor: Ragnarok, Black Widow), and Avery is currently rewriting. Van Helsing was, of course, previously explored by Universal in the 2004 movie starring Hugh Jackman and directed by Stephen Sommers. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. 

Sam & Max Save The World Remastered Review

Nostalgia is a funny thing. When the first episode of Telltale Games' Sam & Max Save the World debuted in 2006, fans of 1993's Sam & Max Hit the Road had waited years for the dog and bunny's return. Now, Save the World is old enough to have built up its own nostalgic fanbase, keen to once again revisit these lovable weirdos. Sam & Max Save the World Remastered isn't a new game, but the huge visual and mechanical improvements implemented by developer Skunkape Games (a team made up of ex-Telltale folks) make it a pleasure to revisit.

For the uninitiated, Sam & Max Save the World Remastered is about two freelance police agents: Sam, a loquacious, wry dog who acts as de facto leader of the duo, and Max, his psychotic rabbit pal. Across the six episodes included in this remaster, the pair gets caught up in a mass-hypnosis scheme, thwarting various enemies on their way to finally facing the season's big bad during the finale. While Telltale would eventually become known for its choice-focused narrative experiences like The Walking Dead and The Wolf Among Us, Sam & Max Save the World is a far more traditional point-and-click adventure game--you talk to people, gather items, and then use those items in clever ways to progress through the story.

Sam & Max Save the World Remastered on Nintendo Switch
Sam & Max Save the World Remastered on Nintendo Switch

Each episode of Save the World follows roughly the same pattern: Sam and Max get a call about a new case in the opening cutscene, and they head out to start asking questions. Each episode is compact, running about two hours and featuring, at most, three locations. Over time, recurring themes and characters emerge, and before long the pair realize that there's some nefarious connective tissue running throughout all of their cases.

Continue Reading at GameSpot

Sam & Max Save The World Remastered Review

Nostalgia is a funny thing. When the first episode of Telltale Games' Sam & Max Save the World debuted in 2006, fans of 1993's Sam & Max Hit the Road had waited years for the dog and bunny's return. Now, Save the World is old enough to have built up its own nostalgic fanbase, keen to once again revisit these lovable weirdos. Sam & Max Save the World Remastered isn't a new game, but the huge visual and mechanical improvements implemented by developer Skunkape Games (a team made up of ex-Telltale folks) make it a pleasure to revisit.

For the uninitiated, Sam & Max Save the World Remastered is about two freelance police agents: Sam, a loquacious, wry dog who acts as de facto leader of the duo, and Max, his psychotic rabbit pal. Across the six episodes included in this remaster, the pair gets caught up in a mass-hypnosis scheme, thwarting various enemies on their way to finally facing the season's big bad during the finale. While Telltale would eventually become known for its choice-focused narrative experiences like The Walking Dead and The Wolf Among Us, Sam & Max Save the World is a far more traditional point-and-click adventure game--you talk to people, gather items, and then use those items in clever ways to progress through the story.

Sam & Max Save the World Remastered on Nintendo Switch
Sam & Max Save the World Remastered on Nintendo Switch

Each episode of Save the World follows roughly the same pattern: Sam and Max get a call about a new case in the opening cutscene, and they head out to start asking questions. Each episode is compact, running about two hours and featuring, at most, three locations. Over time, recurring themes and characters emerge, and before long the pair realize that there's some nefarious connective tissue running throughout all of their cases.

Continue Reading at GameSpot