Persona 5 Strikers 2021 Western Launch Officially Announced

The Phantom Thieves aren't done stealing hearts, as Persona 5 Strikers, the western version of Persona 5 Scramble: The Phantom Strikers, will be available in the West on February 23. Following a leak of the Persona 5 follow-up last week, Atlus officially announced that Strikers is hitting PS4, Nintendo Switch, and PC via Steam on February 23, 2021. Strikers will be available for preorder both digitally and physically on December 10 at 4 pm PT. The PS4 version will be playable on PS5, but improvements for playing on PS5 have not been announced or detailed. Developed in partnership with Koei Tecmo, Persona 5 Strikers continues the story of the Phantom Thieves following Persona 5, as their planned summer vacation turns into a fight against corruption of hearts spreading throughout the cities of Japan. Players will visit six different Japanese cities, venturing into new Metaverse dungeons and catching up with the core cast of Persona 5. Strikers comes with a new fighting system via the Musou action genre rather than the turn-based RPG nature of the original. However, hallmarks like the All-Out Attack return, and players will also be able to pause the action at times to plan out moves, with every Phantom Thief playable in Strikers. [ignvideo url="https://www.ign.com/videos/2020/12/08/persona-5-strikers-official-announcement-trailer"] Physical preorder bonuses include a Joker pin at GameStop and a Switch steelbook at Best Buy, while a digital deluxe edition includes the following, as well as four days' early access to the game: Bonus Content Digital Download
  • Digital Art Book
  • Digital Soundtrack - Over 40 songs included
  • Behind the Scenes Video – Making of the Music “You Are Stronger” and “Towards a Dream”
Persona Legacy BGM
  • Persona 1 and Persona 1 PSP remake
  • Persona 2 Innocent Sin and Persona 2 Eternal Punishment
  • Persona 3 and Persona 3 Portable
  • Persona 4 and Persona 4 Golden
[widget path="global/article/imagegallery" parameters="albumSlug=persona-5-strikers-screenshots&captions=true"] All-out Attack Pack
  • Boost Skills Pack
  • Basic Affinity Skills Pack
  • Ally Buff Skills Pack
  • Armor Pack
  • Persona Points
  • Enemy Debuff Skills Pack
Atlus officially announced P5S for the West earlier this year, months after its original Japanese release this year. But in the meantime, fans did also get Persona 5 Royal this year, an expanded version of the original Persona 5, which IGN reviewed and called a Masterpiece, saying it "takes an all-time great JRPG and makes it even greater. Going above and beyond a re-release or a remaster, almost everything has been expanded and improved with an entire game’s worth of new content and improvements." [poilib element="accentDivider"] Jonathon Dornbush is IGN's Senior News Editor, host of Podcast Beyond!, and PlayStation lead. He's also a big fan of the Phantom Thieves and can't believe we're basically getting a Persona 5 sequel. Talk to him on Twitter @jmdornbush.

Naughty Dog Veteran Joins Zenimax Online To Work On ‘New, Unannnounced AAA IP’

An ex-Naughty Dog game designer has joined Zenimax Online to work on a "new, unannounced AAA IP." Quentin Cobb previously worked on both The Last of Us and Uncharted 4 as a game designer before joining Zenimax. The unannounced AAA IP mentioned by Cobb in his tweet is yet to be revealed but as well as Cobb, the project has already pulled in veterans of games such as Destiny, Red Dead Redemption, Shadow of Mordor, XCOM and Battlefield.

I am happy to announce that I've joined @ZeniMax_Online as a Sr. Designer working with my good friend Ben Jones (@Bagelbeard) on a new, unannounced AAA IP! I’m thrilled this is finally happening and wanted to share a few details.1/4 pic.twitter.com/YBU9YvCenM

— Quentin Cobb (@QTrainCobb) December 7, 2020
Cobb explains that he and the teams have "formed the basis of a new satellite studio for Zenimax Online here in San Diego". He gives nothing away about the game, but does say that  it's "easily the most excited I've ever been to work on a project since I joined the industry back in 2009". We'll be sure to provide any more news about this mysterious game as we hear about it. Zenimax Online is known for The Elder Scrolls Online, and previously contributed to Fallout 76 and the cancelled Commander Keen mobile game. Of course, the studio was folded into Microsoft in September of this year as part of a $7.5 billion acquisition of its parent company, Zenimax Media. In other Naughty Dog-related news, Creative Director Neil Druckmann was recently promoted, becoming co-president of the development studio. [ignvideo url="https://www.ign.com/videos/2020/06/05/the-elder-scrolls-online-greymoor-review"] [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Naughty Dog Veteran Joins Zenimax Online To Work On ‘New, Unannnounced AAA IP’

An ex-Naughty Dog game designer has joined Zenimax Online to work on a "new, unannounced AAA IP." Quentin Cobb previously worked on both The Last of Us and Uncharted 4 as a game designer before joining Zenimax. The unannounced AAA IP mentioned by Cobb in his tweet is yet to be revealed but as well as Cobb, the project has already pulled in veterans of games such as Destiny, Red Dead Redemption, Shadow of Mordor, XCOM and Battlefield.

I am happy to announce that I've joined @ZeniMax_Online as a Sr. Designer working with my good friend Ben Jones (@Bagelbeard) on a new, unannounced AAA IP! I’m thrilled this is finally happening and wanted to share a few details.1/4 pic.twitter.com/YBU9YvCenM

— Quentin Cobb (@QTrainCobb) December 7, 2020
Cobb explains that he and the teams have "formed the basis of a new satellite studio for Zenimax Online here in San Diego". He gives nothing away about the game, but does say that  it's "easily the most excited I've ever been to work on a project since I joined the industry back in 2009". We'll be sure to provide any more news about this mysterious game as we hear about it. Zenimax Online is known for The Elder Scrolls Online, and previously contributed to Fallout 76 and the cancelled Commander Keen mobile game. Of course, the studio was folded into Microsoft in September of this year as part of a $7.5 billion acquisition of its parent company, Zenimax Media. In other Naughty Dog-related news, Creative Director Neil Druckmann was recently promoted, becoming co-president of the development studio. [ignvideo url="https://www.ign.com/videos/2020/06/05/the-elder-scrolls-online-greymoor-review"] [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Humble Choice for December Includes a Month of EA Play Pro

Humble Bundle has teamed up with EA to distribute access to EA Play Pro as part of December's $14.99/ £11.24 Humble Choice Premium deal. As well as a lineup of games, those who sign up for the service before December 11 will get access to a month of EA Play Pro, which is essentially EA's version of Xbox Game Pass. You get access to all of the publisher's games when they drop, as well as a back catalogue of games that includes titles like Star Wars Jedi: Fallen Order and FIFA 20. [ignvideo url="https://www.ign.com/videos/2019/11/15/star-wars-jedi-fallen-order-review"] The full Humble Choice lineup for December is below, and includes Overcooked 2, Children of Morta, Frog Detective 1 + 2 and many more. If you do subscribe you'll get a voucher to claim a month of EA Play Pro on the Humble Store.
  • Overcooked! 2 + Too Many Cooks + Surf 'n' Turf Pack
  • Children of Morta
  • One Step from Eden
  • The Beast Inside
  • Indivisible
  • Zwei: The Ilvard Insurrection + The Arges Adventure
  • Frog Detective 1 + 2
  • Still There
  • Struggling
  • Tabletop Playground
  • Shining Resonance Refrain
  • Path of Giants
In other EA Play news, the service was integrated into the Xbox Game Pass Ultimate in November of this year, meaning that subscribers to Xbox's top-tier subscription service will also get access to EA's library of games. Disclosure: Humble Bundle is owned by Ziff Davis, the parent company of IGN. Humble Bundle and IGN operate completely independently, and no special consideration is given to Humble Bundle announcements or promotions for coverage. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Project Athia Will Be a PS5 Console Exclusive for at Least 2 Years

The mysterious Square Enix game Project Athia will be a PS5 console exclusive for at least two years, a new trailer has revealed. A 'New and Upcoming Games' trailer was posted to the official PlayStation YouTube account, which shows footage from PS5's 2021 lineup, including games like Deathloop, Ratchet & Clank: Rift Apart, and Horizon: Forbidden West. Project Athia appears briefly, and a tag underneath the footage gives us some more details about the game's Sony exclusivity deal. [ignvideo url="https://www.ign.com/videos/2020/12/07/playstation-5-new-and-upcoming-games-trailer"] Project Athia will also be available on PC, but it won't be available on other consoles like the Xbox family of devices for "at least 24 months after release date." This means intrigued Xbox fans will have to wait for at least two years to play the game outside of the PlayStation 5 or PC ecosystem. Back in September, Project Athia developer Luminous Productions gave a showcase of the tech powering the game, known as the Luminous Engine. You can check out the 'World Editor' video here, which provides a glimpse at some lush procedural environments. Beyond that, we know very little about the game, aside from the fact that it is being written by Rogue One's Gary Whitta and "a crack team of A-list writers." In less welcome PlayStation 5 news, UK gangs have been stealing PS5s from the back of delivery trucks while they're driving. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Project Athia Will Be a PS5 Console Exclusive for at Least 2 Years

The mysterious Square Enix game Project Athia will be a PS5 console exclusive for at least two years, a new trailer has revealed. A 'New and Upcoming Games' trailer was posted to the official PlayStation YouTube account, which shows footage from PS5's 2021 lineup, including games like Deathloop, Ratchet & Clank: Rift Apart, and Horizon: Forbidden West. Project Athia appears briefly, and a tag underneath the footage gives us some more details about the game's Sony exclusivity deal. [ignvideo url="https://www.ign.com/videos/2020/12/07/playstation-5-new-and-upcoming-games-trailer"] Project Athia will also be available on PC, but it won't be available on other consoles like the Xbox family of devices for "at least 24 months after release date." This means intrigued Xbox fans will have to wait for at least two years to play the game outside of the PlayStation 5 or PC ecosystem. Back in September, Project Athia developer Luminous Productions gave a showcase of the tech powering the game, known as the Luminous Engine. You can check out the 'World Editor' video here, which provides a glimpse at some lush procedural environments. Beyond that, we know very little about the game, aside from the fact that it is being written by Rogue One's Gary Whitta and "a crack team of A-list writers." In less welcome PlayStation 5 news, UK gangs have been stealing PS5s from the back of delivery trucks while they're driving. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Cyberpunk 2077 Day 1 Patch Will Make it a ‘Different Game’ on Console

Amid widespread reports of bugs, a CD Projekt Red employee has said that Cyberpunk 2077 will be a "different game" with an upcoming console update. CD Projekt has also confirmed that the PC version's Day 0 patch includes "some but not all" of the launch version's fixes. Answering fan questions on Twitter after many reviews - IGNs included - pointed out that the game suffered from numerous distracting bugs, CDPR's Fabian Döhla explained that "a bunch of issues reviewers encountered (and reported) have been fixed already, some more are part of the update." [widget path="global/article/imagegallery" parameters="albumSlug=cyberpunk-2077-examples-of-visual-bugs&captions=true"] Asked if the Xbox One X version of the game will benefit from an update, Döhla replied, "It is a different game with console update, yes." IGN reviewed the game on PC, with a substantial Day 0 patch installed, but still encountered a varriety of bugs. In a statement to PC Gamer, a CDPR spokesperson explained that that update contained, "some but not all of the patch and fixes people will experience when the game launches." This tallies with earlier tweets from Döhla, which seemed to confirm that the game would receive a further launch patch. Bugs in Cyberpunk have become a major topic of discussion after the game's first wave of reviews. IGN's Tom Marks explained that the "amount of bugs I’ve experienced really does need to be mentioned. I’ve only been able to play Cyberpunk 2077 on a PC with a GeForce RTX 3080 GPU, and as of writing this I have yet to lay hands on either the PlayStation or Xbox versions, but the issues I’ve encountered were extremely frequent and distracting." [ignvideo url="https://www.ign.com/videos/2020/12/07/cyberpunk-2077-review"] With bugs marking one of the few complaints we had for Cyberpunk 2077 on PC, it's encouraging news – although make sure to check back with us after launch on December 10 for the rundown on what's actually changed. For (much) more on Cyberpunk, make sure to check out our 9/10 Cyberpunk 2077 review, bookmark our Cyberpunk wiki guide, and check out exactly when your region will get access on release day. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Cyberpunk 2077 Day 1 Patch Will Make it a ‘Different Game’ on Console

Amid widespread reports of bugs, a CD Projekt Red employee has said that Cyberpunk 2077 will be a "different game" with an upcoming console update. CD Projekt has also confirmed that the PC version's Day 0 patch includes "some but not all" of the launch version's fixes. Answering fan questions on Twitter after many reviews - IGNs included - pointed out that the game suffered from numerous distracting bugs, CDPR's Fabian Döhla explained that "a bunch of issues reviewers encountered (and reported) have been fixed already, some more are part of the update." [widget path="global/article/imagegallery" parameters="albumSlug=cyberpunk-2077-examples-of-visual-bugs&captions=true"] Asked if the Xbox One X version of the game will benefit from an update, Döhla replied, "It is a different game with console update, yes." IGN reviewed the game on PC, with a substantial Day 0 patch installed, but still encountered a varriety of bugs. In a statement to PC Gamer, a CDPR spokesperson explained that that update contained, "some but not all of the patch and fixes people will experience when the game launches." This tallies with earlier tweets from Döhla, which seemed to confirm that the game would receive a further launch patch. Bugs in Cyberpunk have become a major topic of discussion after the game's first wave of reviews. IGN's Tom Marks explained that the "amount of bugs I’ve experienced really does need to be mentioned. I’ve only been able to play Cyberpunk 2077 on a PC with a GeForce RTX 3080 GPU, and as of writing this I have yet to lay hands on either the PlayStation or Xbox versions, but the issues I’ve encountered were extremely frequent and distracting." [ignvideo url="https://www.ign.com/videos/2020/12/07/cyberpunk-2077-review"] With bugs marking one of the few complaints we had for Cyberpunk 2077 on PC, it's encouraging news – although make sure to check back with us after launch on December 10 for the rundown on what's actually changed. For (much) more on Cyberpunk, make sure to check out our 9/10 Cyberpunk 2077 review, bookmark our Cyberpunk wiki guide, and check out exactly when your region will get access on release day. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.