New Super Smash Bros. Ultimate Fighter to Be Revealed at the Game Awards 2020
Super Smash Bros. Ultimate added Steve from Minecraft to the fight in October earlier this year, who came with a rather unfortunate NSFW victory pose. Outside of the game, amiibo for Persona's Joker and Dragon Quest 11's Hero fighters were released in October, too. [ignvideo url="https://www.ign.com/videos/2020/10/14/super-smash-bros-ultimate-12-minutes-of-minecraft-steve-gameplay"] For more on what to expect at The Game Awards 2020, check out the nominations, the news of 12-15 new reveals, and that Ghost of Tsushima has won the Player's Voice award. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer.A new #SmashBrosUltimate fighter will be revealed at #TheGameAwards tonight. pic.twitter.com/f7bFkHVZFD
— Nintendo of Europe (@NintendoEurope) December 10, 2020
Cyberpunk 2077’s Streaming Mode Still Plays a Copyrighted Song
CD Projekt Red advises that players streaming the game turn off the game’s sound while playing through these sections, at least until they have fixed the problem. This will certainly prove an inconvenience for early streamers, provided of course they have even seen this warning. Prominent streaming platform Twitch has recently clamped down on copyrighted material, issuing strict DMCA takedowns in a manner it admits has been handled poorly. DMCA - Digital Millennium Copyright Act - enforces that videos containing copyrighted material such as songs must be taken down, and Twitch users have had accounts banned in the past for repeated infringements. According to Twitch itself, the issue is generally streamers playing music over games rather than the music in games themselves, but the increase in DMCA pressures has clearly made CDPR cautious, hence the included “Disable Copyrighted Music” option. [ignvideo url="https://www.ign.com/videos/2020/12/10/cyberpunk-2077-review-with-new-gameplay"] For more on Cyberpunk, be sure to take a look at our massive Cyberpunk 2077 guide which will help you find your feet in Night City, as well as the news that the PS4 and Xbox One versions are experiencing issues, and that the game sold 8 million copies before it even released. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer.We just noticed there's a song in the game which might put a DMCA strike on your channel even when playing with “Disable Copyrighted Music” option on. While we work on fixing it, please make sure to turn the sound off during the first two Braindance sequences. Apologies! pic.twitter.com/yfP6Tbdta0
— Cyberpunk 2077 (@CyberpunkGame) December 9, 2020
Cyberpunk 207 Adds Epileptic Seizure Warning to PC Version
Cyberpunk 2077 Smashes Steam’s Record for Concurrent Players in a Single Player Game
Cyberpunk 2077 on Base PS4 and Xbox One Units Has Major Issues
Cyberpunk 2077 is currently a last-gen game on console (although does benefit from new-gen hardware improvements), and has been advertised as such, but was never shown running pre-release on original PS4 and Xbox One units. While it's not unexpected that Cyberpunk would make graphical compromises in order to run on older console models, the level to which fidelity drops has surprised and disappointed many.Welcome... to #Cyberpunk2077 on PS4 fat / XBO ! pic.twitter.com/77BSmEuw6y
— Legolas (@Legolas) December 9, 2020
Across both consoles, users are reporting long waits for textures to load, a blurring effect across the entire screen, and major frame rate drops. Bugs also remain prevalent, with players reporting T-posing NPCs, no mouth movement in conversations, and glitching animations:This is Cyberpunk 2077 - PS4 version 1.00. Resolution is literally below 720p and the game takes 20 seconds to load in textures. Inexcusable. Unfathomable. Unplayable. pic.twitter.com/AZ2OPTnkdL
— Michael Does Life (@MichaelDoesLife) December 9, 2020
Widespread reports of crashes, particularly on PS4, have also been circling:Cyberpunk 2077 on base consoles (how a great % of people will play it) is an absolute travesty.
My god people, I mean look at how those two npcs ran at the end, they were like the Spider-man ps4 ps2 boat easter egg. pic.twitter.com/FnSRgAgDgt — AP (@THEAP99) December 8, 2020
It's unclear if all of the examples above are running with the Day One patch installed - although some players (including Kotaku) are reporting that they don't seem to have been able to download it at all. However, our own base Xbox One footage is updated to the Day One version, and does have moments where textures fail to load and frame rates drop (particularly in the montage sequence towards the end): [ignvideo url="https://www.ign.com/videos/2020/12/10/cyberpunk-2077-11-minutes-of-xbox-one-base-model-gameplay"] While CD Projekt Red hasn't directly commented on the issues, the Cyberpunk Twitter account today said, "The journey has just begun and we are hard at work on the upcoming fixes and updates to the game."This is what’s happening on base PS4 consoles who else? pic.twitter.com/JaQxq7svBB
— YouWhoKnow_KnewNot (@UwhoKnowKnewNot) December 10, 2020
CD Projekt Red famously provided multiple patches to its last open world game, The Witcher 3, which had its own litany of bugs. It'll be fascinating to see how much work can be done to the console versions, especially while new-gen versions are still in development. For more on Cyberpunk, check out our review of the game, and hop into our huge Cyberpunk 2077 guide, which indludes a full campaign walkthrough. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.We are truly humbled that so many of you trusted us and decided to support #Cyberpunk2077 before the release! Even 8 million thank yous isn't enough! The journey has just begun and we are hard at work on the upcoming fixes and updates to the game. See you in Night City! pic.twitter.com/ycIe2kN0Zq
— Cyberpunk 2077 (@CyberpunkGame) December 10, 2020
Cyberpunk 2077 Sold 8 Million Copies Before Launch
That's more than the population of Bulgaria, if we're keeping score. Digital storefronts Steam and GOG.com struggled to deal with the launch of Cyberpunk, with many outage issues reported as the game rolled out across the globe. [ignvideo url="https://www.ign.com/videos/2020/12/10/cyberpunk-2077-review-with-new-gameplay"] In other Cyberpunk news, check out our review of the game - we scored it a 9, touting its "beautiful, dense cityscape." And if you're just starting to dig into Night City, it'd be a good idea to check out our Tips and Tricks guide to help you understand some of the game's systems and make the opening hours easier. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.We are truly humbled that so many of you trusted us and decided to support #Cyberpunk2077 before the release! Even 8 million thank yous isn't enough! The journey has just begun and we are hard at work on the upcoming fixes and updates to the game. See you in Night City! pic.twitter.com/ycIe2kN0Zq
— Cyberpunk 2077 (@CyberpunkGame) December 10, 2020
Promising Young Woman: How to See the Acclaimed New Thriller for Free
Cyberpunk 2077 PC Launch Causes Steam, GOG Issues
If you’re reading this, Cyberpunk 2077 has officially launched across the globe. With the launch of perhaps the most anticipated game of the year, it appears that the sudden rush of players attempting to boot up and/or download the game has resulted in Steam and CD Projekt's GOG experiencing some persistent technical issues. This has resulted in at least some players being unable to finish downloading Cyberpunk 2077’s day one patch or sync up with GOG’s cloud.
As of 4:30 P.M. PST, Steam’s own data statistics page shows the service is experiencing a peak bandwidth consumption of 17.7 terabytes per second. Basically, that’s a lot of people “jacking in” to the game. Some players are even experiencing a sudden pause near the end of the 60GB download.
DownDetector's Steam page also reported approximately 23,000 reports of Steam issues as of 4:50 P.M. PST.
Of course, it wouldn’t be a video game launch without many fans taking to social media to lament their momentary inconvenience. At least there’s some gems.




