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Myst Oculus Quest Review
If you've enjoyed having your brain teased by a video game in the last 20 years, or enjoyed the layered mechanical riddles of an IRL escape room, you have Myst to thank. Wildly popular when it launched in 1993, the narrative adventure was a pivotal moment for puzzle-solving in games. Now, 27 years later, the classic is reborn in virtual reality--rebuilt, but almost completely unchanged. Myst is and will always be a treasure. Even after all these years, its puzzles will still test, and maybe even stump, you. For returning fans, seeing it in VR for the first time is a powerful nostalgia trip. Being inside a world you’ve only seen through a screen before feels like diving into your own memory. When you get over that initial sense of wonder--or if you don't have the nostalgia that conjures it--Myst can’t hide its age, and its VR makeover exacerbates its blemishes.
Myst is a small uninhabited island dotted with odd buildings and unintuitive, free-standing switches. When you arrive, you have no idea why you're there or what you should be doing. As you poke around--opening every door, pressing all the switches, reading the books and notes you find--your situation starts to take shape. Trapped on Myst, you will need to unravel its puzzles to uncover its secrets and escape.
The content of Myst's places and puzzles do not follow any kind of unifying aesthetic--they are united in service of creating perplexing challenges that require you to be mindful of your surroundings and think creatively. At a glance, each puzzle seems completely obtuse, a hodge-podge of interactive puzzle pieces that don't easily fit together. More often than not, you'll need to take a good long look at your surroundings and figure out how the puzzle works before you can solve it.
Continue Reading at GameSpotMyst Oculus Quest Review
If you've enjoyed having your brain teased by a video game in the last 20 years, or enjoyed the layered mechanical riddles of an IRL escape room, you have Myst to thank. Wildly popular when it launched in 1993, the narrative adventure was a pivotal moment for puzzle-solving in games. Now, 27 years later, the classic is reborn in virtual reality--rebuilt, but almost completely unchanged. Myst is and will always be a treasure. Even after all these years, its puzzles will still test, and maybe even stump, you. For returning fans, seeing it in VR for the first time is a powerful nostalgia trip. Being inside a world you’ve only seen through a screen before feels like diving into your own memory. When you get over that initial sense of wonder--or if you don't have the nostalgia that conjures it--Myst can’t hide its age, and its VR makeover exacerbates its blemishes.
Myst is a small uninhabited island dotted with odd buildings and unintuitive, free-standing switches. When you arrive, you have no idea why you're there or what you should be doing. As you poke around--opening every door, pressing all the switches, reading the books and notes you find--your situation starts to take shape. Trapped on Myst, you will need to unravel its puzzles to uncover its secrets and escape.
The content of Myst's places and puzzles do not follow any kind of unifying aesthetic--they are united in service of creating perplexing challenges that require you to be mindful of your surroundings and think creatively. At a glance, each puzzle seems completely obtuse, a hodge-podge of interactive puzzle pieces that don't easily fit together. More often than not, you'll need to take a good long look at your surroundings and figure out how the puzzle works before you can solve it.
Continue Reading at GameSpotJustice League: DC Comics Teases a Very Different Team in 2021

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Ant-Man 3: Cassie Lang Actress Responds to Marvel Recasting Her
"Just wanted to come on here & say that I see all your kind messages," Fuhrmann wrote in a heartfelt tweet to her followers. "Thank you for all your support. It has meant the world to me. I was as sad as you all were to hear the news Thursday. I can only hope that this means there is something else for me in the future of the MCU." [ignvideo url="https://www.ign.com/videos/2019/04/27/avengers-endgame-wtf-questions"] In a follow-up tweet, she added: "I will always be grateful to have been a part of the MCU & the biggest movie of all time. Being an actress is still my #1 passion & I look forward to what the future holds." In the MCU, Cassie Lang was initially portrayed by Abby Ryder Fortson in both 2015's Ant-Man and 2018's Ant-Man and the Wasp. Emma Fuhrmann took over the role in Avengers: Endgame, reflecting the movie's five-year time jump. Kathryn Newton is the latest actress to fill the role, playing the daughter of Scott Lang in Ant-Man 3 alongside Jonathan Majors' Kang the Conqueror, as previously reported. [widget path="global/article/imagegallery" parameters="albumSlug=marvel-cinematic-universe-every-upcoming-movie-and-tv-show&captions=true"] Peyton Reed, the director of the first two Ant-Man movies, is returning to helm the third sequel, which will see Paul Rudd reprise his role as Scott Lang, with Evangeline Lilly as Hope van Dyne, Michael Douglas as Hank Pym, Michelle Pfeiffer as Janet van Dyne, and Michael Peña as Luis. The movie is expected to go into production next year. For more news from Disney's investor day presentation, check out our complete round-up of every movie and TV show announced at the event. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.Just wanted to come on here & say that I see all your kind messages Thank you for all your support. It has meant the world to me. I was as sad as you all were to hear the news Thursday. I can only hope that this means there is something else for me in the future of the MCU. /1
— Emma Fuhrmann (@EmmaFuhrmann) December 15, 2020
The Witcher: Season 2 Set Photos Released During Witchmas Celebration



"A chance to look ahead, or will you accept your fate and leave the surprises up to the bard's choosing. I mean, up to destiny..." the tweet teased. Fans of The Witcher will probably be hoping to see more Season 2 surprises over the course of the Witchmas celebration, especially after previous social media drops revealed exclusive photos of Cavill's Geralt of Rivia in all-new armour, Anya Chalotra's bound and bloodied Yennefer, and Freya Allan's Ciri who looked just about ready to start her training at Kaer Morhen, per our slideshow below. [widget path="global/article/imagegallery" parameters="albumSlug=netflixs-the-witcher-season-2-photos&captions=true"] While you're waiting to receive more Witchmas gifts, check out our breakdown of all the clues about The Witcher Season 2 so far, then dive further into the extraordinary world of the hit fantasy series by watching Netflix's behind-the-scenes specials Making The Witcher and A Look Inside the Episodes. Also, find out why we think Netflix is actually the best place for video game adaptations. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.A chance to look ahead, or will you accept your fate and leave the surprises up to the bard's choosing. I mean, up to destiny... #Witchmas
— The Witcher (@witchernetflix) December 16, 2020
Delisted Horror Game Devotion Added to GOG… Then GOG Decides Not to Release It
With hundreds of replies already, reactions to the announcement tweet (above) have been broadly negative, with many assuming that GOG is bowing to political pressure, given the alleged Chinese government reaction that saw Devotion delisted from Steam last year. It marks another controversial moment in a turbulent week for GOG owner CD Projekt, which has also been scrambling to explain an increasingly difficult launch for Cyberpunk 2077. [poilib element="accentDivider"] Cult horror game Devotion will be re-released on PC later this month via the GOG distribution platform, after being delisted in February 2019. Developer Red Candle Games revealed the news on Twitter. The tweet notes that all of the game's content will remain the same, as will the price. Devotion will cost $16.99/€13.99 when it launches on December 18 on GOG.Earlier today, it was announced that the game Devotion is coming to GOG. After receiving many messages from gamers, we have decided not to list the game in our store.
— GOG.COM (@GOGcom) December 16, 2020
It's suggested that the game may have been originally delisted in February 2019 due to controversy surrounding the inclusion of a poster that contained the phrase "Xi Jinping Winnie-the-Pooh moron," referencing Chinese President Xi Jinping, and censored memes that compare him to the Disney character. The Taiwanese developer issued a statement in July of 2019 apologizing for the asset's inclusion, noting that it would not be re-releasing the game "in the near term." [ignvideo url="https://www.ign.com/videos/2019/02/26/devotion-review"] We reviewed Devotion upon its original launch in 2019, scoring it an 8.2 and calling it an "excellent psychological horror game full of surreal imagery." [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.Hello friends, we want to share with you– Red Candle will publish #還願Devotion on Dec 18 on GOG.https://t.co/dlC6qzBiHx
The content and the price of the re-release remains the same, for $16.99 / €13.99 Thank you for your trust and support. We wish you a happy end of the year pic.twitter.com/peVPd7cyVo — redcandlegames (@redcandlegames) December 16, 2020
Tom Cruise Admonishes M:I 7 Crew Over COVID-19 Safety Breach
And rightly so. He’s the producer & if that production gets shut down because a couple of people aren’t following the rules on set that will cost millions of dollars! They are lucky to be able to work under the circumstances and should be held to account if they flaunt the rules.
— Ben Evans (@cinemancunian) December 16, 2020
Of course Cruise is shouting at them. He’s the Producer, he’s their boss. He’s trying to protect the crew & the production. If it gets shut down again people won’t be earning, everyone’s livelihoods are at stake as well as their health and safety.
Try making movies in this shit. — Rich (@Joe_Hallenbeck) December 16, 2020
He’s the producer. He has the right. His money is on the line. Lives are on the line. Filmmaking is a stressful job, sets are stressful enough without covid, now you add that and the stress of producers and investors. Yeah, he has the right to react that way.
— Marcus Smith (@LegitBlackSmith) December 16, 2020
Yes, Tom cruise is right but he is also being an unnecessary asshole yelling at crew members who are probably more stressed than he has ever been in his life. All that screaming cuz two crew members were too close to each other. The entire set is cov!d tested.
— Mario (@mmdisney200) December 16, 2020
Paramount previously shifted the wide release of Mission: Impossible 7 from July 23, 2021, to November 19, 2021, while Mission: Impossible 8, originally scheduled for wide release on August 5, 2022, is now expected to follow on November 4, 2022. [widget path="global/article/imagegallery" parameters="albumSlug=every-delayed-movie-due-to-coronavirus-so-far&captions=true"] [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.How I think I’ll react to Tom Cruise yelling at people versus how I actually felt about it. pic.twitter.com/xGNMhQ1uj0
— Kaz Weida (@kazweida) December 16, 2020