MSI’s Stealth 15M Is the World’s Thinnest 15-Inch Gaming Laptop
MSI’s Stealth 15M Is the World’s Thinnest 15-Inch Gaming Laptop
EA Comments on Making More Star Wars Games After Lucasfilm/Ubisoft Partnership
Today, Lucasfilm Games and Ubisoft Massive announced the two companies are working together on a new open-world, story-driven Star Wars game, and have started a "long-term collaboration". But what does this mean for EA’s multi-year licensing deal on Star Wars games? According to EA, the company will still work with Lucasfilm Games on Star Wars projects "for years to come".
EA released a statement about its future with the Star Wars brand following today’s news that Ubisoft will be working on a brand new Star Wars game with the newly formed Lucasfilm Games.
“We are proud of our long-standing collaboration with Lucasfilm Games, which will continue for years to come,” EA said in a statement. “Our talented teams have created some of the most successful games in the history of the Star Wars franchise, including Star Wars Jedi: Fallen Order, Star Wars: Battlefront, Star Wars: Galaxy of Heroes and Star Wars: Squadrons. We love Star Wars and look forward to creating more exciting experiences for players to enjoy.”
[ignvideo url="https://www.ign.com/videos/2021/01/11/all-star-wars-games-will-be-branded-under-new-lucasfilm-games-banner-ign-news-"]
Earlier today, Lucasfilm Games made clear that it would continue to work with EA, and said that there were "a number of projects underway with the talented teams at EA". One of those projects is presumably a sequel to Star Wars Jedi: Fallen Order, after EA made clear that the first game was intended as the start of a new franchise.
In 2013, EA and Star Wars agreed to a multi-year deal which gave EA the exclusive rights to publish core Star Wars video games developed by its internal studios. No comment has been given on how or when that deal was altered.
Earlier this week, Disney announced the formation of Lucasfilm Games, which will house all Star Wars games under a single banner. It subsequently announced that MachineGames and Bethesda are working on an Indiana Jones game under the Lucasfilm Games brand, too.
With a new game in development at Ubisoft, it appears that Lucasfilm Games will now work with a variety of developers and publishers on creating new Star Wars games and more - seemingly closer in approach to the Marvel Games brand.
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The EA partnership led to several games including Star Wars: Battlefront 1 and 2 from DICE, Star Wars: Jedi Fallen Order from Respawn, and Star Wars: Squadrons from EA Motive. There were also cancelled projects that never materialized, including Amy Hennig’s Project Ragtag which was in development at the now shuttered Visceral Games.
[poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.EA Comments on Making More Star Wars Games After Lucasfilm/Ubisoft Partnership
Today, Lucasfilm Games and Ubisoft Massive announced the two companies are working together on a new open-world, story-driven Star Wars game, and have started a "long-term collaboration". But what does this mean for EA’s multi-year licensing deal on Star Wars games? According to EA, the company will still work with Lucasfilm Games on Star Wars projects "for years to come".
EA released a statement about its future with the Star Wars brand following today’s news that Ubisoft will be working on a brand new Star Wars game with the newly formed Lucasfilm Games.
“We are proud of our long-standing collaboration with Lucasfilm Games, which will continue for years to come,” EA said in a statement. “Our talented teams have created some of the most successful games in the history of the Star Wars franchise, including Star Wars Jedi: Fallen Order, Star Wars: Battlefront, Star Wars: Galaxy of Heroes and Star Wars: Squadrons. We love Star Wars and look forward to creating more exciting experiences for players to enjoy.”
[ignvideo url="https://www.ign.com/videos/2021/01/11/all-star-wars-games-will-be-branded-under-new-lucasfilm-games-banner-ign-news-"]
Earlier today, Lucasfilm Games made clear that it would continue to work with EA, and said that there were "a number of projects underway with the talented teams at EA". One of those projects is presumably a sequel to Star Wars Jedi: Fallen Order, after EA made clear that the first game was intended as the start of a new franchise.
In 2013, EA and Star Wars agreed to a multi-year deal which gave EA the exclusive rights to publish core Star Wars video games developed by its internal studios. No comment has been given on how or when that deal was altered.
Earlier this week, Disney announced the formation of Lucasfilm Games, which will house all Star Wars games under a single banner. It subsequently announced that MachineGames and Bethesda are working on an Indiana Jones game under the Lucasfilm Games brand, too.
With a new game in development at Ubisoft, it appears that Lucasfilm Games will now work with a variety of developers and publishers on creating new Star Wars games and more - seemingly closer in approach to the Marvel Games brand.
[widget path="global/article/imagegallery" parameters="albumSlug=every-ign-star-wars-game-review&captions=true"]
The EA partnership led to several games including Star Wars: Battlefront 1 and 2 from DICE, Star Wars: Jedi Fallen Order from Respawn, and Star Wars: Squadrons from EA Motive. There were also cancelled projects that never materialized, including Amy Hennig’s Project Ragtag which was in development at the now shuttered Visceral Games.
[poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.Lucasfilm Games Has More Projects to Announce This Year
Super Mario 3D World + Bowser’s Fury: Photo Mode, Giga Bell Power-Up and New Details Revealed
Super Mario 3D World Snapshot Mode
- Super Mario 3D World now includes a version of Super Mario Odyssey's Snapshot Mode, which allows you to freeze time, adjust the image, and change filters.
- Collectible stamps - previously used for the Wii U Miiverse - are now usable in Snapshot mode, and can be applied to walls in your shots.
Bowser's Fury: New Details
- Bowser's Fury, a full spin-off adventure, takes place in a kingdom of cats, Lake Lapcat, featuring cat-themed enemies, architecture and more.
- You're tasked with collecting Cat Shines spread across the kingdom.
- Bowser Jr. will appear for solo players, aiding the player, but can be controlled by a co-op partner. It's not clear if online co-op is supported.
- After 'a certain amount of time' playing in Lake Lapcat, the gigantic Fury Bowser will appear, dropping from the sky and changing the weather.
- Fury Bowser's appearance sees spikes falling from the sky and changing the terrain.
- Fury Bowser will attack players using powers that can destroy cover.
- After an unspecified amount of time, Fury Bowser will retreat, returning Lake Lapcat to normal for a time.
- Collecting enough Cat Shines will allow you to pick up the Giga Bell power-up, turning Mario into the kaiju-sized Cat Mario we saw in yesterday's trailer.
Amiibo
- In Super Mario 3D World, When used, the Cat Mario amiibo will summon an invincible White Cat Mario power-up.
- In Super Mario 3D World, the Cat Peach amiibo summons a random power-up.
- In Bowser's Fury, we know both the Bowser and Bowser Jr. amiibo will cause power-ups. It's not clear yet what they'll specifically do, but we've seen Mario transform into an invulnerable statue version of Cat Mario, also earning coins.
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Uncharted Movie, Last of Us Series ‘Just the Beginning’ of Non-Gaming PlayStation Projects
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Open World Star Wars Game in Development at Ubisoft
Ubisoft is working on a story-driven, open world Star Wars game with Lucasfilm Games. The Division developer, Ubisoft Massive will develop the new game.
Per a report from Wired, no other gameplay details were announced, and Massive is seemingly still recruiting for the project. The game will utilise the Snowdrop engine used for the studio’s Division games, and Division 2 director Julian Gerighty will direct this project too. No indication has been given as to whether Massive's Star Wars game would be single or multiplayer, what part of the Star Wars timeline it would be a part of, or when it might be released.
Ubisoft CEO Yves Guillemot did give a small tease, saying the game will be "an original Star Wars adventure that is different from anything that has been done before." Lucasfilm also said all Star Wars games would continue to be treated as canon alongside the film TV, book, and comic releases.
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Earlier this week, it was announced that Star Wars games will be brought under a new, single brand called Lucasfilm Games. Yesterday, Lucasfilm Games also announced that MachineGames and Bethesda are working on an Indiana Jones game.
In 2013, EA and Disney announced a multi-year licensing agreement that gave EA the exclusive rights to publish Star Wars games developed by its internal studios. That deal now appears to have been altered, but EA will "continue to be a very strategic and important partner for us now and going forward", accoring to senior vice president of Global Games and Interactive Experiences at Disney Sean Shoptaw, talking to Wired.
Wired's report makes clear that Disney will take pitches from companies on using Star Wars and other Lucas properties (such as Indiana Jones), although VP of Lucasfilm Games Douglas Reilly made clear that Lucasfilm Games would have final approval on all projects.
[ignvideo url="https://www.ign.com/videos/2019/11/19/your-top-star-wars-games-power-ranking"]
The EA deal produced games like Star Wars: Battlefront 1 and 2 from DICE, Star Wars: Jedi Fallen Order from Respawn Entertainment, and Star Wars: Squadrons from EA Motive. However, there were also some high-profile cancellations, including Amy Hennig’s Project Ragtag which was in development at the now defunct Visceral Games.
The Division games are set in a fictional version of the United States during cataclysmic events that force members of an elite military unit known as the Strategic Homeland Division as they rebuild US cities in the aftermath. Both games featured live service elements where players would continuously work on their characters and earn new gear by completing high-end objectives. Massive has also been working on an Avatar game for several years, which was recently delayed into 2022.
[poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.
