Spider-Man 3: Dane DeHaan Says His Green Goblin Isn’t Making a Return

Dane DeHaan has denied rumors that he will be reprising the role of the Green Goblin in Marvel's Spider-Man 3, the forthcoming sequel to Spider-Man: Far From Home. Speaking to Radio Times at a recent press conference, DeHaan, who portrayed Harry Osborn, otherwise known as the Green Goblin, in 2014's The Amazing Spider-Man 2, confirmed that he will not be making an appearance in the third Spider-Man movie alongside Tom Holland. In fact, he firmly told the outlet that "there's no truth" to the speculation that he will be suiting up as the supervillain again. "There's no truth to those rumors. I don't even know how that would be pulled off," he stated. "I would certainly love to make some kind of movie like that again. I like making superhero movies or in that kind of world and I'm sure I'll find myself in that world again. And I have no idea what they're doing with the Spider-Man movies now, but I don't really understand a world in which that would be possible." [ignvideo url="https://www.ign.com/videos/2014/04/17/who-are-the-sinister-six-comics-history-101"] Reports and rumors have been rife about past Spider-flick stars Tobey Maguire, Kirsten Dunst, and Andrew Garfield appearing in Spider-Man 3, along with villainous counterparts Doc Ock and Electro, reprised by Alfred Molina and Jamie Foxx. Doctor Strange is also making an appearance in the movie, which is expected to lead the MCU straight into 2022's Doctor Strange and the Multiverse of Madness. Spider-Man 3's casting line-up, confirmed or otherwise, seems to be hinting at a live-action Spiderverse/multiverse crossover of epic proportions, which could possibly be intertwined with later events in the MCU, particularly the Multiverse of Madness. For more on the Doctor Strange sequel and its multiverse concept, read our theories about which characters and worlds may appear. [widget path="global/article/imagegallery" parameters="albumSlug=marvel-cinematic-universe-every-upcoming-movie-and-tv-show&captions=true"] For more on Marvel Studios' future slate of projects and releases, read our breakdown of the biggest and most noteworthy developments in the MCU, on Disney+, and in Marvel's comics this year. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Biomutant Release Date Set for May

THQ Nordic has announced that the long-awaited Biomutant will be released on May 25 this year. In a press release, THQ Nordic revealed that Biomutant will arrive on previously confirmed platforms - PC, PS4, and Xbox One - in May. No mention was made of a next-gen version of the game. In addition to the base version of the game, two special variants will be available: the Atomic Edition and the Collector's Edition. The Atomic Edition, coming in at $399.99/£349.99 is the big daddy of the three, and contains a detailed diorama, steelbook, t-shirt, mousepad, soundtrack, fabric artwork, and a premium box, as well as the game itself. The Collector's Edition, meanwhile, features the game, soundtrack, fabric artwork, and a figurine of the hero, all packaged in a premium box, for $119.99/£109.99, or ten of your chosen currency less if you opt for the PC version. They are all available to pre-order now. [ignvideo url="https://www.ign.com/videos/2018/02/20/biomutant-official-gameplay-teaser-trailer"] The game run-down in the press release includes the major features revealed by developer Experiment 101 in previous Biomutant previews, including the mutation and crafting systems, and so it seems like the game is still very much the chaotic open-world experience that so many people have already fallen in love with. THQ Nordic promises more information in the coming weeks and months, too. For more, check out our most recent Biomutant preview from back in 2018, and 15 minutes of gameplay, or our guide to preorder Biomutant and its many varied editions. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. 

Sophia the Robot Creators Announce Plan to Mass-Produce Robots This Year

Sophia the Robot and three other models from Hanson Robotics will go into mass production this year and are expected to begin rolling out of factories in the first half of 2021. This news comes by way of a new report from Reuters after a tour through Hanson Robotics' Hong Kong factory conducted by Sophia the Robot, whom you might recognize as the viral robot from years ago that was granted citizenship in Saudi Arabia back in 2017. Hanson Robotics believes now to be a better time than ever to roll out these robots as they can help not only the healthcare sectors of the world, but the retail and airline industries as well. [widget path="global/article/imagegallery" parameters="albumSlug=sophia-the-robot-gallery&captions=true"] "Social robots like me can take care of the sick or elderly," Sophia said during the tour, according to Reuters. "I can help communicate, give therapy and provide social stimulation, even in difficult situations." Hanson Robotics founder and chief executive, David Hanson, said the company is planning to sell thousands of robots of many different sizes in 2021, although he didn't give an exact number as to how many. He did say that four models, including Sophia, will roll out to the public this year. Reuters noted that according to the International Federation of Robots, worldwide sales of professional-service robots jumped up 32% to $11.2 billion from 2018 to 2019. Those numbers have likely risen during the current COVID-19 pandemic as robots are seen around the world helping in the healthcare sector and Hanson said he believes that in a world of COVID-19, more automation is needed to keep people safe. [ignvideo url="https://www.ign.com/videos/2020/01/08/ign-at-ces-14000-gaming-chair-and-dating-robots"] One of the robots Hanson Robotics is launching this year, Grace, has been created specifically for the healthcare sector. "Sophia and Hanson robots are unique by being so human-like," Hanson said. "That can be so useful during these times where people are terribly lonely and socially isolated." That speaks to the larger mission of Hanson Robotics. The company's "About" page says its, "innovations in AI research and development, robotics engineering, experiential design, storytelling and material science bring robots to life as engaging characters, useful products, and as evolving AI." [widget path="global/article/imagegallery" parameters="albumSlug=the-12-greatest-giant-robots-ever&captions=true"] Not that there's necessarily anything to worry about when a company says its trying to bring robots to life as engaging characters with evolving AI, but just in case, somebody get in touch with Sarah Connor. In the meantime, read about how humans abusing sad robots was the subject of a recent study and then read about this study that found humans want AI robots to look human, but only up to a certain point. Check out our list of the 12 greatest giant robots ever after that. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes

Halo Infinite Team to Provide Monthly Updates on Development

While Halo Infinite isn't scheduled to be released until Fall 2021, developed 343 Industries has committed to monthly updates regarding Master Chief's newest adventure, and the first one is coming later this week. 343 Industries employee ske7ch343 responded to a Reddit post claiming its been a long time since we've gotten any news on the much anticipated game, reassuring fans that all is under control and much more Halo Infinite news is on its way. [ignvideo url="https://www.ign.com/videos/ps5-xbox-series-x-10-delayed-and-mia-games-next-gen-console-watch"] "Has it though? Not saying it's right or a good thing, but considering we went 12 month stretches of total darkness and our last update was on December 8, I don't think there's any cause to worry," ske7ch343 wrote. "Keep in mind that many of us around the studio were out of office for 2 or more weeks to end the year and then it takes time to get back into the swing of things, etc. "We also confirmed our Fall release window in that update, so now it's clear we have some runway ahead of us and some time to go. That said, we're committed to at least monthly high level updates and the next "Inside Infinite" is coming out this week! This month we're talking with members of the sandbox team to share some insights into their vision for Halo Infinite and the work they're doing. To manage expectations, this won't have world premier big screenshots or huge things like a date announce, but our goal is to offer our community more context and insights into our team and the game we're making while we're all awaiting the larger beats and full marketing machine later this year." So, while we may not be getting huge news this week, Halo Infinite fans can rest a bit easier knowing updates will be more regular going forward. [widget path="global/article/imagegallery" parameters="albumSlug=halo-infinite-xbox-games-showcase-gameplay-reveal-screenshots&captions=true"] Halo Infinite, and its free-to-play multiplayer, were originally scheduled for a Holiday 2020 release, but the team decided to delay the planned Xbox Series X/S launch title following negative reception to its Xbox Games Showcase reveal demo. Since then, 343 has addressed many of the complaints and has been making changes to hopefully ensure its success, including bringing back Halo veteran Joseph Staten to lead development on Halo Infinite's campaign. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Hitman Developer’s James Bond Won’t Be Based on Any Previous Actor

IO Interactive has revealed that the protagonist in the developer's upcoming James Bond game won't be based on any previous actor who has filled the role – and a director at the company has hinted at a trilogy. The news arrives as part of an interview conducted by the Danish Broadcasting Corporation, which also talks about how the studio plans to double its staff over the next few years, as it works on this ambitious project. "We have been allowed to make our own digital Bond, which will not lean on a Bond actor," IO interactive's director Hakan Abrak told the Danish Broadcasting Corporation. This means that we won't see the likeness of Daniel Craig or Pierce Brosnan coming to the game - the character will be entirely unique and unrelated to previous Bond performances. "We also come up with a completely original story, and you could easily imagine that a trilogy could come out of it," Abrak added. [ignvideo url="https://www.ign.com/videos/2020/11/19/io-interactive-bond-game-project-007-teaser-trailer"] This suggests that Project 007 may not just be a singular game. It could be a series, much like Hitman, with new locations and missions in every iteration. Abrak also revealed that IO Interactive is scaling up and planning to hire a lot more staff to deliver on its ambitions. "Today we are 200 employees and I expect that we will be over 400 employees over the next few years," Abrak said. Abrak also recounted the meeting in which IO Interactive convinced the licence owners, EON Productions, that the game was a good idea. According to the interview, IO had a meeting with Barbara Broccoli of the Broccoli family, who control the rights to the James Bond franchise. Broccoli was "expressionless" at first but quickly came around to the idea. Abrak says that the studio's "background with the Hitman universe" and its vision for Bond "went right into the heart" of Brocolli, who greenlit the project. Abrak also noted the usefulness of "good Scandinavian charm" rather than the "big American arm movements" that Abrak thought EON was probably used to. [ignvideo url="https://www.ign.com/videos/2021/01/19/hitman-3-review"] Previous reporting of the interview suggests that Broccoli mentioned she didn't think previous Bond games were "worthy enough" and that they depicted violence "for the sake of violence," but these quotes have seemingly been cut from the interview, as of time of writing. For more details on Project 007, check out our coverage of the announcement here. You can also watch our video which talks about why a Bond game from the makers of Hitman has major potential. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Netflix’s Vikings: Valhalla Cast Announced

Netflix has revealed the principle cast for its upcoming epic Norse saga, Vikings: Valhalla, a spiritual successor to History's Vikings series, which centered on Ragnar Lothbrok and his sons. Vikings: Valhalla takes place around 100 years after the events of the History Channel series, and features legendary historical figures such as Norse explorer Leif Erikson (played by Sam Corlett) and the Danish king, Canute (portrayed by Bradley Freegard). For the entire ensemble and the characters they are playing, read on or check out the list and gallery below: [widget path="global/article/imagegallery" parameters="albumSlug=every-character-in-vikings-valhalla&captions=true"]

Vikings: Valhalla Cast

  • Sam Corlett is Leif Eriksson
  • Frida Gustavsson is Freydis Eriksdotter
  • Leo Suter is Harald Sigurdsson
  • Bradley Freegard is King Canute
  • Jóhannes Jóhannesson is Olaf Haraldson
  • Laura Berlin is Emma OF Normandy
  • David Oakes is Earl Godwin
  • Caroline Henderson is Jarl Haakon
  • Pollyanna McIntosh  is Queen Ælfgifu
  • Asbjørn Krogh Nissen is Jarl Kåre
Back in 2019, we learned that Vikings: Valhalla is getting a 24-episode straight to series order from the streaming giant. Vikings creator Michael Hirst will serve as an executive producer alongside showrunner and lead writer Jeb Stuart (screenwriter for Die Hard and The Fugitive). Here's how Netflix describes the series: "Vikings: Valhalla begins in the early 11th century and chronicles the legendary adventures of some of the most famous Vikings who ever lived – Leif Eriksson, Freydis Eriksdotter, Harald Hardrada, and the Norman King William the Conqueror. These men and women will blaze a path as they fight for survival in the ever-changing and evolving world." [ignvideo url="https://www.ign.com/videos/2019/10/07/vikings-season-6-trailer-2019"] In an interview with IGN's Jim Vejvoda, Hirst revealed why the Vikings franchise was making the switch from History to Netflix. "I think that it was a decision of History [Channel] also to stop their involvement because [they're] not really doing, as far as I know, they're not going to do drama anymore, or at least they're going to go back to documentary making," Hirst said. "MGM very much wants [Vikings] to continue so [it's] important to stay friends." No release date for Vikings: Valhalla has been announced. What do you think of the casting news? Let us know in the comments. [poilib element="accentDivider"] David Griffin still watches DuckTales in his pajamas with a cereal bowl in hand. He's also the TV Editor for IGN. Say hi on Twitter.

Platforming Modern Classic Celeste Gets a Surprise Semi-Sequel

The developers of 2018's Celeste have released a surprise semi-sequel to mark the game's third anniversary. Celeste director Maddy Thorson posted the news to Twitter, revealing that Celeste 2: Lani's Trek or Celeste Classic 2 is a sequel to the original prototype of the game, built in Pico-8. Pico-8 is a "fantasy video game console" game engine that allows for its games to be played within a browser. This means you can play Celeste Classic 2 right now if you follow this link to the game's Itch.io page. According to the short description that accompanies the game, Celeste Classic 2 was built in just three days. The mini-sequel is a challenging aside clearly set within the Celeste universe. You play as a new character called Lani, who has a grappling hook. Here's our review of Celeste from 2018, a game we scored a 10, noting its incredible platforming and innumerable secrets. If you're looking for more Celeste content, here's a speedrun of the game which manages to achieve the True Ending in just 54 minutes. [ignvideo url="https://www.ign.com/videos/2018/01/25/celeste-review"] [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

19 Million People Got Star Wars Battlefront 2 For Free From the Epic Games Store

More than 19 million people picked up Star Wars Battlefront 2 for free during the game's recent Epic Games Store promotion. That's approximately the same number of new players as the population of Chile. The news was revealed by the EA Star Wars account on Twitter, in a tweet that thanked players for their continued support. "More than 19M PLAYERS got #StarWarsBattlefrontII from the Epic Game Store promo," the tweet reads. "Thank you so much for the continued support, even after our final content drop!" The promotion, which allowed players to pick up the game free of charge, saw a massive influx of new players to the game. The promotion caused some trouble with the game's servers, forcing EA to increase capacity. This also coincided with a bug that saw players losing XP, which was promptly fixed.

More than 19M PLAYERS got #StarWarsBattlefrontII from the Epic Game Store promo!Thank you so much for the continued support, even after our final content drop! We’ll watch your careers with great interest! May the Force be with you, troopers! pic.twitter.com/fC4A92HLNN

— EA Star Wars (@EAStarWars) January 25, 2021
Players who picked up the game during the promotion were given access to the Celebration Edition of Star Wars Battlefront 2, which includes all of the customization content purchasable in-game from launch, all the way up to Battlefront 2's 'The Rise of Skywalker' update. In other EA Star Wars news, a report has suggested that a new Knights of the Old Republic game is in the works, without original developers Bioware. We also learned in early January that Ubisoft is working on an open-world Star Wars game alongside the newly-reformed Lucasfilm Games. [ignvideo url="https://www.ign.com/videos/2019/12/17/star-wars-battlefront-2-review-2019"] [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Disney Parks to Change Jungle Cruise Ride Over Longstanding Racism Complaints

Disney has announced plans to update its Jungle Cruise attraction at Disneyland and Walt Disney World after receiving years-long criticism over the ride's outdated and insensitive depictions of other cultures. The Walt Disney Company shared a special transmission from the world's most remote tropical rivers on Monday, addressing some new and exciting enhancements that the Imagineers have planned for the Jungle Cruise attraction at both Disneyland in California and Walt Disney World in Florida. The upcoming changes to the attraction are said to better "reflect and value the diversity of the world around us." "Imagineers are addressing negative depictions of native people while adding a humorous storyline that follows the adventure of a Jungle Cruise skipper, his passengers, and what has become of their boat and its contents," Disney said in a statement provided by Michele Himmelberg, per USA Today. "Guests will also find this group of adventurers to be diverse – in background and fields of interest." [caption id="attachment_2465229" align="alignnone" width="783"]Image credit: Disney Image credit: Disney[/caption] [caption id="attachment_2465230" align="alignnone" width="900"]Image credit: Disney Image credit: Disney[/caption] According to a Disney Parks blog post about the ride revamp, the river cruise will include "new adventures that stay true to the experience we know and love" with an extra splash of "humor, wildlife, and skipper heart." The updated storyline will expand upon the skipper role, as the "live, experienced and witty guide" will also be "represented by a show figure within the attraction itself." Disney's concept art for the reimagined ride shows an updated "trapped safari" scene, with a group of hapless adventurers shimmying up a tree trunk to escape the horn of a rhinoceros. Ride guests will get to follow "a skipper and his passengers as their journey goes awry," and in this new version of the scene, they will see the skipper of the ill-fated boat tour also clinging onto the bole. Abandoned, the adventurers' half-sunken boat is illustrated in another piece of concept art for the reworked attraction, which depicts a steamer that has been overtaken by a group of chimpanzees, with monkey business ensuing. Disney Imagineer Kevin Lively promised that, ultimately, "the jungle gets the last laugh" in these new and updated scenes. [ignvideo url="https://www.ign.com/videos/2020/03/10/disneys-jungle-cruise-official-trailer-2"] Jungle Cruise is not the only theme park attraction to be getting a revamp; Disney previously announced that Splash Mountain will be "completely reimagined" as a Princess and the Frog ride at Disneyland and Walt Disney World after fans petitioned to overhaul the ride because it was inspired by (and still includes) imagery from Song of the South, a movie featuring racially insensitive depictions. As reported by The Los Angeles Times, Disney expects the changes to the Jungle Cruise attraction to be completed at both parks this year, though the ride changes are being made independently of the forthcoming Jungle Cruise movie, starring Dwayne Johnson and Emily Blunt. A Disney spokesperson stressed that the ride's "new figurines will not represent characters in the film." The Jungle Cruise movie is currently scheduled to set sail in theaters on July 30, 2021. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.