Lord of the Rings: Gollum Delayed to 2022

The Lord of the Rings: Gollum has been delayed to 2022. Nacon, the new publisher, announced the news on Twitter, confirming the company's involvement alongside developer Daedalic. [ignvideo url="https://www.ign.com/videos/2020/08/24/the-lord-of-the-rings-gollum-teaser-trailer"] "We are forming a fellowship with @Daedalic to publish The Lord of the Rings: Gollum," Nacon's tweet reads. "The game will be released in 2022 on Xbox and PlayStation consoles, Nintendo Switch and PC. More news to come in the future." The game's 2021 release window was first announced in 2019. This is the first major word we've gotten since last August, when Gollum's developers spoke to IGN about the game's stealth mechanics and branching narrative. The Gollum-focused adventure will blend Prince of Persia's parkour with stealth mechanics. Lead game designer Martin Wilkes told IGN that players will mostly sneak around levels but will also be tasked with taking down some enemies. "The game mixes stealth with vertical climbing parkour," Wilkes said to IGN last year. "If you want a reference you might think of it as similar to Prince of Persia. It is mostly a non-combat game, but Gollum will be able to stealthily take out enemies. However, this will not be easy and always come with big risks. We want players to carefully weigh these encounters. After all, Gollum’s strengths lie in cunning not combat." [widget path="global/article/imagegallery" parameters="albumSlug=lord-of-the-rings-gollum-11-screenshots&captions=true"] The Lord of the Rings: Gollum is one of many Lord of the Rings projects in development right now. Amazon is working on a TV series taking place thousands of years before The Hobbit. Additionally, never-before-seen Middle-earth writings from J.R.R. Tolkien are being released in a new book in June. Lord of the Rings actors and artists also recently came together to support a fundraiser to buy the house where J.R.R. Tolkien wrote The Hobbit and some of The Lord of the Rings. The fundraiser would turn the house into a Tolkien sanctuary but hasn't reached its goal yet. [poilib element="accentDivider"] Petey Oneto is a freelance writer for IGN who is very, very excited for all of this Lord of the Rings stuff. Please don't be like The Hobbit movies.

Borderlands Movie: Kevin Hart Officially Joins the Cast

Kevin Hart has officially joined the cast of the Borderlands movie. Hart has been cast as Roland, a character from the first two Borderlands games and The Pre-Sequel. The press release announcing Hart's casting only references that Roland is an "ex-soldier turned mercenary" which lines up with the character's backstory in the game. In the games, Roland was honorably discharged from the military unit, Crimson Lance, and turned to a life of loot-hunting with the help of shotguns, turrets, and assault rifles. [widget path="global/article/imagegallery" parameters="albumSlug=every-video-game-movie-in-development-almost&captions=true"] Hart will star in the movie with Cate Blanchett as the thief-siren Lilith. The movie will be directed by Hostel director, Eli Roth. Gearbox founder Randy Pitchford is an executive producer on the movie. “I’m thrilled to be working with Kevin,” Roth said in a press release. “Borderlands is a different kind of role for him, and we are excited to thrill audiences with a side of Kevin they’ve never seen before. He’s going to be an amazing Roland.” Hart is best known for his stand-up comedy, but has led the box office with multiple action-comedy movies over the past decade, including the Jumanji movies. Hart also appeared in the Ride Along franchise with Ice Cube and Central Intelligence with Dwayne Johnson. [ignvideo url="https://www.ign.com/videos/2020/12/08/borderlands-cast-play-tiny-tinas-bunkers-badasses-rpg-in-real-life"] The Borderlands movie will be written by Craig Mazin, who recently wrote HBO's critically-acclaimed Chernobyl miniseries. Mazin is currently developing a Last of Us miniseries for HBO as well. The press release also announces the Borderlands franchise has surpassed 66 million units sold worldwide. Borderlands 2 is the biggest game in the franchise with 24 million copies sold. The most recent title, 2019's Borderlands 3, has sold over 11 million units. Here is a list of every video game that is currently being adapted as a movie. That list includes the Uncharted movie, which was just delayed into 2022. Roth has also said that he wants to put Borderlands cosplayers in the movie as a way to honor the fans. [poilib element="accentDivider"] Petey Oneto is a freelance writer for IGN. If Claptrap is in this movie, then I'll go see one of the other dozen video game movies that will be in theaters.

Huge Anglo-Saxon Burial Site Uncovers Ancient Jewellery, Weapons and More

A huge Anglo-Saxon burial site in Northamptonshire in the United Kingdom was recently discovered and archaeologists unearthed over 3000 pieces of jewellery, weapons, and more. There are about 154 burials at this site and these burials and the nearly 3000 objects found within the span of them date back to around 1,500 years ago, according to LiveScience. These burials and objects were spread across a 15-hectare site that includes a 4000-year-old Bronze Age burial site as well. Seven different structures – three burial mounds and four other buildings – were discovered at this Bronze Age site. [ignvideo url="https://www.ign.com/videos/2020/11/09/assassins-creed-valhalla-review"] "The Overstone Leys site contains by far the biggest Anglo-Saxon cemetery ever found in Northamptonshire," Project Manager at Museum of London Archaeology, Simon Markus, said in a MOLA release about the discovery. "It is rare to find both an Anglo-Saxon settlement and a cemetery in a single excavation. The excavations will help us understand the way people lived in both the Anglo-Saxon period, around 1,500 years ago as well as the Bronze Age, nearly 4,000 years ago." Markus said the human remains, objects, and buildings found at the site will help them learn more about the Anglo-Saxon and Bronze Age diets, health, origins, and day-to-day life of the people that lived during that period of history. Fifteen rings, 150 brooches, 2,000 beads, 75 wrist clasps, 15 chatelaines, 40 knives, 25 spears, 15 shield bosses, and an assortment of other things like cosmetic kits and bone combs were unearthed at the site, according to the MOLA. The archaeologists also uncovered Anglo-Saxon textiles preserved after becoming mineralized by being buried next to a metal brooch. [widget path="global/article/imagegallery" parameters="albumSlug=every-ign-assassins-creed-review&captions=true"] These sites don't feature anything from the Vikings side, but is within the same era that Assassin's Creed Valhalla takes place. And who's to say that a trip to an Animus wouldn't uncover something secretive within these buried objects? For more history and science, check out this story about some Viking DNA discovered that reveals most weren't blond or blue-eyed and then read about how scientists extracting DNA from insects preserved in resin have no intention to raise dinosaurs using it. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes

Spider-Man 3: Dane DeHaan Says His Green Goblin Isn’t Making a Return

Dane DeHaan has denied rumors that he will be reprising the role of the Green Goblin in Marvel's Spider-Man 3, the forthcoming sequel to Spider-Man: Far From Home. Speaking to Radio Times at a recent press conference, DeHaan, who portrayed Harry Osborn, otherwise known as the Green Goblin, in 2014's The Amazing Spider-Man 2, confirmed that he will not be making an appearance in the third Spider-Man movie alongside Tom Holland. In fact, he firmly told the outlet that "there's no truth" to the speculation that he will be suiting up as the supervillain again. "There's no truth to those rumors. I don't even know how that would be pulled off," he stated. "I would certainly love to make some kind of movie like that again. I like making superhero movies or in that kind of world and I'm sure I'll find myself in that world again. And I have no idea what they're doing with the Spider-Man movies now, but I don't really understand a world in which that would be possible." [ignvideo url="https://www.ign.com/videos/2014/04/17/who-are-the-sinister-six-comics-history-101"] Reports and rumors have been rife about past Spider-flick stars Tobey Maguire, Kirsten Dunst, and Andrew Garfield appearing in Spider-Man 3, along with villainous counterparts Doc Ock and Electro, reprised by Alfred Molina and Jamie Foxx. Doctor Strange is also making an appearance in the movie, which is expected to lead the MCU straight into 2022's Doctor Strange and the Multiverse of Madness. Spider-Man 3's casting line-up, confirmed or otherwise, seems to be hinting at a live-action Spiderverse/multiverse crossover of epic proportions, which could possibly be intertwined with later events in the MCU, particularly the Multiverse of Madness. For more on the Doctor Strange sequel and its multiverse concept, read our theories about which characters and worlds may appear. [widget path="global/article/imagegallery" parameters="albumSlug=marvel-cinematic-universe-every-upcoming-movie-and-tv-show&captions=true"] For more on Marvel Studios' future slate of projects and releases, read our breakdown of the biggest and most noteworthy developments in the MCU, on Disney+, and in Marvel's comics this year. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Biomutant Release Date Set for May

THQ Nordic has announced that the long-awaited Biomutant will be released on May 25 this year. In a press release, THQ Nordic revealed that Biomutant will arrive on previously confirmed platforms - PC, PS4, and Xbox One - in May. No mention was made of a next-gen version of the game. In addition to the base version of the game, two special variants will be available: the Atomic Edition and the Collector's Edition. The Atomic Edition, coming in at $399.99/£349.99 is the big daddy of the three, and contains a detailed diorama, steelbook, t-shirt, mousepad, soundtrack, fabric artwork, and a premium box, as well as the game itself. The Collector's Edition, meanwhile, features the game, soundtrack, fabric artwork, and a figurine of the hero, all packaged in a premium box, for $119.99/£109.99, or ten of your chosen currency less if you opt for the PC version. They are all available to pre-order now. [ignvideo url="https://www.ign.com/videos/2018/02/20/biomutant-official-gameplay-teaser-trailer"] The game run-down in the press release includes the major features revealed by developer Experiment 101 in previous Biomutant previews, including the mutation and crafting systems, and so it seems like the game is still very much the chaotic open-world experience that so many people have already fallen in love with. THQ Nordic promises more information in the coming weeks and months, too. For more, check out our most recent Biomutant preview from back in 2018, and 15 minutes of gameplay, or our guide to preorder Biomutant and its many varied editions. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. 

Sophia the Robot Creators Announce Plan to Mass-Produce Robots This Year

Sophia the Robot and three other models from Hanson Robotics will go into mass production this year and are expected to begin rolling out of factories in the first half of 2021. This news comes by way of a new report from Reuters after a tour through Hanson Robotics' Hong Kong factory conducted by Sophia the Robot, whom you might recognize as the viral robot from years ago that was granted citizenship in Saudi Arabia back in 2017. Hanson Robotics believes now to be a better time than ever to roll out these robots as they can help not only the healthcare sectors of the world, but the retail and airline industries as well. [widget path="global/article/imagegallery" parameters="albumSlug=sophia-the-robot-gallery&captions=true"] "Social robots like me can take care of the sick or elderly," Sophia said during the tour, according to Reuters. "I can help communicate, give therapy and provide social stimulation, even in difficult situations." Hanson Robotics founder and chief executive, David Hanson, said the company is planning to sell thousands of robots of many different sizes in 2021, although he didn't give an exact number as to how many. He did say that four models, including Sophia, will roll out to the public this year. Reuters noted that according to the International Federation of Robots, worldwide sales of professional-service robots jumped up 32% to $11.2 billion from 2018 to 2019. Those numbers have likely risen during the current COVID-19 pandemic as robots are seen around the world helping in the healthcare sector and Hanson said he believes that in a world of COVID-19, more automation is needed to keep people safe. [ignvideo url="https://www.ign.com/videos/2020/01/08/ign-at-ces-14000-gaming-chair-and-dating-robots"] One of the robots Hanson Robotics is launching this year, Grace, has been created specifically for the healthcare sector. "Sophia and Hanson robots are unique by being so human-like," Hanson said. "That can be so useful during these times where people are terribly lonely and socially isolated." That speaks to the larger mission of Hanson Robotics. The company's "About" page says its, "innovations in AI research and development, robotics engineering, experiential design, storytelling and material science bring robots to life as engaging characters, useful products, and as evolving AI." [widget path="global/article/imagegallery" parameters="albumSlug=the-12-greatest-giant-robots-ever&captions=true"] Not that there's necessarily anything to worry about when a company says its trying to bring robots to life as engaging characters with evolving AI, but just in case, somebody get in touch with Sarah Connor. In the meantime, read about how humans abusing sad robots was the subject of a recent study and then read about this study that found humans want AI robots to look human, but only up to a certain point. Check out our list of the 12 greatest giant robots ever after that. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes

Halo Infinite Team to Provide Monthly Updates on Development

While Halo Infinite isn't scheduled to be released until Fall 2021, developed 343 Industries has committed to monthly updates regarding Master Chief's newest adventure, and the first one is coming later this week. 343 Industries employee ske7ch343 responded to a Reddit post claiming its been a long time since we've gotten any news on the much anticipated game, reassuring fans that all is under control and much more Halo Infinite news is on its way. [ignvideo url="https://www.ign.com/videos/ps5-xbox-series-x-10-delayed-and-mia-games-next-gen-console-watch"] "Has it though? Not saying it's right or a good thing, but considering we went 12 month stretches of total darkness and our last update was on December 8, I don't think there's any cause to worry," ske7ch343 wrote. "Keep in mind that many of us around the studio were out of office for 2 or more weeks to end the year and then it takes time to get back into the swing of things, etc. "We also confirmed our Fall release window in that update, so now it's clear we have some runway ahead of us and some time to go. That said, we're committed to at least monthly high level updates and the next "Inside Infinite" is coming out this week! This month we're talking with members of the sandbox team to share some insights into their vision for Halo Infinite and the work they're doing. To manage expectations, this won't have world premier big screenshots or huge things like a date announce, but our goal is to offer our community more context and insights into our team and the game we're making while we're all awaiting the larger beats and full marketing machine later this year." So, while we may not be getting huge news this week, Halo Infinite fans can rest a bit easier knowing updates will be more regular going forward. [widget path="global/article/imagegallery" parameters="albumSlug=halo-infinite-xbox-games-showcase-gameplay-reveal-screenshots&captions=true"] Halo Infinite, and its free-to-play multiplayer, were originally scheduled for a Holiday 2020 release, but the team decided to delay the planned Xbox Series X/S launch title following negative reception to its Xbox Games Showcase reveal demo. Since then, 343 has addressed many of the complaints and has been making changes to hopefully ensure its success, including bringing back Halo veteran Joseph Staten to lead development on Halo Infinite's campaign. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Hitman Developer’s James Bond Won’t Be Based on Any Previous Actor

IO Interactive has revealed that the protagonist in the developer's upcoming James Bond game won't be based on any previous actor who has filled the role – and a director at the company has hinted at a trilogy. The news arrives as part of an interview conducted by the Danish Broadcasting Corporation, which also talks about how the studio plans to double its staff over the next few years, as it works on this ambitious project. "We have been allowed to make our own digital Bond, which will not lean on a Bond actor," IO interactive's director Hakan Abrak told the Danish Broadcasting Corporation. This means that we won't see the likeness of Daniel Craig or Pierce Brosnan coming to the game - the character will be entirely unique and unrelated to previous Bond performances. "We also come up with a completely original story, and you could easily imagine that a trilogy could come out of it," Abrak added. [ignvideo url="https://www.ign.com/videos/2020/11/19/io-interactive-bond-game-project-007-teaser-trailer"] This suggests that Project 007 may not just be a singular game. It could be a series, much like Hitman, with new locations and missions in every iteration. Abrak also revealed that IO Interactive is scaling up and planning to hire a lot more staff to deliver on its ambitions. "Today we are 200 employees and I expect that we will be over 400 employees over the next few years," Abrak said. Abrak also recounted the meeting in which IO Interactive convinced the licence owners, EON Productions, that the game was a good idea. According to the interview, IO had a meeting with Barbara Broccoli of the Broccoli family, who control the rights to the James Bond franchise. Broccoli was "expressionless" at first but quickly came around to the idea. Abrak says that the studio's "background with the Hitman universe" and its vision for Bond "went right into the heart" of Brocolli, who greenlit the project. Abrak also noted the usefulness of "good Scandinavian charm" rather than the "big American arm movements" that Abrak thought EON was probably used to. [ignvideo url="https://www.ign.com/videos/2021/01/19/hitman-3-review"] Previous reporting of the interview suggests that Broccoli mentioned she didn't think previous Bond games were "worthy enough" and that they depicted violence "for the sake of violence," but these quotes have seemingly been cut from the interview, as of time of writing. For more details on Project 007, check out our coverage of the announcement here. You can also watch our video which talks about why a Bond game from the makers of Hitman has major potential. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Netflix’s Vikings: Valhalla Cast Announced

Netflix has revealed the principle cast for its upcoming epic Norse saga, Vikings: Valhalla, a spiritual successor to History's Vikings series, which centered on Ragnar Lothbrok and his sons. Vikings: Valhalla takes place around 100 years after the events of the History Channel series, and features legendary historical figures such as Norse explorer Leif Erikson (played by Sam Corlett) and the Danish king, Canute (portrayed by Bradley Freegard). For the entire ensemble and the characters they are playing, read on or check out the list and gallery below: [widget path="global/article/imagegallery" parameters="albumSlug=every-character-in-vikings-valhalla&captions=true"]

Vikings: Valhalla Cast

  • Sam Corlett is Leif Eriksson
  • Frida Gustavsson is Freydis Eriksdotter
  • Leo Suter is Harald Sigurdsson
  • Bradley Freegard is King Canute
  • Jóhannes Jóhannesson is Olaf Haraldson
  • Laura Berlin is Emma OF Normandy
  • David Oakes is Earl Godwin
  • Caroline Henderson is Jarl Haakon
  • Pollyanna McIntosh  is Queen Ælfgifu
  • Asbjørn Krogh Nissen is Jarl Kåre
Back in 2019, we learned that Vikings: Valhalla is getting a 24-episode straight to series order from the streaming giant. Vikings creator Michael Hirst will serve as an executive producer alongside showrunner and lead writer Jeb Stuart (screenwriter for Die Hard and The Fugitive). Here's how Netflix describes the series: "Vikings: Valhalla begins in the early 11th century and chronicles the legendary adventures of some of the most famous Vikings who ever lived – Leif Eriksson, Freydis Eriksdotter, Harald Hardrada, and the Norman King William the Conqueror. These men and women will blaze a path as they fight for survival in the ever-changing and evolving world." [ignvideo url="https://www.ign.com/videos/2019/10/07/vikings-season-6-trailer-2019"] In an interview with IGN's Jim Vejvoda, Hirst revealed why the Vikings franchise was making the switch from History to Netflix. "I think that it was a decision of History [Channel] also to stop their involvement because [they're] not really doing, as far as I know, they're not going to do drama anymore, or at least they're going to go back to documentary making," Hirst said. "MGM very much wants [Vikings] to continue so [it's] important to stay friends." No release date for Vikings: Valhalla has been announced. What do you think of the casting news? Let us know in the comments. [poilib element="accentDivider"] David Griffin still watches DuckTales in his pajamas with a cereal bowl in hand. He's also the TV Editor for IGN. Say hi on Twitter.