Scientists Have Taught Spinach to Send Emails When They Detect Landmines
Length of spinach's email. vs Content in spinach's email. pic.twitter.com/ZB1JoMHMZT
— Ólafur Waage (@olafurw) February 2, 2021
Have your spinach email my spinach and we’ll set something up pic.twitter.com/kdee9tUerM
— charles entertainment cheese (@jmurffff) February 2, 2021
This year is stressful enough, I refuse to get emails from salad pic.twitter.com/s5eiLlcTZi
— James Felton (@JimMFelton) February 2, 2021
For more technological developments and real-world discoveries, read about a new "cyborg" technology that is now one step closer to becoming a reality, find out more about Microsoft's patent filing to create chatbots that imitate dead people, and then check out this study about how brains process visual communication in films. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.Pressures really ramping up on my grandma to learn how to use her iPad now that spinach is sending emails
— Matilda Boseley (@MatildaBoseley) February 2, 2021
Perfect Dark Design Director Leaves The Initiative
"The team has the vision and talent to knock the game and franchise out of the park," Murray tweeted in regards to the future of the project, noting that the reveal trailer still gives him goosebumps. Interestingly, Murray points out that, when he joined The Initiative, he wasn't aware that the team would be working on a Perfect Dark game. Murray says that the silver lining of this is that he will get to experience Perfect Dark as a fan on launch day. The Perfect Dark reboot project was announced in December of 2020 during The Game Awards and is promising to deliver an "eco sci-fi" first-person shooter. You can learn more about the game in our coverage of its reveal. Santa Monica-based studio The Initiative was revealed by Microsoft in 2018 and famously described as looking for 'AAAA' standards in job listings. The development team is currently being led by Darrell Gallagher, a veteran of Rockstar Games, Crystal Dynamics and Activision where he worked on games such as GTA IV and Tomb Raider. God of War Lead Producer Brian Westergaard and Red Dead Redemption Lead Writer Christian Cantamessa are also working at The Initiative, most likely contributing to Perfect Dark. It's part of Microsoft's growing roster of studios following its recent acquisition of Zenimax Media. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.After two wild years helping start @TheInitiative @Xbox and rebooting #PerfectDark, it's time for me to say a tearful and bittersweet goodbye to my team at The Initiative. (1/5) pic.twitter.com/LIY9AQDyTV
— Drew Murray (@PlaidKnuckles) February 1, 2021
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Resident Evil Village Art Director Addresses Key Mystery: Lady Dimitrescu’s Height
When Capcom debuted the villain of Resident Evil Village, a downright towering vampire woman by the name of Lady Alcina Dimitrescu, they had to have known how, uh...eager the RE fanbase would be to know more about her, right? With her WNBA-shattering height and dominant personality, Lady Dimitrescu quickly became an internet phenomenon, and fans were most excited to learn exactly how tall she is.
Resident Evil fans finally have their answer. RE Village art director Tomonori Tanako released a statement thanking fans for their interest in Village and shed some light on the matter.

“Most recently, Lady Dimitrescu and her daughters have received a fair amount of attention, far more than we anticipated” Tanako said. “It’s great that they’re able to take the spotlight as icons of Resident Evil Village. Lady Dimitrescu, especially, has received much fanfare both domestically and overseas, which has made all of us in the development team extremely happy. I hear her height is something of interest….”
“If you include her hat and high heels,” Tanako continued, “[Lady Dimitrescu is] 2.9 meters (approximately 9’6”) tall.”
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So there you have it. Capcom has finally released fans from horny jail and subsequently thrown them into the horny wine cellar. We look forward to repeatedly being captured by Resident Evil's big lady.
Just for the record, here are some things that Lady Dimitrescu is taller than: A Christmas tree, Andre the Giant, Shaq, a king size bed standing vertically, or most importantly, the actual tallest man or woman ever recorded.
Resident Evil Village is out on May 7, 2021. You can check out our Resident Evil Village pre-order guide to make sure you get the best possible deal on all the fancy collectibles. Joseph Knoop is a writer/producer/human wine cask for IGN.Judgment Coming to Xbox Series X/S, PS5, Stadia in April
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Google Stadia Is Shutting Down Internal Game Studios
Google Stadia, the tech giant’s video game streaming platform which launched in 2019, is shutting down its internal game development studios and refocusing on offering its tech platform to third-party publishers, the company announced Monday.
As first reported by Kotaku, Google will close its two Stadia Games & Entertainment studios located in Los Angeles and Montreal. The closure will impact approximately 150 employees, one source told Kotaku. Google says it will try to find new roles at the company for those impacted.
"With the recent successful launch of Cyberpunk 2077 on Stadia, gameplay on all types of devices, including iOS, growing our slate of YouTube integrations, and our global expansions, it’s clear that Stadia’s technology has been proven and works at scale," Google's vice president of Stadia and GM Phil Harrison said in a statement. "Having games streamed to any screen is the future of this industry, and we’ll continue to invest in Stadia and its underlying platform to provide the best cloud gaming experience for our partners and the gaming community. This has been the vision of Stadia since the beginning."Jade Raymond, the noted producer who helped bring Ubisoft’s Assassin’s Creed franchise to life, is also departing from her role as head of game development at Google.
[ignvideo url="https://www.ign.com/videos/2019/11/22/google-stadia-review"]
What does this mean for Stadia subscribers? Google states that players can still access their games on Stadia (or the $10-a-month Stadia Pro), and that third-party games will continue to release on the service. It’s unclear how many third-party games Google plans on hosting on Stadia.
A key pillar of Google’s new strategy is offering up Stadia’s game streaming technology to other interested companies. Google’s head of Stadia operations, Phil Harrison, will lead that initiative.
Google Stadia launched with some serious hype, but a rocky start plagued by technical issues and a thin library of games proved to be the service’s downfall. Ironically, Cyberpunk 2077’s Stadia version proved to be one of the more reliable platforms to play the notoriously buggy open-world RPG on.
[ignvideo url="https://www.ign.com/videos/2020/12/15/cyberpunk-2077-21-minutes-of-google-stadia-gameplay-1080p-settings"]Google also undercut its own Stadia Pro subscription plan by eventually offering a free version of the service in April 2020. Though Google gradually chipped away at its list of missing features and conveniences, its distinct lack of first-party games proved to remain a concern. In IGN’s own review, we saw absolutely no reason to subscribe to Stadia Pro while the free service remained equally viable. Stadia also saw stiff competition from Microsoft’s XCloud service, which similarly streamed a wide variety of games to almost any device provided the internet connection was strong enough. A common concern among Stadia skeptics was whether or not Google would invest long enough in the service for it to realize its potential, a fear that seems justified now.
Despite Google’s seemingly immense influence on the world of technology, the company appeared to lack the resources or ship any major game. One source familiar with Stadia’s first-party work told Kotaku: “Google was a terrible place to make games. Imagine Amazon, but under-resourced.”
[poilib element="accentDivider"] Joseph Knoop is a writer/producer for IGN.
