Dinosaur Fossil Discovered May Reveal the Largest Animal to Ever Walk on the Planet

Paleontologists have discovered the fossils of a dinosaur that's believed to be the largest animal to ever walk the Earth. In a recently-published Cretaceous Research report, a team of paleontologists discussed the sheer size of some dinosaur fossils uncovered in the Neuquén Province of Argentina. The scientists reveal that they might be fossils of the largest animal to have ever called the planet home, as reported by MyModernMet. The report states that the fossils that were found correspond to a dinosaur bigger than any other dinosaur recorded in history. [widget path="global/article/imagegallery" parameters="albumSlug=the-best-deaths-in-the-jurassic-park-movies&captions=true"] Alejandro Otero, the lead author of the Cretaceous Research report, says the fossils found are "between 10 and 20 percent" bigger than any other fossils discovered on Earth. While the team isn't quite sure if the fossils belong to a dinosaur species already discovered or to a brand new species, the dinosaur is believed to be a type of titanosaur. These types of dinosaurs are a type of sauropod discovered in fossil beds all around the world and are essentially, really big dinosaurs. Other types of titanosaurs include the 77-ton Patagotitan and the 110-ton Argentinosaurus, as noted by MyModernMet. The team has discovered 24 vertebrae from this dinosaur's tail, and pelvic and pectoral gliders so far and the weight of the dinosaur can't be estimated until the team is able to find a femur or humorous bone. However, the fossils discovered are already larger than those found of the Patagotitan and the Argentinosaurus. [ignvideo url="https://www.ign.com/videos/2020/02/12/new-tyrannosaur-species-discovered-dubbed-reaper-of-death"] These new fossils were discovered in a rock formation called the Candeleros Formation, which formed roughly 98 million years ago during the Upper Cretaceous period. The first fossil was unearthed in 2012 and official excavations began in 2015. The team has worked since then to uncover the 24 pieces of vertebrae it's already uncovered. While waiting for an estimate of this massive animal's weight to be determined, check out this story about some T. Rex fossils that recently sold for $31.8 million and then read this story about how scientists who are extracting DNA from insects preserved in resin have no intention of raising dinosaurs a la Jurassic Park. Check out this story about a T. Rex and Triceratops locked into each other in the same fossil preservation after that. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN who can't comprehend that some dinosaurs weighed more than 100 tons. Like, what does a creature that large even look like? It hurts his brain to think about it. You can follow him on Twitter @LeBlancWes

Is PS5’s Destruction AllStars the Next PlayStation Plus Hit Like Fall Guys?

On this week's episode of IGN's PlayStation show, Podcast Beyond!, host Jonathon Dornbush is joined by Brian Altano, Max Scoville, and guest Laura Kate Dale to talk about all the biggest news in the world of PlayStation...well, except for financial results, since those broke after we recorded. Watch the new episode below! [ignvideo url="https://www.ign.com/videos/2021/02/03/is-ps5s-destruction-allstars-the-next-fall-guys-beyond-episode-686"] But the cast still jumps into the new PS Plus lineup for the month, offering some early impressions of PS5 exclusive Destruction AllStars and whether or not it can replicate the success of other PS Plus hits like Fall Guys and Rocket League, plus thoughts on Control: Ultimate Edition and Concrete Genie. The cast also discusses the tall vampire lady's real height in Resident Evil Village, the God of War PS5 patch, Mass Effect: Legendary Edition's release date, and much more, plus, we talk a bit about Laura's new book, Things I Learned from Mario's Butt, which Brian and Max contributed to, and Laura's YouTube videos on accessibility. [widget path="global/article/imagegallery" parameters="albumSlug=the-best-ps5-games&captions=true"] Podcast Beyond! is live every Wednesday. For more on PS5, check out our PS5 console review and our PS5 wiki guide for tips on how to best use your system. And for more Beyond, be sure to watch the first episode of our Bloodborne let's play! [poilib element="poll" parameters="id=6dd2b926-8863-4080-99b2-d08eb61f67f6"] [poilib element="accentDivider"] Jonathon Dornbush is IGN's Senior News Editor, host of Podcast Beyond!, and PlayStation lead. Talk to him on Twitter @jmdornbush.

Is PS5’s Destruction AllStars the Next PlayStation Plus Hit Like Fall Guys?

On this week's episode of IGN's PlayStation show, Podcast Beyond!, host Jonathon Dornbush is joined by Brian Altano, Max Scoville, and guest Laura Kate Dale to talk about all the biggest news in the world of PlayStation...well, except for financial results, since those broke after we recorded. Watch the new episode below! [ignvideo url="https://www.ign.com/videos/2021/02/03/is-ps5s-destruction-allstars-the-next-fall-guys-beyond-episode-686"] But the cast still jumps into the new PS Plus lineup for the month, offering some early impressions of PS5 exclusive Destruction AllStars and whether or not it can replicate the success of other PS Plus hits like Fall Guys and Rocket League, plus thoughts on Control: Ultimate Edition and Concrete Genie. The cast also discusses the tall vampire lady's real height in Resident Evil Village, the God of War PS5 patch, Mass Effect: Legendary Edition's release date, and much more, plus, we talk a bit about Laura's new book, Things I Learned from Mario's Butt, which Brian and Max contributed to, and Laura's YouTube videos on accessibility. [widget path="global/article/imagegallery" parameters="albumSlug=the-best-ps5-games&captions=true"] Podcast Beyond! is live every Wednesday. For more on PS5, check out our PS5 console review and our PS5 wiki guide for tips on how to best use your system. And for more Beyond, be sure to watch the first episode of our Bloodborne let's play! [poilib element="poll" parameters="id=6dd2b926-8863-4080-99b2-d08eb61f67f6"] [poilib element="accentDivider"] Jonathon Dornbush is IGN's Senior News Editor, host of Podcast Beyond!, and PlayStation lead. Talk to him on Twitter @jmdornbush.

Destruction AllStars Devs Turn Off Voice Chat by Default After Player Complaints

Update: Lucid Games, developers of Destruction AllStars, released a new hotfix that addresses the lobby voice communications system. Now, multiplayer lobby voice chat will be disabled by default for all players. Originally, lobby voice chat was left on by default for Destruction AllStars players. More than that, communications including voice and audio was routed through the PS5 DualSense controller. So even if players didn't have a headset, they would still be included in the voice chat lobby through the DualSense's built-in mic and speakers. Going forward, Lucid Games says the team is actively working on a more long-term enhancement to the way voice communications will work in its destruction derby games. [poilib element="accentDivider"] Original Story: Destruction AllStars, the new destruction derby game for the PlayStation 5 is finally out, but players are discovering that cars aren’t the only things colliding in this game. Voices are too because Destruction AllStars turns on voice comms through the PS5 DualSense on by default. Now the devs say they’re working on a solution. When you enter a game of Destruction AllStars, the whole lobby will automatically enter voice chat with the other players. If you don’t have a mic or headset, don’t worry because Destruction AllStars uses the DualSense controller as your default mic and headset. Now, on Reddit, Lucid Games has announced that it is working on a fix for the voice comms and party chat settings “ASAP.” In a post published by Lucid’s community manager, an update for the voice comms will arrive sometime this week either on Thursday or Friday. [widget path="global/article/imagegallery" parameters="albumSlug=destruction-allstars-game-modes-reveal&captions=true"] In the meantime, the developers advise players who don’t want to experience the free-for-all voice chat to press the PlayStation button, then the Square on the party chat card. From there, players can mute the voice chat when they join a game or create a private party chat. You’ll need to do this each time you join a new game, which is why it’s more of a temporary workaround rather than a full fix. Destruction AllStars was originally announced as a PS5 launch title. However, it was delayed until now where PlayStation 5 owners can get the game for free as part of this month’s PS Plus offerings. [ignvideo url="https://www.ign.com/videos/destruction-allstars-s-ranked-mayhem-gameplay"] The delay was beneficial for the developers since Destruction AllStars is an online competitive game, it made sense to reach the largest audience possible through PS Plus. And the delay allowed the devs more time to strengthen their network backend for the oncoming players. Read IGN’s full interview with the Destruction AllStars team, and check out our essential tips to help you get started. [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.

Destruction AllStars Devs Turn Off Voice Chat by Default After Player Complaints

Update: Lucid Games, developers of Destruction AllStars, released a new hotfix that addresses the lobby voice communications system. Now, multiplayer lobby voice chat will be disabled by default for all players. Originally, lobby voice chat was left on by default for Destruction AllStars players. More than that, communications including voice and audio was routed through the PS5 DualSense controller. So even if players didn't have a headset, they would still be included in the voice chat lobby through the DualSense's built-in mic and speakers. Going forward, Lucid Games says the team is actively working on a more long-term enhancement to the way voice communications will work in its destruction derby games. [poilib element="accentDivider"] Original Story: Destruction AllStars, the new destruction derby game for the PlayStation 5 is finally out, but players are discovering that cars aren’t the only things colliding in this game. Voices are too because Destruction AllStars turns on voice comms through the PS5 DualSense on by default. Now the devs say they’re working on a solution. When you enter a game of Destruction AllStars, the whole lobby will automatically enter voice chat with the other players. If you don’t have a mic or headset, don’t worry because Destruction AllStars uses the DualSense controller as your default mic and headset. Now, on Reddit, Lucid Games has announced that it is working on a fix for the voice comms and party chat settings “ASAP.” In a post published by Lucid’s community manager, an update for the voice comms will arrive sometime this week either on Thursday or Friday. [widget path="global/article/imagegallery" parameters="albumSlug=destruction-allstars-game-modes-reveal&captions=true"] In the meantime, the developers advise players who don’t want to experience the free-for-all voice chat to press the PlayStation button, then the Square on the party chat card. From there, players can mute the voice chat when they join a game or create a private party chat. You’ll need to do this each time you join a new game, which is why it’s more of a temporary workaround rather than a full fix. Destruction AllStars was originally announced as a PS5 launch title. However, it was delayed until now where PlayStation 5 owners can get the game for free as part of this month’s PS Plus offerings. [ignvideo url="https://www.ign.com/videos/destruction-allstars-s-ranked-mayhem-gameplay"] The delay was beneficial for the developers since Destruction AllStars is an online competitive game, it made sense to reach the largest audience possible through PS Plus. And the delay allowed the devs more time to strengthen their network backend for the oncoming players. Read IGN’s full interview with the Destruction AllStars team, and check out our essential tips to help you get started. [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.

No New Avatar Video Game Yet, But a Tabletop RPG Is on the Way

While an official video game based on the franchise newer than 2014 remains a pipe dream for now, an official tabletop RPG set in the world of Avatar: The Last Airbender and The Legend of Korra is in the works thanks to a partnership between Magpie Games and ViacomCBS. The RPG's core book is currently set to release in February of 2022, and will allow players to take on the roles of heroes within the Avatar universe, undertaking missions such as protecting merchants from the Triple Threat Triad, exploring the Spirit World, or helping rival Earth Kingdom communities broker peace. Player characters can be created using playbook templates included with the game. Two supplements are planned to follow the core book, one focusing on Legend of Korra's Republic City slated for August 2022, and a second centered around the Spirit World, coming in February 2023. [ignvideo url="https://www.ign.com/videos/2020/08/19/original-avatar-the-last-airbender-pilot-episode-was-way-different-ign-now-"] Helping lead the development of the game is James Mendez Hodes, an RPG writer, developer, and cultural consultant who has worked on games including 7th Sea, Scion, and Monsterhearts. In a blurb on his official website, Medez Hodes says the game is powered by the Apocalypse World system: "easy to learn, flexible, and fun to design in even if you’re new to game design." Per Magpie Games CEO Mark Diaz Truman in a press release, Magpie has deliberately worked with multiple Asian designers in an effort to keep the game "true to the authentic, diverse spirit of both [Avatar: The Last Airbender and Legend of Korra]." Past tabletop releases from Magpie have included Root: The Roleplaying Game, Masks: A New Generation, and card game Wizard Kittens. Currently, a live-action Avatar: The Last Airbender series is in the works at Netflix; however, as of late last year, the series' original creators are no longer involved in the adaptation. And as for video games, with nothing official on the horizons, there was nonetheless an incredible unofficial adaptation made in Dreams last year, focused on Aang. [poilib element="accentDivider"] Rebekah Valentine is a news reporter with IGN. You can find her on Twitter @duckvalentine.

No New Avatar Video Game Yet, But a Tabletop RPG Is on the Way

While an official video game based on the franchise newer than 2014 remains a pipe dream for now, an official tabletop RPG set in the world of Avatar: The Last Airbender and The Legend of Korra is in the works thanks to a partnership between Magpie Games and ViacomCBS. The RPG's core book is currently set to release in February of 2022, and will allow players to take on the roles of heroes within the Avatar universe, undertaking missions such as protecting merchants from the Triple Threat Triad, exploring the Spirit World, or helping rival Earth Kingdom communities broker peace. Player characters can be created using playbook templates included with the game. Two supplements are planned to follow the core book, one focusing on Legend of Korra's Republic City slated for August 2022, and a second centered around the Spirit World, coming in February 2023. [ignvideo url="https://www.ign.com/videos/2020/08/19/original-avatar-the-last-airbender-pilot-episode-was-way-different-ign-now-"] Helping lead the development of the game is James Mendez Hodes, an RPG writer, developer, and cultural consultant who has worked on games including 7th Sea, Scion, and Monsterhearts. In a blurb on his official website, Medez Hodes says the game is powered by the Apocalypse World system: "easy to learn, flexible, and fun to design in even if you’re new to game design." Per Magpie Games CEO Mark Diaz Truman in a press release, Magpie has deliberately worked with multiple Asian designers in an effort to keep the game "true to the authentic, diverse spirit of both [Avatar: The Last Airbender and Legend of Korra]." Past tabletop releases from Magpie have included Root: The Roleplaying Game, Masks: A New Generation, and card game Wizard Kittens. Currently, a live-action Avatar: The Last Airbender series is in the works at Netflix; however, as of late last year, the series' original creators are no longer involved in the adaptation. And as for video games, with nothing official on the horizons, there was nonetheless an incredible unofficial adaptation made in Dreams last year, focused on Aang. [poilib element="accentDivider"] Rebekah Valentine is a news reporter with IGN. You can find her on Twitter @duckvalentine.

Super Nintendo World Videos Show Off Full Mario Kart and Yoshi Rides

A new series of Super Nintendo World videos from Universal Parks News Today have given us our best look yet at the rides, merchandise, food, and so much more from the much-anticipated park coming to Universal Studios Japan. Universal Park News Today shared 20 videos on its YouTube page, each with a focus on a different part of Super Nintendo World. While it may contain certain spoilers if you want to experience the magic of this park for yourself, we've gathered together all the best details from each one. Hopefully this will help make the wait for the park to officially open a bit easier, as it was recently delayed from February 4, 2021, to a date that will be announced once Osaka Prefecture's state of emergency due to the COVID-19 pandemic is over. [ignvideo url="https://www.ign.com/videos/2020/11/30/super-nintendo-world-reveal-trailer"]

Mario Kart: Koopa's Challenge

As guests enter Mario Kart: Koopa's Challenge, they walk into a rendition of Bowser's Castle. As Mario music plays in the background, guests walk up the stairs and are greeted by a giant statue of Bowser. As they go through the ride, there are tons of Mario and Bowser-themed items that adorn the walls, as well as Mario Kart trophies that will be familiar to any who have played the games. There are in-universe advertisements and posters, as well as power-ups scattered across the queue. A van from MKTV (Mario Kart Television) even makes an appearance, which looks set up and ready to capture all the action. One piece on the wall is the "Team Koopa Rules of the Road," which is Team Koopas plan on how to stop Team Mario. The three rules are;
  1. Play smart.
  2. Crush Team Mario.
  3. Win the Golden Cup or else!!!!
There is also a book containing what appears to be the maps of Mario Kart, with Rainbow Road being featured, a Paper Mario diagram of a Mario Kart race, and a book titled 'Sibling Rivalries and How to Exploit Them.' Once guests make it to the end of the queue, they are given AR goggles that look like Mario's hat. MKTV's Lakitu welcomes you to the race and introduces you to the main racers from Team Koopa and Team Mario, as well as giving instructions for the ride using Mii characters. Players can collect power-ups and coins, steer, and use the power-ups by aiming their glasses at an enemy. The actual ride itself is a bit hard to gauge, because the footage shown is through a guest's AR glasses, so it doesn't translate perfectly to video. However, it looks to feature all of the characters, fun, and chaos of a Mario Kart race. There are enemies that appear on screen as you travel above and below water, through the air with a glider, and you appear to collect 15-30 shells at a time that you can use against your enemies. It all culminates with a battle against Bowser, a Star power-up, and a trip down Rainbow Road. At the end, either Team Mario or Team Koopa wins, and you can see your score and how many coins you collected during the race. [widget path="global/article/imagegallery" parameters="albumSlug=super-nintendo-world-power-up-bands-area-map-merchandise-and-cafe-items&captions=true"]

Yoshi's Adventure

Yoshi's Adventure has a very colorful and artful look that is seen quite often in the Yoshi games. As you go through the queue, you see fruit and blocks that you can use your Power Band to interact with, Yoshi eggs and flowers all over the place, and so much more. Toadette even makes an appearance. The ride itself seems to be a slower ride, most likely geared towards children, and takes you through a course that goes around Super Nintendo World. Each group of guests rides in a different color Yoshi, and it looks to give a great overview of the entire park. We also get a look at some important parts of Yoshi's history, including a glimpse of Super Mario Galaxy 2, his time with Baby Mario and Peach, his trusty friend Poochy, baby Yoshi, Captain Toad, and more.

Walking Around Super Nintendo World

As guests walk towards Super Nintendo World in Universal Japan, they are greeted to a walkway adorned with score markers from the early games and other Mario items. The entrance of Super Nintendo World features a giant Star on the floor alongside both a pipe to enter the park and a few to take pictures in. As you walk through the entrance pipe, it feels a bit as if you are traveling through hyperspace. As you walk out of the pipe, you arrive in the entryway of Princess Peach's Castle, complete with shifting paintings on the wall and the stained glass portrait of her a la Super Mario 64. Mario, Luigi, Peach, and Toad were even waiting outside to greet fans and take photos. There are so many things to take in and items from Mushroom Kingdom to find and discover like 1-Ups, Fire Flowers, Key Coins, and more. There are also Coin Boxes, Mystery Boxes, and little Mario symbols located around the park that can be interacted with a Power Band to make something special happen like an iconic sound, secret glowing 8-Bit Mario or Bowser, or more. There are also LED walls with enemies that can also be played with. [ignvideo url="https://www.ign.com/videos/2020/12/18/super-nintendo-world-direct-presentation"] Music Boxes take over one of the walls in Super Nintendo World, each which light up with different colors. If you hit a few of the same colored boxes in a row, it will reward you with a classic song from Mario's history. Much like Disney World and Disneyland's Hidden Mickeys, there also appears to be Hidden Pikmin all around Super Nintendo World just waiting to be found. Ultimate Key Challenge Mini-Games are placed around Super Nintendo World, and each have a challenge guests must complete, including having to crank a wheel to defeat a Goomba, repairing a broken Key Coin on an LED screen, hitting POW blocks to make a Koopa shell hit another POW block, one that has you touching an LED screen filled with tiles to switch ? to !, and one that has you turning off a bunch of alarm clocks to not startle a Piranha plant.

Bowser Jr. Shadow Showdown

Guests can partake in the Bowser Jr. Shadow Showdown, which tasks you with swatting away virtual enemies, ducking to avoid Bullet Bills, and even collecting Fire Flowers to shoot fire at your enemies. When you play, you are looking at your shadow, and you have to physically do all the motions, not unlike Fruit Ninja on the Kinect. What's a bit different about this interactive experience is that you have to collect three keys around Super Nintendo World for the chance to face off against Bower Jr. [widget path="global/article/imagegallery" parameters="albumSlug=super-nintendo-world-in-universal-studios-japan-sneak-peek&captions=true"]

Super Nintendo World Merchandise and Food

One of the best parts of going to a theme park is the wonderful exclusive merchandise and food you can buy, and Super Nintendo World provides both. The 1-Up Factory is one of the stores and features a TON of Mario-themed gifts and treats. From chocolate crunch to collectible tin boxes to pins and key chains to t-shirts to figures to water bottles and cups, there appears to be something for everyone. There are also a wide collection of plush toys, including a row of blocks with hidden 1-ups inside, wearable blankets of Mario and Yoshi, Princess Peach's Crown, and more. You can find pretty much everything you'd expect to find in a store in Disney World or otherwise, but with a Mario twist. Mario Motors is another store guests can visit, and it features many gifts themed after Mario Kart, including collectible cookie tins to a Mario Kart wheel filled with chocolates to keychains and pins to exclusive Mario Kart and Power-Up figures. There is even a Blue Shell plushie. Kiniopio's Cafe is one of the main dining spots at Super Nintendo World, and it offers a ton of delicious-looking options, most with a bit of Mario flair on them. For example, the Mario burger comes with a Mario hat on top and the Super Star Rice looks like a Star power-up. It is also a sit-down restaurant, and you can see a bunch of virtual Toads in a virtual kitchen cooking up all the food. Some of the food and drink choices include;
  • King Bowser's Hamburger Steak with Bread or Rice
  • Fish Bone Meunière with Bread or Rice
  • Mario's Bacon Cheeseburger
  • Luigi's Green Curry Chicken Sandwich
  • Teriyaki Chicken and Super Star Rice
  • Chef's Special: Omelet Rice with Shrimp and Mushroom Cream Stew
  • Yoshi's Spinach Carbonara
  • Fire Flower Spaghetti and Meatballs
  • Piranha Plant Caprese
  • Yoshi's Favorite Fruit and Veggie Salad
  • Mushroom Soup
  • Super Mushroom Pizza Bowl with Mushroom Tomato Sauce
  • Portobello Mushroom Pizza Topped with Bacon and Vegetables
  • Kids Hamburger Meal with Mario Figurine Pick
  • Kids Curry and Rice Meal
  • ? Block Tiramisu
  • Goal Pole Cake
  • Double Cherry Chocolate Cupcake
  • Princess Peach's Cake
  • Super Star Lemon Squash
  • Super Star Hot Yuzu Lemonade
[widget path="global/article/imagegallery" parameters="albumSlug=super-nintendo-world-direct-screenshots&captions=true"] Yoshi's Snack Island is a smaller snack booth that offers guests an array of delicious treats as they explore Super Nintendo World. It has everything from a Green Shell Yakisoba Calzone to Yoshi's Hot Apple Tea to Yoshi Melon Lassi. Caramel Peach and Mushroom Cream popcorn can also be purchased at a Popcorn shop in the park. What's even better is that they come in collectible containers that make a full picture when put together. [poilib element="accentDivider"] For more on Super Nintendo World, check out 8 ways your visit to Super Nintendo World will be gamified, a look at the official website, more details on Super Nintendo World's area map, merchandise, and cafe items, and all the exciting reveals from the Super Nintendo World Direct that was hosted by Shigeru Miyamoto. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Super Nintendo World Videos Show Off Full Mario Kart and Yoshi Rides

A new series of Super Nintendo World videos from Universal Parks News Today have given us our best look yet at the rides, merchandise, food, and so much more from the much-anticipated park coming to Universal Studios Japan. Universal Park News Today shared 20 videos on its YouTube page, each with a focus on a different part of Super Nintendo World. While it may contain certain spoilers if you want to experience the magic of this park for yourself, we've gathered together all the best details from each one. Hopefully this will help make the wait for the park to officially open a bit easier, as it was recently delayed from February 4, 2021, to a date that will be announced once Osaka Prefecture's state of emergency due to the COVID-19 pandemic is over. [ignvideo url="https://www.ign.com/videos/2020/11/30/super-nintendo-world-reveal-trailer"]

Mario Kart: Koopa's Challenge

As guests enter Mario Kart: Koopa's Challenge, they walk into a rendition of Bowser's Castle. As Mario music plays in the background, guests walk up the stairs and are greeted by a giant statue of Bowser. As they go through the ride, there are tons of Mario and Bowser-themed items that adorn the walls, as well as Mario Kart trophies that will be familiar to any who have played the games. There are in-universe advertisements and posters, as well as power-ups scattered across the queue. A van from MKTV (Mario Kart Television) even makes an appearance, which looks set up and ready to capture all the action. One piece on the wall is the "Team Koopa Rules of the Road," which is Team Koopas plan on how to stop Team Mario. The three rules are;
  1. Play smart.
  2. Crush Team Mario.
  3. Win the Golden Cup or else!!!!
There is also a book containing what appears to be the maps of Mario Kart, with Rainbow Road being featured, a Paper Mario diagram of a Mario Kart race, and a book titled 'Sibling Rivalries and How to Exploit Them.' Once guests make it to the end of the queue, they are given AR goggles that look like Mario's hat. MKTV's Lakitu welcomes you to the race and introduces you to the main racers from Team Koopa and Team Mario, as well as giving instructions for the ride using Mii characters. Players can collect power-ups and coins, steer, and use the power-ups by aiming their glasses at an enemy. The actual ride itself is a bit hard to gauge, because the footage shown is through a guest's AR glasses, so it doesn't translate perfectly to video. However, it looks to feature all of the characters, fun, and chaos of a Mario Kart race. There are enemies that appear on screen as you travel above and below water, through the air with a glider, and you appear to collect 15-30 shells at a time that you can use against your enemies. It all culminates with a battle against Bowser, a Star power-up, and a trip down Rainbow Road. At the end, either Team Mario or Team Koopa wins, and you can see your score and how many coins you collected during the race. [widget path="global/article/imagegallery" parameters="albumSlug=super-nintendo-world-power-up-bands-area-map-merchandise-and-cafe-items&captions=true"]

Yoshi's Adventure

Yoshi's Adventure has a very colorful and artful look that is seen quite often in the Yoshi games. As you go through the queue, you see fruit and blocks that you can use your Power Band to interact with, Yoshi eggs and flowers all over the place, and so much more. Toadette even makes an appearance. The ride itself seems to be a slower ride, most likely geared towards children, and takes you through a course that goes around Super Nintendo World. Each group of guests rides in a different color Yoshi, and it looks to give a great overview of the entire park. We also get a look at some important parts of Yoshi's history, including a glimpse of Super Mario Galaxy 2, his time with Baby Mario and Peach, his trusty friend Poochy, baby Yoshi, Captain Toad, and more.

Walking Around Super Nintendo World

As guests walk towards Super Nintendo World in Universal Japan, they are greeted to a walkway adorned with score markers from the early games and other Mario items. The entrance of Super Nintendo World features a giant Star on the floor alongside both a pipe to enter the park and a few to take pictures in. As you walk through the entrance pipe, it feels a bit as if you are traveling through hyperspace. As you walk out of the pipe, you arrive in the entryway of Princess Peach's Castle, complete with shifting paintings on the wall and the stained glass portrait of her a la Super Mario 64. Mario, Luigi, Peach, and Toad were even waiting outside to greet fans and take photos. There are so many things to take in and items from Mushroom Kingdom to find and discover like 1-Ups, Fire Flowers, Key Coins, and more. There are also Coin Boxes, Mystery Boxes, and little Mario symbols located around the park that can be interacted with a Power Band to make something special happen like an iconic sound, secret glowing 8-Bit Mario or Bowser, or more. There are also LED walls with enemies that can also be played with. [ignvideo url="https://www.ign.com/videos/2020/12/18/super-nintendo-world-direct-presentation"] Music Boxes take over one of the walls in Super Nintendo World, each which light up with different colors. If you hit a few of the same colored boxes in a row, it will reward you with a classic song from Mario's history. Much like Disney World and Disneyland's Hidden Mickeys, there also appears to be Hidden Pikmin all around Super Nintendo World just waiting to be found. Ultimate Key Challenge Mini-Games are placed around Super Nintendo World, and each have a challenge guests must complete, including having to crank a wheel to defeat a Goomba, repairing a broken Key Coin on an LED screen, hitting POW blocks to make a Koopa shell hit another POW block, one that has you touching an LED screen filled with tiles to switch ? to !, and one that has you turning off a bunch of alarm clocks to not startle a Piranha plant.

Bowser Jr. Shadow Showdown

Guests can partake in the Bowser Jr. Shadow Showdown, which tasks you with swatting away virtual enemies, ducking to avoid Bullet Bills, and even collecting Fire Flowers to shoot fire at your enemies. When you play, you are looking at your shadow, and you have to physically do all the motions, not unlike Fruit Ninja on the Kinect. What's a bit different about this interactive experience is that you have to collect three keys around Super Nintendo World for the chance to face off against Bower Jr. [widget path="global/article/imagegallery" parameters="albumSlug=super-nintendo-world-in-universal-studios-japan-sneak-peek&captions=true"]

Super Nintendo World Merchandise and Food

One of the best parts of going to a theme park is the wonderful exclusive merchandise and food you can buy, and Super Nintendo World provides both. The 1-Up Factory is one of the stores and features a TON of Mario-themed gifts and treats. From chocolate crunch to collectible tin boxes to pins and key chains to t-shirts to figures to water bottles and cups, there appears to be something for everyone. There are also a wide collection of plush toys, including a row of blocks with hidden 1-ups inside, wearable blankets of Mario and Yoshi, Princess Peach's Crown, and more. You can find pretty much everything you'd expect to find in a store in Disney World or otherwise, but with a Mario twist. Mario Motors is another store guests can visit, and it features many gifts themed after Mario Kart, including collectible cookie tins to a Mario Kart wheel filled with chocolates to keychains and pins to exclusive Mario Kart and Power-Up figures. There is even a Blue Shell plushie. Kiniopio's Cafe is one of the main dining spots at Super Nintendo World, and it offers a ton of delicious-looking options, most with a bit of Mario flair on them. For example, the Mario burger comes with a Mario hat on top and the Super Star Rice looks like a Star power-up. It is also a sit-down restaurant, and you can see a bunch of virtual Toads in a virtual kitchen cooking up all the food. Some of the food and drink choices include;
  • King Bowser's Hamburger Steak with Bread or Rice
  • Fish Bone Meunière with Bread or Rice
  • Mario's Bacon Cheeseburger
  • Luigi's Green Curry Chicken Sandwich
  • Teriyaki Chicken and Super Star Rice
  • Chef's Special: Omelet Rice with Shrimp and Mushroom Cream Stew
  • Yoshi's Spinach Carbonara
  • Fire Flower Spaghetti and Meatballs
  • Piranha Plant Caprese
  • Yoshi's Favorite Fruit and Veggie Salad
  • Mushroom Soup
  • Super Mushroom Pizza Bowl with Mushroom Tomato Sauce
  • Portobello Mushroom Pizza Topped with Bacon and Vegetables
  • Kids Hamburger Meal with Mario Figurine Pick
  • Kids Curry and Rice Meal
  • ? Block Tiramisu
  • Goal Pole Cake
  • Double Cherry Chocolate Cupcake
  • Princess Peach's Cake
  • Super Star Lemon Squash
  • Super Star Hot Yuzu Lemonade
[widget path="global/article/imagegallery" parameters="albumSlug=super-nintendo-world-direct-screenshots&captions=true"] Yoshi's Snack Island is a smaller snack booth that offers guests an array of delicious treats as they explore Super Nintendo World. It has everything from a Green Shell Yakisoba Calzone to Yoshi's Hot Apple Tea to Yoshi Melon Lassi. Caramel Peach and Mushroom Cream popcorn can also be purchased at a Popcorn shop in the park. What's even better is that they come in collectible containers that make a full picture when put together. [poilib element="accentDivider"] For more on Super Nintendo World, check out 8 ways your visit to Super Nintendo World will be gamified, a look at the official website, more details on Super Nintendo World's area map, merchandise, and cafe items, and all the exciting reveals from the Super Nintendo World Direct that was hosted by Shigeru Miyamoto. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Cyber Shadow Review

What do you associate with the term "ninja game"? Perhaps you think of speedy action and superhuman agility, crazy character maneuvers, intense swordplay, or sneaky stealth. Odds are, however, that you also associate video game ninjas with games that are really, really hard. You wouldn't be wrong; in the long history of ninja-themed games, a lot of the standout titles are known for the formidable challenges they present. Knowing that, you'd likely expect a retro-throwback 2D platformer starring a cyborg ninja to be a tough test of your skills. Enter Cyber Shadow, a game that delivers everything above, especially the difficulty.

Cyber Shadow puts you in the role of the titular Shadow, a cyborg ninja awakened from stasis in the ruins of a massive city. A mad scientist is on the rampage, having fashioned an army of robotic supersoldiers in a crazed quest to revive the dead, and it's up to you to foil his ambitions. It's a simple premise, but Cyber Shadow's story has a complexity that reveals itself as you progress. As you find the souls of your fallen comrades and discover records of the city's destruction and the lunatic doctor's experiments, you learn of a backstory far more interesting and tragic than a simple “mad scientist gone rogue” yarn.

Shadow starts the game quite weak, having simple jumping, slashing, and running capabilities. Thankfully, the first level is a merciful introduction, with plentiful health drops, relatively weak enemies, and lots of checkpoints. But it's not long before things start to ramp up considerably, with early bosses and their bullet-spewing, fast-moving patterns giving you a taste of what's to come very soon. By the second area, you start to feel the pressure--quite literally, as crushing factory debris and instant-kill compactors make it clear that your mission is not going to be a walk in the park.

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