Twitch Investigating Bug That Won’t Allow Autistic Users to Self-Identify in Profiles

Multiple streamers are reporting issues with being able to self-identify as autistic in their Twitch profiles using certain words, but Twitch says it's looking into the issue. Yesterday, D&I consultant and streamer Shanodin highlighted the issue on Twitter, pointing out that they couldn't seem to include the word "autistic" in their Twitch "about" profile section. Writer and streamer Laura Kate Dale followed up shortly later after also experiencing the issue and testing different combinations of words, narrowing the issue down to a seeming problem with Twitch's automod flagging the word "autistic" when it is used as one of the first words in a profile under certain conditions. IGN tested this and confirmed Dale's observations, with certain combinations of descriptors including the word "autistic" being automatically rejected while others were permitted. In a separate conversation with IGN, Dale noted that the issue didn't appear to be tied to automod settings across the platform, and was rather specific only to user profiles. We reached out to Twitch to ask if this was a deliberate move or if it was, as Dale posited, an accidental trip of the automod. A Twitch spokesperson offered the following reply: “We have been experimenting with the use of Automod across user profiles and bios as part of our ongoing work to help keep our community safe from harassment. Our intent is not to preclude people from self-identifying, and we'll be updating our systems in the coming weeks with this feedback in mind.” [ignvideo url="https://www.ign.com/videos/2021/01/07/twitch-removes-pogchamp-emote-following-tweets-by-gooteks-ign-news"] Twitch has recently been making an effort to crack down on harassment across its platform, including implementing a new policy as of January 22 that included stricter rules on using targeted or hateful language, including flagging words that can be used in a neutral manner (for instance, "virgin") but are also frequently used as insults. It also recently removed the former face of the popular "PogChamp" emote after Ryan 'Gootecks' Gutierrez appeared to encourage further violence at an insurgency on Capital Hill in January. Users will vote on a new face for the PogChamp emote today. Update: This article was updated after publication to include a tweet from Shanodin. [poilib element="accentDivider"] Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.

Twitch Investigating Bug That Won’t Allow Autistic Users to Self-Identify in Profiles

Multiple streamers are reporting issues with being able to self-identify as autistic in their Twitch profiles using certain words, but Twitch says it's looking into the issue. Yesterday, D&I consultant and streamer Shanodin highlighted the issue on Twitter, pointing out that they couldn't seem to include the word "autistic" in their Twitch "about" profile section. Writer and streamer Laura Kate Dale followed up shortly later after also experiencing the issue and testing different combinations of words, narrowing the issue down to a seeming problem with Twitch's automod flagging the word "autistic" when it is used as one of the first words in a profile under certain conditions. IGN tested this and confirmed Dale's observations, with certain combinations of descriptors including the word "autistic" being automatically rejected while others were permitted. In a separate conversation with IGN, Dale noted that the issue didn't appear to be tied to automod settings across the platform, and was rather specific only to user profiles. We reached out to Twitch to ask if this was a deliberate move or if it was, as Dale posited, an accidental trip of the automod. A Twitch spokesperson offered the following reply: “We have been experimenting with the use of Automod across user profiles and bios as part of our ongoing work to help keep our community safe from harassment. Our intent is not to preclude people from self-identifying, and we'll be updating our systems in the coming weeks with this feedback in mind.” [ignvideo url="https://www.ign.com/videos/2021/01/07/twitch-removes-pogchamp-emote-following-tweets-by-gooteks-ign-news"] Twitch has recently been making an effort to crack down on harassment across its platform, including implementing a new policy as of January 22 that included stricter rules on using targeted or hateful language, including flagging words that can be used in a neutral manner (for instance, "virgin") but are also frequently used as insults. It also recently removed the former face of the popular "PogChamp" emote after Ryan 'Gootecks' Gutierrez appeared to encourage further violence at an insurgency on Capital Hill in January. Users will vote on a new face for the PogChamp emote today. Update: This article was updated after publication to include a tweet from Shanodin. [poilib element="accentDivider"] Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.

Captain Marvel 2: Zawe Ashton Is Reportedly Set to Play the Villain

Velvet Buzzsaw's Zawe Ashton is reportedly set to play the villain in Captain Marvel 2. As reported by Deadline, Ashton will join Brie Larson in the sequel to the 2019 MCU film that will be directed by Candyman's Nia DaCosta. [caption id="attachment_247283" align="aligncenter" width="720"]Zawe Ashton Zawe Ashton (Image credit: Frazer Harrison/Getty Images)[/caption] Megan McDonnell, who is a story editor on Disney+'s WandaVision, wrote the script for the sequel that will also see Ms. Marvel star Iman Vellani- who will play Kamala Khan - and WandaVision's Teyonah Parris (Monica Rambeau!) on board. Captain Marvel 2 is currently set to be released in theaters on November 11, 2022 and will follow both Thor: Love and Thunder and Black Panther 2. Ant-Man and the Wasp: Quanumania and The Guardians of the Galaxy Holiday Special are also slated for 2022, but have no specific date yet. In our review of Captain Marvel, we said it "can be a bit on-the-nose at times, and occasionally has to fast-track its exposition in ways that can feel slightly clunky, but what it lacks in grace it makes up for in charm. Brie Larson's stellar performance gives Carol Danvers a vibrant, joyful life that will fit right into the future of the MCU, whatever that future may hold." [ignvideo url="https://www.ign.com/videos/2019/07/21/marvels-phase-4-panel-blew-our-minds-comic-con-2019"] For more on Captain Marvel, check out why we think Monica Rambeau may be the most underrated Avenger and where Captain Marvel falls on our list of The MCU's Infinity Saga Movies Ranked Worst to Best. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Captain Marvel 2: Zawe Ashton Is Reportedly Set to Play the Villain

Velvet Buzzsaw's Zawe Ashton is reportedly set to play the villain in Captain Marvel 2. As reported by Deadline, Ashton will join Brie Larson in the sequel to the 2019 MCU film that will be directed by Candyman's Nia DaCosta. [caption id="attachment_247283" align="aligncenter" width="720"]Zawe Ashton Zawe Ashton (Image credit: Frazer Harrison/Getty Images)[/caption] Megan McDonnell, who is a story editor on Disney+'s WandaVision, wrote the script for the sequel that will also see Ms. Marvel star Iman Vellani- who will play Kamala Khan - and WandaVision's Teyonah Parris (Monica Rambeau!) on board. Captain Marvel 2 is currently set to be released in theaters on November 11, 2022 and will follow both Thor: Love and Thunder and Black Panther 2. Ant-Man and the Wasp: Quanumania and The Guardians of the Galaxy Holiday Special are also slated for 2022, but have no specific date yet. In our review of Captain Marvel, we said it "can be a bit on-the-nose at times, and occasionally has to fast-track its exposition in ways that can feel slightly clunky, but what it lacks in grace it makes up for in charm. Brie Larson's stellar performance gives Carol Danvers a vibrant, joyful life that will fit right into the future of the MCU, whatever that future may hold." [ignvideo url="https://www.ign.com/videos/2019/07/21/marvels-phase-4-panel-blew-our-minds-comic-con-2019"] For more on Captain Marvel, check out why we think Monica Rambeau may be the most underrated Avenger and where Captain Marvel falls on our list of The MCU's Infinity Saga Movies Ranked Worst to Best. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Justice League Snyder Cut Footage Teases Black Suit Superman, Darkseid

Update: Snyder has released another tease ahead of the new  Zack Snyder's Justice League trailer coming this weekend. The latest tease offers a brief glimpse at Darkseid in the film, and he appears to not be alone with some other foes flanking him in an intriguing new glimpse. The latest trailer for the film will debut on Feb. 14 ahead of the film's March 18 release on HBO Max. Original story follows: [poilib element="accentDivider"] As Zack Snyder's Justice League draws nearer, we've gotten more teases of everything new Snyder is bringing to his version of the film, and the latest tease offers another look at Superman in his black suit. The latest tease, which you can watch below, offers a brief snippet of what fans can expect from the new trailer, which is set to premiere on Sunday, February 14. Among the footage is Steppenwolf, the Batmobile, and Superman clad in his black suit, shooting heat vision at someone off screen. The tease comes shortly after we got new photos of Jared Leto's Joker and his new look in Justice League and after Snyder confirmed the date for the new trailer with a glimpse at Victor Stone's life before becoming Cyborg. [ignvideo url="https://www.ign.com/videos/release-date-new-posters-confirmed-format-for-justice-league-snyder-cut"] Zack Snyder's Justice League is set to hit HBO Max on March 18 and will be R-rated in this new version. But if you're looking for more of the film ahead of its release, be sure to stay tuned to IGN Fan Fest later this month, where Zack Snyder will be answering our and your questions about the film. As for what the new cut of the film will bring, it reportedly will include about 150 minutes of unseen footage, of which "about four minutes or five minutes [are] additional photography." [widget path="global/article/imagegallery" parameters="albumSlug=justice-league-snyder-cut-all-the-known-differences-from-the-theatrical-version&captions=true"] [poilib element="accentDivider"] Jonathon Dornbush is IGN's Senior News Editor, host of Podcast Beyond!, and PlayStation lead. Talk to him on Twitter @jmdornbush.

Six Days In Fallujah Publisher Insists the Game Is Not a US Army Recruiting Tool

Six Days in Fallujah is not a US Army recruiting tool, according to the publisher of the game, Victura. Six Days in Fallujah is a tactical shooter based on the events that took place in 2004 during the Second Battle of Fallujah in Iraq, and a revival of a game originally announced (and abandoned) in 2009. Its reannouncement caused hot debate, and raised questions about its use as a potential recruiting tool for the US armed forces. The game's new publisher, Victura, insists the game is not associated with the US government, and will not be used in recruiting. Victura did, however, speak to over 100 marines, soldiers, and Iraqi civilians in the making of the game. "The US government is not involved in making the game, nor are there any plans to use it for recruiting," Victura says in a FAQ. "The Marines, Soldiers, and Iraqi civilians who've helped us participated as private citizens, and the game is being financed independently." [widget path="global/article/imagegallery" parameters="albumSlug=six-days-in-fallujah-screenshots&captions=true"] Elsewhere in the FAQ, Victura says it is helping service members outside of the game's development. "A portion of the proceeds from Six Days will be donated to organizations supporting coalition service members who have been most affected by the war on terror," the FAQ answer reads. "Our focus will be on those whom traditional relief efforts are not yet reaching. Marines, soldiers, and civilians who've helped us create the game will be deeply involved in directing these donations." This resurrected version of Six Days in Fallujah has been in the works at Victura since 2016 with Tamte, former Halo and Destiny lead developer, Jaime Griesemer, and Halo's original composer, Marty O'Donnell, who is providing the music for the game. Other numerous ex-Bungie staff make up Highwire Games, another studio on the project. Victura says more details on the game will be released in the coming weeks. The US Army has previously received criticism for its recruitment tactics in the video game world. After turning to esports, the Army subsequently halted its activities on Twitch after it was reprimanded for sending viewers to a recruitment page allegedly disguised as a giveaway. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes

Six Days In Fallujah Publisher Insists the Game Is Not a US Army Recruiting Tool

Six Days in Fallujah is not a US Army recruiting tool, according to the publisher of the game, Victura. Six Days in Fallujah is a tactical shooter based on the events that took place in 2004 during the Second Battle of Fallujah in Iraq, and a revival of a game originally announced (and abandoned) in 2009. Its reannouncement caused hot debate, and raised questions about its use as a potential recruiting tool for the US armed forces. The game's new publisher, Victura, insists the game is not associated with the US government, and will not be used in recruiting. Victura did, however, speak to over 100 marines, soldiers, and Iraqi civilians in the making of the game. "The US government is not involved in making the game, nor are there any plans to use it for recruiting," Victura says in a FAQ. "The Marines, Soldiers, and Iraqi civilians who've helped us participated as private citizens, and the game is being financed independently." [widget path="global/article/imagegallery" parameters="albumSlug=six-days-in-fallujah-screenshots&captions=true"] Elsewhere in the FAQ, Victura says it is helping service members outside of the game's development. "A portion of the proceeds from Six Days will be donated to organizations supporting coalition service members who have been most affected by the war on terror," the FAQ answer reads. "Our focus will be on those whom traditional relief efforts are not yet reaching. Marines, soldiers, and civilians who've helped us create the game will be deeply involved in directing these donations." This resurrected version of Six Days in Fallujah has been in the works at Victura since 2016 with Tamte, former Halo and Destiny lead developer, Jaime Griesemer, and Halo's original composer, Marty O'Donnell, who is providing the music for the game. Other numerous ex-Bungie staff make up Highwire Games, another studio on the project. Victura says more details on the game will be released in the coming weeks. The US Army has previously received criticism for its recruitment tactics in the video game world. After turning to esports, the Army subsequently halted its activities on Twitch after it was reprimanded for sending viewers to a recruitment page allegedly disguised as a giveaway. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes

Pacifico’s Tony Hawk Pro Skater Challenge: Watch Tony Hawk Play Tony Hawk

Pacifico is teaming up with Tony Hawk to give fans around the world an inside look to how he games. Tony Hawk and his team are redesigning his iconic vert ramp at his warehouse in San Diego into a game lounge, and he will be walking fans through his favorite elements of Tony Hawk's Pro Skater 1 & 2. Join him as he discusses his favorite characters and skins, shows off Easter Eggs and his mastery of in-game challenges, and watch as he tries to record his best 2-minute single run score ever!

Pacifico's Tony Hawk Pro Skater Challenge Event Time and Dates

Pacifico's Tony Hawk Pro Skater Challenge will take place on Thursday, February 18 at 5pm PT/8pm ET/1am GMT (2/19). The event will run for about 30 minutes. [ignvideo url="https://www.ign.com/videos/tony-hawks-pro-skater-12-review"]

How to Watch Pacifico's Tony Hawk Pro Skater Challenge

We'll be hosting Pacifico's Tony Hawk Pro Skater Challenge on our channels across a variety of platforms including IGN.com, YouTube, Twitch, and Twitter. Here's the full list of places you can watch Pacifico's Tony Hawk Pro Skater Challenge: [ignvideo url="https://www.ign.com/videos/2020/09/26/tony-hawks-12-remaster-developers-react-to-speedrun"]

Here's How You Could Win in Pacifico's Tony Hawk Pro Skater Challenge Sweepstakes

Pacifico wants to share their love of gaming with fans and will be running a sweepstakes where 30 lucky winners will receive a Astro A40 headset and a grand prize winner will receive a gaming pack which includes: a branded next-gen console, Co-branded Gaming Headset w/ Tags, Gaming Chair, 55-Inch 4k Smart TV, and a signed copy of Tony Hawk’s Pro Skater 1+2. All you have to do to enter is share your highest score on Tony Hawk's Pro Skater 1+2 with Pacifico! Follow @PacificoBeer, direct message them proof via Instagram or reply to their tweet on Twitter including #PacificoTonyHawkProSkaterChallenge and #Sweepstakes. The drawing will be random and is not based on gameplay performance. The sweepstakes will run from February 18 - March 4. There's no purchase necessary. The sweepstakes is open to residents of the fifty (50) United States and the District of Columbia who are 21+. See rules at pacificotonyhawk.dja.com.

Pacifico’s Tony Hawk Pro Skater Challenge: Watch Tony Hawk Play Tony Hawk

Pacifico is teaming up with Tony Hawk to give fans around the world an inside look to how he games. Tony Hawk and his team are redesigning his iconic vert ramp at his warehouse in San Diego into a game lounge, and he will be walking fans through his favorite elements of Tony Hawk's Pro Skater 1 & 2. Join him as he discusses his favorite characters and skins, shows off Easter Eggs and his mastery of in-game challenges, and watch as he tries to record his best 2-minute single run score ever!

Pacifico's Tony Hawk Pro Skater Challenge Event Time and Dates

Pacifico's Tony Hawk Pro Skater Challenge will take place on Thursday, February 18 at 5pm PT/8pm ET/1am GMT (2/19). The event will run for about 30 minutes. [ignvideo url="https://www.ign.com/videos/tony-hawks-pro-skater-12-review"]

How to Watch Pacifico's Tony Hawk Pro Skater Challenge

We'll be hosting Pacifico's Tony Hawk Pro Skater Challenge on our channels across a variety of platforms including IGN.com, YouTube, Twitch, and Twitter. Here's the full list of places you can watch Pacifico's Tony Hawk Pro Skater Challenge: [ignvideo url="https://www.ign.com/videos/2020/09/26/tony-hawks-12-remaster-developers-react-to-speedrun"]

Here's How You Could Win in Pacifico's Tony Hawk Pro Skater Challenge Sweepstakes

Pacifico wants to share their love of gaming with fans and will be running a sweepstakes where 30 lucky winners will receive a Astro A40 headset and a grand prize winner will receive a gaming pack which includes: a branded next-gen console, Co-branded Gaming Headset w/ Tags, Gaming Chair, 55-Inch 4k Smart TV, and a signed copy of Tony Hawk’s Pro Skater 1+2. All you have to do to enter is share your highest score on Tony Hawk's Pro Skater 1+2 with Pacifico! Follow @PacificoBeer, direct message them proof via Instagram or reply to their tweet on Twitter including #PacificoTonyHawkProSkaterChallenge and #Sweepstakes. The drawing will be random and is not based on gameplay performance. The sweepstakes will run from February 18 - March 4. There's no purchase necessary. The sweepstakes is open to residents of the fifty (50) United States and the District of Columbia who are 21+. See rules at pacificotonyhawk.dja.com.

Red Room: Exclusive Preview of Ed Piskor’s ‘Splatterpunk’ Horror Comic

Artist Ed Piskor has built a reputation crafting some of the most visually inventive comics on the stands, including books like X-Men: Grand Design and Hip-Hop Family Tree. Now Piskor is making the jump to creator-owned horror with Red Room. IGN can debut an exclusive preview of the first issue of Red Room. See more in the slideshow gallery below, though beware of some slightly NSFW content! [widget path="global/article/imagegallery" parameters="albumSlug=red-room-1-exclusive-preview&captions=true"] As you can probably tell from the distinctive black and white art style, Red Room is an homage to the classic horror comics of the 1950's, before the advent of the Comics Code Authority. In this twisted world, murder has become one of the most popular forms of entertainment. Brutal killings are livestreamed on the dark web to an ever-growing audience, and cryptocurrency makes killing a lucrative business. Red Room will focus on a number of standalone but interconnected stories exploring this seedy world of death and depravity. “Red Room is a cyberpunk, outlaw, splatterpunk comic that you can't unsee once you feast your eyes on the mayhem,” said Piskor in Fantagraphics' press release. “Think of Red Room as modern day E.C. Comics, infused with the dream of Black Mirror. These are subversive, stand alone stories that are all part of a larger, twisted narrative.” “This is no-holds-barred cartooning,” Piskor continued. “Fantagraphics is the perfect publisher for this book, because Gary Groth is a fighter. I’m going to push the boundaries with this book and I knew I needed to have a publisher that will unequivocally have my back.” Red Room will run for 12 issues in total, with the oversized first issue clocking in at 64 pages and the remaining issues 32 pages each. Fantagraphics will also collect the series in a trio of trade paperbacks beginning in Fall 2021. Red Room #1 is priced at $6.99 and is scheduled for release on May 19, 2021. You can preorder the book through the official Fantagraphics website. [ignvideo url="https://www.ign.com/videos/2020/12/22/comixologys-snow-angels-exclusive-official-trailer"] Red Room is one of many promising horror comics making their debut in 2021. Recently we've also gotten new glimpses of Scott Snyder and Tony Daniel's Nocterra, Jeff Lemire and Jock's comiXology Unlimited-exclusive series Snow Angels and Tales From the Outerverse, the latest addition to Mike Mignola and Christopher Golden's Baltimore universe. [poilib element="accentDivider"] Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.