Netflix’s Dota 2 Anime Has a Hidden Teaser

Internet sleuths have uncovered a secret video for Netflix's DOTA: Dragon's Blood anime series, scheduled to premiere on the streamer at the end of March. PCGamesN mapped out the discovery, which started with Twitter user @GrandmaRuby_ finding parts of a QR code hidden in the corners of four different Netflix posters for the upcoming series. When pieced together to form one large poster, the full QR code revealed itself. The code was linked to an unlisted Netflix Anime teaser for DOTA: Dragon's Blood. @wykrhm shared the clip, which you can watch below: The 15-second video unleashes Terrorblade, the Demon trapped in Foulfell, with an ominous voiceover claiming "all you have to do is let me in" before the screen shatters like a mirror and reveals Terrorblade's official character poster. This brief teaser comes shortly after the official story trailer was released for the first season of DOTA: Dragon's Blood, coming to Netflix on March 25, 2021. [ignvideo url="https://www.ign.com/videos/2021/03/02/dota-dragons-blood-official-season-1-trailer-2021"] The upcoming animated series will tell the story of Davion, a renowned Dragon Knight devoted to wiping the scourge from the face of the world. Following encounters with a powerful, ancient eldwurm as well as the noble Princess Mirana on a secret mission of her own, Davion will find himself embroiled in events much larger than he could have ever imagined. The 8-episode anime series is based in the fantasy world of the hugely successful DOTA video-game franchise by Valve. The animation is being handled by Studio MIR, the South Korean company responsible for The Legend of Korra, Voltron: Legendary Defender, Kipo and the Age of Wonderbeasts, and Mortal Kombat Legends: Scorpion's Revenge. [widget path="global/article/imagegallery" parameters="albumSlug=the-most-addictive-online-games&captions=true"] IGN previously credited DOTA 2 for being one of the most addictive online games, as well as one of the top 25 modern PC games of all time. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

PS5 DualSense Controller Drift: Everything You Need to Know

If you own or intend to own a PlayStation 5 at some point, you might have recently found reason to ask yourself an important question: how often am I going to have to drop $70 on new controllers because my old ones started drifting for no reason?

Ideally, if you're budgeting for a new controller, the ideal situation is because you want... well, another controller! As in, one more than you had before. But recently, numerous user-reported issues with DualSense controllers have made it clear that at least with the PS5, you might have reason to consider replacing the ones you have more often than expected. As more reports come in about DualSense drift and a class action lawsuit looms, you may be wondering how it is this problem will impact you, and what to do if you encounter it.

What is DualSense drift?

What's essentially happening is pretty straightforward: something is going wrong with some DualSense controllers where the controller is registering left or right stick inputs that are not actually being put in by the player. This Reddit thread from November 26 -- just a few weeks after the console's US launch -- shows off the problem pretty obviously in Destiny 2. The first-person camera is rotating around on its own, despite the player not touching the right stick at all.

The issue is neither limited to Destiny 2, nor to the right stick. Other users have posted about issues in Call of Duty, Immortals: Phoenix Rising, Watch Dogs: Legion, Apex Legends, Spider-Man: Miles Morales, and (in the comments of many of those posts) Cyberpunk 2077. A few have also mentioned that the issue also impacts the left analog stick as well as the right. These are just a handful of examples, but for months since the PS5 launch people have been posting on social platforms about the same problem. Some have posited that it might be an issue with a particular game (a non-zero number of drift issues with Cyberpunk 2077 seem to have been specific to that game's roster of bugs at launch) or that it might be connected to a console update. But generally, the consensus is that the issue is one internal to the PS5 controller hardware and isn't easily solved by swapping games, downloading a patch, or uninstalling something already downloaded. [ignvideo url="https://www.ign.com/videos/2020/11/06/ps5-dualsense-controller-review"]

Who is getting DualSense drift?

DualSense drift is not at all a new problem, despite only recently cropping up in headlines due to the class-action lawsuit. The above examples of reported drift date back to around the time the console first came out, with numerous more posts on the PlayStation and PS5 subreddits complaining of the issue ever since.

So far, DualSense drift doesn't seem quite as widespread as Nintendo's Joy-Con drift problem -- in an IGN poll in February, 10% of those who replied said they'd experienced DualSense drift, while a similar poll in May 2020 saw a huge 72% of respondants say they'd experienced Joy-Con drift. Nevertheless, it is significant enough that meaningful numbers of people are taking to social media -- which implies there are plenty more experiencing it who have not posted about it on the internet. And it's very possible that, like with Joy-Cons, we see the DualSense drift problem become more widespread with time -- a recent iFixit teardown estimated that the controller's parts could begin wearing down after 400 hours of play. It's a reasonable possibility that your average PS5 owner could encounter it with at least one controller at some point in the console's lifespan.

Can DualSense drift be fixed?

Specifically, drift appears to be connected to the same problems that plague other video game controllers that have also had drift issues, including previous PlayStation controllers, Xbox controllers (including, yes, the Elite Series 2), and Nintendo's Joy-Cons. Drift, experts say, is not a matter of a specific manufacturer or controller maker shipping sub-standard tech, but appears to be a problem specific to how modern controller hardware in general is designed. Teardowns have suggested that the problem could be connected to the controller's potentiometers, internal springs, or internal contaminants. So what can be done to fix DualSense drift? On the off-chance the drift is a quirk of dust or software problems, you can follow the steps here to see if that solves the problem. Barring that, a number of users have reported going to Sony tech support. At this time, Sony is willing to repair or replace the controllers as long as they are still under warranty, but owners will have to pay shipping to get the controller to Sony for that repair, as well as provide the box -- and it may take a few weeks to ship it there, have them repair it, and get it back. For now, any DualSense controller out there bought new should be covered under warranty -- but eventually, this won't be the case anymore. There is currently no established procedure for what to do about DualSense drift if your warranty has expired, nor is there a protocol for what to do if you purchase a used controller with drift unless the store you purchased it from has a return policy it's covered under.

Will Sony do anything about DualSense drift?

Pressure from pending lawsuits may eventually impact how users experience DualSense drift in the future. A class action lawsuit filed against Sony earlier this month over this problem lambasts Sony for allegedly releasing the controller knowing this was an issue, and not providing a more effective repair process for the issue. Notably, agreeing to Sony's terms and conditions during PS5 set-up incidentally compels PS5 owners to settle issues such as this with arbitration rather than a legal battle, but the recent class-action has been made possible by a plaintiff sending a letter to Sony opting out of arbitration, which seems to have worked. The forced arbitration clause may make it more challenging to get people on board for further lawsuits, but as awareness of it spreads, we may see more challenges -- especially given how many lawsuits Nintendo is facing over the same issue nearly four years after the Switch's launch.

It's also worth noting that drift may not be Sony's only controller issue. Some users are reporting that their DualSense's adaptive triggers have broken, with users describing either a "snap" that results in an unresponsive trigger, or decreased sensitivity over repeated use. This issue also appears to covered under warranty and thus is subject to the same process as drift, but depending on how widespread it becomes over time it's possible we see this escalate to courts alongside drift.

[ignvideo url="https://www.ign.com/videos/2021/02/23/ps5-controller-teardown-points-to-reason-for-dualsense-drift-ign-daily-fix"]

Given that both drift problems and adaptive trigger malfunctioning seem to be intrinsically tied with current controller technology, it seems unlikely that Sony is just sitting on a magical solution it's refusing to implement. Far more likely is that it's simply too costly to manufacture controllers with whatever secret sauce they need to prevent drift entirely -- a cost that would inevitably be passed onto customers. It's potentially more profitable to simply handle lawsuits as they come and, apparently, discourage most of them with arbitration clauses.

However, with enough pressure Sony may eventually need to set up a more streamlined process for fixing, repairing, or replacing controllers. It took Nintendo over two years to set up such a process, but in the US it will now replace or repair drifting Joy-Cons completely for free (including shipping) within just a few weeks. Nintendo even implemented an online queue system when COVID-19 slowed down its repair center operations, essentially letting customers hold onto their controllers for as long as possible before the company was ready to take them in and turn them over in a timely manner. Microsoft, meanwhile, extended the warranty on its Elite Series 2 controllers from 90 days to one year in response to concerns about drift in its own controllers, bringing it into line with the one-year warranty Sony offers.

Given the circumstances, it seems likely Sony will set up a more convenient process in less time than Nintendo, simply by virtue of complaints about drift already being so widespread across multiple controllers. For now, simply handling issues under warranty has been sufficient for Sony to get by, but what happens in a year when and if problems are widespread enough that consumers are complaining about having to spend $70 per year, per controller, just to have a functioning device? After all, that was one of the reasons Nintendo has borne the brunt of bad press for drift for so long: the problem was widespread, but also echoed across two controllers per system instead of just one, meaning expensive replacements for unignorable amounts of Switch owners each year.

Ultimately, what games companies opt to do about controller drift is likely to be decided over a long period of time, based on pressure from user complaints, the courts, and the financial viability of repairing or replacing controllers that have issues. For now, if you own a PS5, your best bets for mitigating expensive controller replacements are to opt out of Sony's arbitration clause as soon as possible, report any controller issues through Sony tech support as soon as you notice them to take advantage of any repair or replacement services they offer, and make sure to test or check the refund policy for any used controllers you might purchase in the future.

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Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.

BAFTA Games Awards 2021 Nominations Announced

The nominees for the BAFTA Games Awards 2021 have been announced, with The Last of Us Part II leading the pack with 13 nominations. The Last of Us Part II featured in various categories this year, including Best Game, Animation, and Game Design. Ashley Johnson (Ellie) and Laura Bailey (Abby) also earned nominations for Best Performer in a Leading Role, while Jeffrey Pierce (Tommy), Shannon Woodward (Dina), and Troy Baker (Joel) were all recognized in the Supporting Roles category. With 13 nominations in total, The Last of Us Part II makes BAFTA Games Awards history this year, as it beats last year's record of 11 nominations held by Control and Death Stranding. This means that 13 is now the highest number of nominations any single game has received since the standalone BAFTA Games Awards first began in 2004. Other contenders in the Best Game category this year include Ghost of Tsushima (which picked up 10 nominations in total), together with IGN's Game of the Year winner Hades (8 nominations overall), Marvel's Spider-Man: Miles Morales (7 nominations altogether), Animal Crossing: New Horizons (5 nominations), and Half-Life: Alyx (4 nominations). [ignvideo url="https://www.ign.com/videos/2020/06/12/the-last-of-us-part-2-review"] The full list of nominations for the BAFTA Games Awards 2021 follows:

BAFTA 2021 Nominees for Best Game

  • Animal Crossing: New Horizons
  • Ghost of Tsushima
  • Hades
  • Half-Life: Alyx
  • Marvel's Spider-Man: Miles Morales
  • The Last of Us Part II

BAFTA 2021 Nominees for British Game

  • Dreams
  • F1 2020
  • Fall Guys
  • Röki
  • Sackboy: A Big Adventure
  • The Last Campfire

BAFTA 2021 Nominees for Animation

  • Doom Eternal
  • Final Fantasy VII Remake
  • Marvel's Spider-Man: Miles Morales
  • Ori and the Will of the Wisps
  • Spiritfarer
  • The Last of Us Part II

BAFTA 2021 Nominees for Artistic Achievement

  • Cyberpunk 2077
  • Dreams
  • Ghost of Tsushima
  • Hades
  • Half-Life: Alyx
  • The Last of Us Part II
[ignvideo url="https://www.ign.com/videos/2020/07/19/ghost-of-tsushima-endings-comparison"]

BAFTA 2021 Nominees for Audio Achievement

  • Astro's Playroom
  • Ghost of Tsushima
  • Hades
  • Half-Life: Alyx
  • Marvel's Spider-Man: Miles Morales
  • The Last of Us Part II

BAFTA 2021 Nominees for Debut Game

  • Airborne Kingdom
  • Call of the Sea
  • Carrion
  • Factorio
  • Röki
  • The Falconeer

BAFTA 2021 Nominees for Evolving Game

  • Destiny 2: Beyond Light
  • Dreams
  • Fall Guys
  • Fortnite
  • No Man's Sky
  • Sea of Thieves

BAFTA 2021 Nominees for Family Game

  • Animal Crossing: New Horizons
  • Astro's Playroom
  • Dreams
  • Fall Guys
  • Minecraft Dungeons
  • Sackboy: A Big Adventure

BAFTA 2021 Nominees for Game Beyond Entertainment

  • Animal Crossing: New Horizons
  • Before I Forget
  • Dreams
  • Spiritfarer
  • Tell Me Why
  • The Last of Us Part II
[ignvideo url="https://www.ign.com/videos/2021/02/04/animal-crossing-new-horizons-exploring-february-trailer"]

BAFTA 2021 Nominees for Game Design

  • Animal Crossing: New Horizons
  • Astro's Playroom
  • Ghost of Tsushima
  • Hades
  • Half-Life: Alyx
  • The Last of Us Part II

BAFTA 2021 Nominees for Multiplayer Game

  • Animal Crossing: New Horizons
  • Deep Rock Galactic
  • Fall Guys
  • Ghost of Tsushima
  • Sackboy: A Big Adventure
  • Valorant

BAFTA 2021 Nominees for Music

  • Ghost of Tsushima
  • Hades
  • Marvel's Spider-Man: Miles Morales
  • Ori and the Will of the Wisps
  • Sackboy: A Big Adventure
  • The Last of Us Part II

BAFTA 2021 Nominees for Narrative

  • Assassin's Creed: Valhalla
  • Cyberpunk 2077
  • Ghost of Tsushima
  • Hades
  • Kentucky Route Zero: TV Edition
  • Marvel's Spider-Man: Miles Morales

BAFTA 2021 Nominees for Original Property

  • Carrion
  • Fall Guys
  • Ghost of Tsushima
  • Hades
  • Kentucky Route Zero: TV Edition
  • Spiritfarer
[ignvideo url="https://www.ign.com/videos/2020/12/21/hades-igns-2020-game-of-the-year"]

BAFTA 2021 Nominees for Performer in a Leading Role

  • Ashley Johnson as Ellie in The Last of Us Part II
  • Cherami Leigh as Female V in Cyberpunk 2077
  • Cody Christian as Cloud Strife in Final Fantasy VII Remake
  • Daisuke Tsuji as Jin Sakai in Ghost of Tsushima
  • Laura Bailey as Abby in The Last of Us Part II
  • Nadji Jeter as Miles Morales in Marvel's Spider-Man: Miles Morales

BAFTA 2021 Nominees for Performer in a Supporting Role

  • Carla Tassara as Judy Alvarez in Cyberpunk 2077
  • Jeffrey Pierce as Tommy in The Last of Us Part II
  • Logan Cunningham as Hades, Achilles, Poseidon, Asterius, Charon, and the Storyteller in Hades
  • Patrick Gallagher as Khotun Khan in Ghost of Tsushima
  • Shannon Woodward as Dina in The Last of Us Part II
  • Troy Baker as Joel in The Last of Us Part II

BAFTA 2021 Nominees for Technical Achievement

  • Demon's Souls
  • Doom Eternal
  • Dreams
  • Flight Simulator
  • Marvel's Spider-Man: Miles Morales
  • The Last of Us Part II

BAFTA 2021 Nominees for EE Game of the Year

  • Animal Crossing: New Horizons
  • Call of Duty: Warzone
  • Ghost of Tsushima
  • Hades
  • The Last of Us Part II
  • Valorant
Voting is now officially open for the EE Game of the Year, which is the only award to be voted for by the public. Voting closes at midday on March 22, 2021. [widget path="global/article/imagegallery" parameters="albumSlug=the-best-and-worst-reviewed-games-of-2020&captions=true"] This year's BAFTA Games Awards will be hosted by video games presenter and journalist Elle Osili-Wood, who will be announcing the winners during a 90-minute live stream on Thursday, March 25, 2021. The Awards will be live-streamed on BAFTA's Facebook, Twitch, Twitter, YouTube, and Steam. You can also stay tuned to IGN for all coverage of the awards. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

People Are Loving a Destiny 2 Glitch That Adds 12-Person Raids

Players are enjoying a Destiny 2 glitch that lets up to 12 people play together in a raid. As reported by Forbes, players can merge two teams of six in a raid – twice the normal maximum number of players – by having one fireteam join the other when the launch timer says "Launching in 0:02" during an activity's loading process. If the other fireteam joins at just the right time, they'll both load into the same map, and a dozen players can take on a single raid. You can see the glitch in action in this video from YouTuber Scrub, where a crew makes very short work of Taniks, The Abomination, the final raid boss of Deep Stone Crypt. One player mentions how their frames per second count tanked as a dozen players attacked a single enemy. On Twitter, community members are referencing the chaos of this new development. A clip from Aura shows 12 players slamming down a rally banner at the same time, and a video from evanf1997 shows 12 players firing the exotic rifle Telestos into the floor in unison, with the resulting effect crashing the host's game. What's perhaps most striking about the response, however, is how many players are keen to see the glitch stay after having so much fun with this unintended new mode. "12 man raids were the most fun I've had in Destiny in quite sometime," said stump161, while HunterWarlord93 wrote, "Just did a 12 man raid on Destiny 2. Most fun experience ever. So much laughs so much joy". Many are asking for the mode to become official, and some are suggesting how that could be done without skewing the game's existing balance. "This 12 man raid thing has just got me thinking how cool it would be to have 'private' raids in @DestinyTheGame", wrote Rob Schlick. "Up to 12 people, able to set modifiers, and no drops (do it for fun). Let people play in these sandboxes once they’ve been out for at least a season or two." Times_owner suggested a more in-built, lore-based solution: "Can we actually get 12 man raids at some point ? Would be a fun addition and have some lore involvement showing the immense strength of a boss (e.g: a 'world level threat' that we needed a huge amount of people to take part because of their strength)". Bungie's Senior Community Manager tweeted "Twelve what now," as the popularity of the glitch surged. The studio clearly has its eye on this glitch-turned-feature, but whether it will close the loophole it or adapt it into a new mode is anyone's guess. Naturally, it makes it easier to complete raids with double the players, so some balancing will be in order if Bungie wants to keep it going. We've contacted Bungie for comment. In other Destiny 2 news, developer Bungie has been named as a defendant in a class-action lawsuit, alongside Google Stadia. The studio recently expanded its headquarters, with a facility built to focus on creating games that aren't Destiny-related. [ignvideo url="https://www.ign.com/videos/2017/09/15/destiny-2-review"] [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Obi-Wan Kenobi Disney Plus Series Casts Game of Thrones Actress Indira Varma

The upcoming Obi-Wan Kenobi Disney+ series continues to grow its ensemble. Indira Varma has been cast in the upcoming Star Wars series, as reported by Deadline and confirmed by Variety. She will appear opposite Ewan McGregor and Hayden Christensen, who will be reprising their respective roles of Obi-Wan Kenobi and Darth Vader. Details on Varma's character are still under wraps, as are those of the series' narrative in general. The story will pick up ten years after the events of Revenge of the Sith. McGregor made an appearance at Disney's Investor Day in December and teased that he and Christensen would have "another swing at each other" during the series. The series is planned as one stand-alone season. Deborah Chow, a frequent director on The Mandalorian, will helm the project. Filming is set to begin this month. [ignvideo url="https://www.ign.com/videos/2020/08/11/obi-wan-kenobi-the-greatest-jedi-of-all-time"] Varma is most well-known for her turn as Ellaria Sand on HBO's Game of Thrones. She also currently stars in ABC's For Life and has appeared in Patrick Melrose, Paranoid, and Carnival Row. The Obi-Wan Kenobi series is just one of several Star Wars projects in the works for Disney Plus, including a new season of "The Mandalorian," a spin-off focusing on Rosario Dawson's Ahsoka Tano, a "Rogue One" prequel following Diego Luna's Cassian Andor and "The Book of Boba Fett." [widget path="global/article/imagegallery" parameters="albumSlug=every-upcoming-star-wars-movie&captions=true"] [poilib element="accentDivider"] J. Kim Murphy is a freelance entertainment writer. (Photo by Neilson Barnard/Getty Images)

Obi-Wan Kenobi Disney Plus Series Casts Game of Thrones Actress Indira Varma

The upcoming Obi-Wan Kenobi Disney+ series continues to grow its ensemble. Indira Varma has been cast in the upcoming Star Wars series, as reported by Deadline and confirmed by Variety. She will appear opposite Ewan McGregor and Hayden Christensen, who will be reprising their respective roles of Obi-Wan Kenobi and Darth Vader. Details on Varma's character are still under wraps, as are those of the series' narrative in general. The story will pick up ten years after the events of Revenge of the Sith. McGregor made an appearance at Disney's Investor Day in December and teased that he and Christensen would have "another swing at each other" during the series. The series is planned as one stand-alone season. Deborah Chow, a frequent director on The Mandalorian, will helm the project. Filming is set to begin this month. [ignvideo url="https://www.ign.com/videos/2020/08/11/obi-wan-kenobi-the-greatest-jedi-of-all-time"] Varma is most well-known for her turn as Ellaria Sand on HBO's Game of Thrones. She also currently stars in ABC's For Life and has appeared in Patrick Melrose, Paranoid, and Carnival Row. The Obi-Wan Kenobi series is just one of several Star Wars projects in the works for Disney Plus, including a new season of "The Mandalorian," a spin-off focusing on Rosario Dawson's Ahsoka Tano, a "Rogue One" prequel following Diego Luna's Cassian Andor and "The Book of Boba Fett." [widget path="global/article/imagegallery" parameters="albumSlug=every-upcoming-star-wars-movie&captions=true"] [poilib element="accentDivider"] J. Kim Murphy is a freelance entertainment writer. (Photo by Neilson Barnard/Getty Images)

Comic-Con Is Going All-Digital Again This Year

Comic-Con attendees will have to wait until at least 2022 to return to the San Diego Convention Center. Comic-Con International: San Diego is cancelling its 2021 convention in light of the pandemic. As with last year's SDCC, the physical convention will be replaced with a virtual Comic-Con@Home event, which will run July 23-25. [ignvideo url="https://www.ign.com/videos/2020/04/17/san-diego-comic-con-2020-cancelled"] This news comes just weeks after Comic-Con International also cancelled WonderCon for 2021. That convention, which is normally held in Anaheim, California, will also be replaced by a virtual WonderCon@Home event on March 26-27. CCI writes, "While we are buoyed by the rollout of the vaccine and the growing number of individuals being inoculated, it appears that July will still be too early to safely hold an in-person event of the magnitude of Comic-Con. For this reason, we have made the challenging decision to postpone Comic-Con 2021 as an in-person gathering until our 2022 dates, and once again hold this year's celebration as the free online Comic-Con@Home. Unfortunately, the challenges of this past year and the multiple postponements of our two largest events have left us with limited financial resources, so this year the online experience will be reduced to a three-day event, spanning July 23-25, 2021." CCI also clarifies that attendees who rolled their 2020 badges over to 2021 will have their badges again rolled over to 2022. Those who prefer a refund can submit a request through the Comic-Con website. As CCI notes in its statement, this cancellation reflects the fact that the entertainment industry is still struggling to return to normalcy in 2021, even as the COVID-19 vaccine is becoming more prevalent. A number of upcoming movies have seen further pandemic-related delays this year, while Paramount is the latest studio to begin pursuing a more aggressive theatrical/streaming release strategy. However, as of mid-February, Disney has no plans to release the long-delayed Black Widow on Disney+. [widget path="global/article/imagegallery" parameters="albumSlug=every-delayed-movie-due-to-coronavirus-so-far&captions=true"] CCI has yet to reveal an event lineup for Comic-Con@Home. Stay tuned to IGN for more Comic-Con news as it develops. And in case you missed out on our virtual IGN Fan Fest event, check out all the big Fan Fest announcements and reveals. [poilib element="accentDivider"] Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

Comic-Con Is Going All-Digital Again This Year

Comic-Con attendees will have to wait until at least 2022 to return to the San Diego Convention Center. Comic-Con International: San Diego is cancelling its 2021 convention in light of the pandemic. As with last year's SDCC, the physical convention will be replaced with a virtual Comic-Con@Home event, which will run July 23-25. [ignvideo url="https://www.ign.com/videos/2020/04/17/san-diego-comic-con-2020-cancelled"] This news comes just weeks after Comic-Con International also cancelled WonderCon for 2021. That convention, which is normally held in Anaheim, California, will also be replaced by a virtual WonderCon@Home event on March 26-27. CCI writes, "While we are buoyed by the rollout of the vaccine and the growing number of individuals being inoculated, it appears that July will still be too early to safely hold an in-person event of the magnitude of Comic-Con. For this reason, we have made the challenging decision to postpone Comic-Con 2021 as an in-person gathering until our 2022 dates, and once again hold this year's celebration as the free online Comic-Con@Home. Unfortunately, the challenges of this past year and the multiple postponements of our two largest events have left us with limited financial resources, so this year the online experience will be reduced to a three-day event, spanning July 23-25, 2021." CCI also clarifies that attendees who rolled their 2020 badges over to 2021 will have their badges again rolled over to 2022. Those who prefer a refund can submit a request through the Comic-Con website. As CCI notes in its statement, this cancellation reflects the fact that the entertainment industry is still struggling to return to normalcy in 2021, even as the COVID-19 vaccine is becoming more prevalent. A number of upcoming movies have seen further pandemic-related delays this year, while Paramount is the latest studio to begin pursuing a more aggressive theatrical/streaming release strategy. However, as of mid-February, Disney has no plans to release the long-delayed Black Widow on Disney+. [widget path="global/article/imagegallery" parameters="albumSlug=every-delayed-movie-due-to-coronavirus-so-far&captions=true"] CCI has yet to reveal an event lineup for Comic-Con@Home. Stay tuned to IGN for more Comic-Con news as it develops. And in case you missed out on our virtual IGN Fan Fest event, check out all the big Fan Fest announcements and reveals. [poilib element="accentDivider"] Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

Borderlands Movie Casts Avengers: Infinity War Actress as Tiny Tina

Eli Roth’s Borderlands movie adds another member to its growing cast of rogues. Ariana Greenblatt, who some of you will recognize from Avengers: Infinity War, is set to play Tiny Tina in the upcoming live-action adaptation. Greenblatt, who played young Gamora in Avengers: Infinity War (“What did it cost?”), will play the young explosives expert introduced in Borderlands 2. She joins a cast that already includes Cate Blanchett, Kevin Hart, Jamie Lee Curtis, and Jack Black. In a statement, Eli Roth says of Greenblatt’s casting, “Ariana is a spectacular new talent in cinema. She has already worked with many of my close collaborators and… She blew us all away in her audition, and I cannot wait to see her bring the wild, insane, and unpredictable Tiny Tina to the big screen.” [widget path="global/article/imagegallery" parameters="albumSlug=every-video-game-movie-in-development-almost&captions=true"] The Borderlands live-action movie will bring the best-selling video game series from Gearbox to the big screen. The current draft of the screenplay is by Chernobyl creator Craig Mazin, who is also working on an adaptation of The Last of Us for HBO. Blanchett will play Lilith, Hart will play Roland, Curtis will be Dr. Tannis, and Jack Black will voice Claptrap. Video game adaptations, whether in film or television, are moving along quickly. Mazin’s aforementioned Last of Us TV series for HBO has already cast actors to play Joel and Ellie, and Tom Holland’s Uncharted movie has wrapped filming. This doesn’t include the animated series in the works at Netflix, including a Dota anime. What video game adaptation are you most excited about? [poilib element="accentDivider"] Matt T.M. Kim is IGN's News Editor.

Borderlands Movie Casts Avengers: Infinity War Actress as Tiny Tina

Eli Roth’s Borderlands movie adds another member to its growing cast of rogues. Ariana Greenblatt, who some of you will recognize from Avengers: Infinity War, is set to play Tiny Tina in the upcoming live-action adaptation. Greenblatt, who played young Gamora in Avengers: Infinity War (“What did it cost?”), will play the young explosives expert introduced in Borderlands 2. She joins a cast that already includes Cate Blanchett, Kevin Hart, Jamie Lee Curtis, and Jack Black. In a statement, Eli Roth says of Greenblatt’s casting, “Ariana is a spectacular new talent in cinema. She has already worked with many of my close collaborators and… She blew us all away in her audition, and I cannot wait to see her bring the wild, insane, and unpredictable Tiny Tina to the big screen.” [widget path="global/article/imagegallery" parameters="albumSlug=every-video-game-movie-in-development-almost&captions=true"] The Borderlands live-action movie will bring the best-selling video game series from Gearbox to the big screen. The current draft of the screenplay is by Chernobyl creator Craig Mazin, who is also working on an adaptation of The Last of Us for HBO. Blanchett will play Lilith, Hart will play Roland, Curtis will be Dr. Tannis, and Jack Black will voice Claptrap. Video game adaptations, whether in film or television, are moving along quickly. Mazin’s aforementioned Last of Us TV series for HBO has already cast actors to play Joel and Ellie, and Tom Holland’s Uncharted movie has wrapped filming. This doesn’t include the animated series in the works at Netflix, including a Dota anime. What video game adaptation are you most excited about? [poilib element="accentDivider"] Matt T.M. Kim is IGN's News Editor.