E3 2021 Plans Announced: Xbox and Nintendo Involved, No Sign of Sony
Timesplitters 2 4K Port Hidden Inside Homefront: The Revolution… But the Unlock Code Is Lost
We already knew that two levels of the classic shooter were hidden inside Homefront, and fans had previously found the full game in Homefront's files, but it remained unplayable by normal means. However, Phillips says that the game was "fully playable" with the use of an unlock code. And that's where it gets tricky, as Phillips no longer has the notebook where he wrote it down. Even worse, his previous attempts to spread it were shut down. Responding to a fan's request for how to unlock the rest, Phillips said: "The unlock code has been lost to time, I don't have the notebook with it in any more. I once gave it to a friend to leak in some Discord channel and they called him a liar and banned his account ahahah". [ignvideo url="https://www.ign.com/videos/2016/05/17/homefront-the-revolution-timesplitters-2-easter-egg"] Amazingly, Phillips even points out that he specifically designed Homefront's in-game arcade machine, which activates the TimeSplitters Easter egg, so that it would activate a multiplayer menu if placed in the same map as a second arcade machine. Making clear that it would only work in theory, Phillips wrote: "I ported the network stack to ride on top of [Homefront: The Revolution's] co-op mode. If, and that's a big if, anyone was able to hack two or more arcades into one of the co-op maps, it'll boot to the [multiplayer] menu." Phillips says he thinks there were two of the game's multiplayer maps included. Of course, the Internet is already looking for ways to find the code, with many players already combing the game's files for clues. Phillips says this may be a fruitless search: "To put you out of your misery," he wrote to several Twitter users, "there's nothing in the base game that even remotely hints at the cheat, sorry." [ignvideo url="https://www.ign.com/videos/2019/08/14/new-timesplitters-saints-row-dead-island-2-updates-from-thq-nordic"] That likely won't stop fans looking for ways to circumvent the code (or go searching for someone who has it), however – TimeSplitters 2 is a cult classic to this day, and the lure of a 4K port is likely enough to keep the community scouring. As for how the entirety of TimeSplitters 2 was allowed into Homefront: The Revolution in the first place, Dambuster started life as TimeSplitters creator Free Radical, which held onto the source code and later gained the rights to use it. Given the fan response to this Easter egg, it doesn't seem like a terrible idea to just... release the port as a standalone game. We may see more TimeSplitters one day, too – Koch Media has previously hinted at a new project in the series, and brought on co-creator Steve Ellis to "plot the future course" of the franchise. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.My proudest moment. Fully playable, native 4K port of TimeSplitters 2 hidden in this arcade machine in Homefront: The Revolution. https://t.co/U0ulGEW1A1 pic.twitter.com/a4UsyOw7eh
— Matt Phillips (@bigevilboss) April 4, 2021
Timesplitters 2 4K Port Hidden Inside Homefront: The Revolution… But the Unlock Code Is Lost
We already knew that two levels of the classic shooter were hidden inside Homefront, and fans had previously found the full game in Homefront's files, but it remained unplayable by normal means. However, Phillips says that the game was "fully playable" with the use of an unlock code. And that's where it gets tricky, as Phillips no longer has the notebook where he wrote it down. Even worse, his previous attempts to spread it were shut down. Responding to a fan's request for how to unlock the rest, Phillips said: "The unlock code has been lost to time, I don't have the notebook with it in any more. I once gave it to a friend to leak in some Discord channel and they called him a liar and banned his account ahahah". [ignvideo url="https://www.ign.com/videos/2016/05/17/homefront-the-revolution-timesplitters-2-easter-egg"] Amazingly, Phillips even points out that he specifically designed Homefront's in-game arcade machine, which activates the TimeSplitters Easter egg, so that it would activate a multiplayer menu if placed in the same map as a second arcade machine. Making clear that it would only work in theory, Phillips wrote: "I ported the network stack to ride on top of [Homefront: The Revolution's] co-op mode. If, and that's a big if, anyone was able to hack two or more arcades into one of the co-op maps, it'll boot to the [multiplayer] menu." Phillips says he thinks there were two of the game's multiplayer maps included. Of course, the Internet is already looking for ways to find the code, with many players already combing the game's files for clues. Phillips says this may be a fruitless search: "To put you out of your misery," he wrote to several Twitter users, "there's nothing in the base game that even remotely hints at the cheat, sorry." [ignvideo url="https://www.ign.com/videos/2019/08/14/new-timesplitters-saints-row-dead-island-2-updates-from-thq-nordic"] That likely won't stop fans looking for ways to circumvent the code (or go searching for someone who has it), however – TimeSplitters 2 is a cult classic to this day, and the lure of a 4K port is likely enough to keep the community scouring. As for how the entirety of TimeSplitters 2 was allowed into Homefront: The Revolution in the first place, Dambuster started life as TimeSplitters creator Free Radical, which held onto the source code and later gained the rights to use it. Given the fan response to this Easter egg, it doesn't seem like a terrible idea to just... release the port as a standalone game. We may see more TimeSplitters one day, too – Koch Media has previously hinted at a new project in the series, and brought on co-creator Steve Ellis to "plot the future course" of the franchise. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.My proudest moment. Fully playable, native 4K port of TimeSplitters 2 hidden in this arcade machine in Homefront: The Revolution. https://t.co/U0ulGEW1A1 pic.twitter.com/a4UsyOw7eh
— Matt Phillips (@bigevilboss) April 4, 2021
Playable Protoype Of Cancelled Dreamcast Castlevania 3D Platformer SeeminglyFound
Playable Protoype Of Cancelled Dreamcast Castlevania 3D Platformer SeeminglyFound
Chernobyl, Quantum of Solace Actor Paul Ritter Dies, Aged 54
Paul Ritter as Anatoly Dyatlov in Chernobyl.[/caption]
Friday Night Dinner creator Robert Popper called him the "greatest actor I ever worked with" in a tribute on Twitter, while comedian Rob Delaney pointed to Ritter's versatility: "Knocked it out of the PARK in Chernobyl. Watching it I consciously thought, "Oh, we have a new movie star." Between that & how funny he was in Friday Night Dinner... just unreal talent. Rest in peace, Paul Ritter."
Sherlock co-creator Mark Gatiss wrote, "Paul Ritter. What an actor. What a presence. So shocked and saddened by this awful news. RIP." Actor Eddie Marsan added, "Just out of drama school I saw a production of 3 Sisters. A young actor playing Tuzenbach, did the monologue before the duel. I’d heard it every week at DS. But when he did it, I forgot I’d heard it before. He went on to be one of our greatest actors. RIP Paul Ritter."
All of us at IGN offer our condolences to Ritter's family and friends. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.Devastated at this terribly sad news. Paul was a lovely, wonderful human being. Kind, funny, super caring and the greatest actor I ever worked with x https://t.co/yD6QpHEeo8
— Robert Popper (@robertpopper) April 6, 2021
Chernobyl, Quantum of Solace Actor Paul Ritter Dies, Aged 54
Paul Ritter as Anatoly Dyatlov in Chernobyl.[/caption]
Friday Night Dinner creator Robert Popper called him the "greatest actor I ever worked with" in a tribute on Twitter, while comedian Rob Delaney pointed to Ritter's versatility: "Knocked it out of the PARK in Chernobyl. Watching it I consciously thought, "Oh, we have a new movie star." Between that & how funny he was in Friday Night Dinner... just unreal talent. Rest in peace, Paul Ritter."
Sherlock co-creator Mark Gatiss wrote, "Paul Ritter. What an actor. What a presence. So shocked and saddened by this awful news. RIP." Actor Eddie Marsan added, "Just out of drama school I saw a production of 3 Sisters. A young actor playing Tuzenbach, did the monologue before the duel. I’d heard it every week at DS. But when he did it, I forgot I’d heard it before. He went on to be one of our greatest actors. RIP Paul Ritter."
All of us at IGN offer our condolences to Ritter's family and friends. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.Devastated at this terribly sad news. Paul was a lovely, wonderful human being. Kind, funny, super caring and the greatest actor I ever worked with x https://t.co/yD6QpHEeo8
— Robert Popper (@robertpopper) April 6, 2021
Borderlands’ Cinematic Universe Is Officially Different To the Borderlands Video Game Universe
Essentially, Director Eli Roth (Hostel) and writer Craig Mazin (Chernobyl, The Last of Us) are trying to tell a new story in a new verison of the Borderlands universe, riffing off of the themes and characters established in the game franchise, which is par for the course for most adaptations. However, some fans have expressed disappointment after reading the synopsis, which is likely what led Pitchford to clarify how the team is approaching the movie with regards to the established narrative in the game series. In IGN's comments section for the news of the movie's plot, TheCreepyPasta wrote, "Aaaaah now I get it! So many theories to explain a weird cast and age discrepancies, only to prove again that the simplest answer is often the right one: they never ever tried to adapt the story of the franchise in first place." Alien_Whal3 on Reddit said that it "sounds painfully like they already had a script for some generic sci-fi movie and they adapted borderlands to it. "I don't expect it to be awful, I'm sure it will be okay, but damn is it going to be painful to see how poorly they represent the games and characters." James-Avatar added, "This is just another ‘not made for the fans and too weird for the general public’ box office bombs." [ignvideo url="https://www.ign.com/videos/borderlands-the-movie-gets-an-official-synopsis"] It's of course possible that Vaults, Handsome Jack and other recognisable elements from the games will appear in the final movie, and are being held back from the basic synopsis – but fans are clearly concerned at the early changes being made to the formula. The Borderlands movie, which doesn't yet have a release date, will see Cate Blanchett as Lilith, Jamie Lee Curtis as Dr. Tannis, Jack Black as Claptrap, Kevin Hart as Roland, an ex-soldier turned mercenary, Ariana Greenblatt as Tiny Tina, Florian Munteanu as Tina Tina's protector, Krieg, and Hillbilly Elegy's Haley Bennett as an unnamed character connected to Lilith. The movie will see the crew "battle alien monsters and dangerous bandits to find and protect [a] missing girl, who may hold the key to unimaginable power. The fate of the universe could be in their hands – but they’ll be fighting for something more: each other." It's one of a host of in-production movie and TV adaptations of games right now. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.To the interested: The Borderlands Cinematic Universe is not identical to the Borderlands Videogame Universe. We are authentic to characters, tone and style, but allow for independent storylines. The mediums are not the same, so the content should not be bound to the same rules.
— Randy Pitchford (@DuvalMagic) April 6, 2021
Borderlands’ Cinematic Universe Is Officially Different To the Borderlands Video Game Universe
Essentially, Director Eli Roth (Hostel) and writer Craig Mazin (Chernobyl, The Last of Us) are trying to tell a new story in a new verison of the Borderlands universe, riffing off of the themes and characters established in the game franchise, which is par for the course for most adaptations. However, some fans have expressed disappointment after reading the synopsis, which is likely what led Pitchford to clarify how the team is approaching the movie with regards to the established narrative in the game series. In IGN's comments section for the news of the movie's plot, TheCreepyPasta wrote, "Aaaaah now I get it! So many theories to explain a weird cast and age discrepancies, only to prove again that the simplest answer is often the right one: they never ever tried to adapt the story of the franchise in first place." Alien_Whal3 on Reddit said that it "sounds painfully like they already had a script for some generic sci-fi movie and they adapted borderlands to it. "I don't expect it to be awful, I'm sure it will be okay, but damn is it going to be painful to see how poorly they represent the games and characters." James-Avatar added, "This is just another ‘not made for the fans and too weird for the general public’ box office bombs." [ignvideo url="https://www.ign.com/videos/borderlands-the-movie-gets-an-official-synopsis"] It's of course possible that Vaults, Handsome Jack and other recognisable elements from the games will appear in the final movie, and are being held back from the basic synopsis – but fans are clearly concerned at the early changes being made to the formula. The Borderlands movie, which doesn't yet have a release date, will see Cate Blanchett as Lilith, Jamie Lee Curtis as Dr. Tannis, Jack Black as Claptrap, Kevin Hart as Roland, an ex-soldier turned mercenary, Ariana Greenblatt as Tiny Tina, Florian Munteanu as Tina Tina's protector, Krieg, and Hillbilly Elegy's Haley Bennett as an unnamed character connected to Lilith. The movie will see the crew "battle alien monsters and dangerous bandits to find and protect [a] missing girl, who may hold the key to unimaginable power. The fate of the universe could be in their hands – but they’ll be fighting for something more: each other." It's one of a host of in-production movie and TV adaptations of games right now. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.To the interested: The Borderlands Cinematic Universe is not identical to the Borderlands Videogame Universe. We are authentic to characters, tone and style, but allow for independent storylines. The mediums are not the same, so the content should not be bound to the same rules.
— Randy Pitchford (@DuvalMagic) April 6, 2021
