Pokemon Go Bug Makes New Monsters Invisible for Some Players

Pokemon Go developer Niantic says it is aware of an issue that makes certain Pokemon invisible for some players. Skrelp and Clauncher were recently added to Pokemon Go for the game's Rivals Week event. Some players are unable to see the new creatures on-screen when trying to catch them, making the monsters essentially impossible to capture. In a tweet, Niantic Support said this is impacting players using an older version of the software. Niantic says players can update their app to the newest version while the developers work on a fix. "Trainers, due to a bug, Skrelp and Clauncher cannot be seen on versions of Pokémon GO older than 0.205. As a result, Trainers on older versions of the app may not be able to catch them. Please update your app to the latest version as a workaround, while we work on a fix." Pokemon Go just had a record year, with the game earning over $1 billion in 2020 alone. Overall, the game has earned well over $4 billion since its launch in 2016. Niantic and Nintendo recently announced a partnership to develop more AR games based on Nintendo franchises, beginning with a Pikmin title. The game will be the first project for Niantic's Tokyo studio, which was established in 2018. Story first reported by NME. [ignvideo url="https://www.ign.com/videos/2018/07/05/pokemon-go-friends-trailer"] [poilib element="accentDivider"] Logan Plant is a news writer for IGN, and the Production Assistant for Nintendo Voice Chat, IGN's weekly Nintendo show. You can find him on Twitter at @LoganJPlant.

Snake Eyes: Hasbro Figures Reveal New Movie Costumes

In the absence of any trailers or preview footage of Paramount's upcoming Snake Eyes: G.I. Joe Origins, it falls on Hasbro to give G.I. Joe fans their first real look at the cast of this prequel movie. Hasbro just unveiled a new wave of G.I. Joe Classified figures based on the new movie, offering an early glimpse of Henry Golding's Snake Eyes, Andrew Koji's Storm Shadow, Samara Weaving's Scarlett and other movie characters. Get a better look at all five figures in the slideshow gallery below: [widget path="global/article/imagegallery" parameters="albumSlug=snake-eyes-hasbro-figures-offer-closer-look-at-gi-joe-prequel-movie&captions=true"] These figures show the costumes in Snake Eyes aren't straying far from the source material, with both Snake Eyes and Storm Shadow's ninja costumes looking similar to the ones seen in 2009's G.I. Joe: The Rise of Cobra and 2013's G.I. Joe Retaliation. Scarlett's suit, meanwhile, is reminiscent of her less colorful and more tactical look introduced in IDW's G.I. Joe comics. The biggest change in the movie may involve Snake Eyes out of costume. This iconic ninja hero rarely ever speaks or shows his face and is traditionally depicted as having horrific burns or facial scars. But the fact that this figure includes an unmasked head sculpt suggests we'll be seeing a lot more unmasked Snake Eyes this time, which gels with Golding's previous teases about his character. The question, of course, is whether Snake Eyes will make it through the entire film unscathed, or if this origin story will reveal how he got those scars. Haruka Abe's character Akiko is also included in this lineup. Little is known about Akiko, as she doesn't appear to be based on a preexisting G.I. Joe character. But given her appearance and the fact that she's wielding a double-bladed bo staff, we can probably assume Akiko is a member of Clan Arashikage alongside Snake Eyes and Storm Shadow. [ignvideo url="https://www.ign.com/videos/2020/01/10/snake-eyes-henry-golding-on-why-its-important-to-show-him-without-his-mask"] These figures are priced at $22.99 each and are expected to hit stores in October 2021, alongside the movie's debut. Snake Eyes: G.I. Joe Origins was originally slated for an October 2020 release before being delayed due to the pandemic. [poilib element="accentDivider"] Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

Snake Eyes: Hasbro Figures Reveal New Movie Costumes

In the absence of any trailers or preview footage of Paramount's upcoming Snake Eyes: G.I. Joe Origins, it falls on Hasbro to give G.I. Joe fans their first real look at the cast of this prequel movie. Hasbro just unveiled a new wave of G.I. Joe Classified figures based on the new movie, offering an early glimpse of Henry Golding's Snake Eyes, Andrew Koji's Storm Shadow, Samara Weaving's Scarlett and other movie characters. Get a better look at all five figures in the slideshow gallery below: [widget path="global/article/imagegallery" parameters="albumSlug=snake-eyes-hasbro-figures-offer-closer-look-at-gi-joe-prequel-movie&captions=true"] These figures show the costumes in Snake Eyes aren't straying far from the source material, with both Snake Eyes and Storm Shadow's ninja costumes looking similar to the ones seen in 2009's G.I. Joe: The Rise of Cobra and 2013's G.I. Joe Retaliation. Scarlett's suit, meanwhile, is reminiscent of her less colorful and more tactical look introduced in IDW's G.I. Joe comics. The biggest change in the movie may involve Snake Eyes out of costume. This iconic ninja hero rarely ever speaks or shows his face and is traditionally depicted as having horrific burns or facial scars. But the fact that this figure includes an unmasked head sculpt suggests we'll be seeing a lot more unmasked Snake Eyes this time, which gels with Golding's previous teases about his character. The question, of course, is whether Snake Eyes will make it through the entire film unscathed, or if this origin story will reveal how he got those scars. Haruka Abe's character Akiko is also included in this lineup. Little is known about Akiko, as she doesn't appear to be based on a preexisting G.I. Joe character. But given her appearance and the fact that she's wielding a double-bladed bo staff, we can probably assume Akiko is a member of Clan Arashikage alongside Snake Eyes and Storm Shadow. [ignvideo url="https://www.ign.com/videos/2020/01/10/snake-eyes-henry-golding-on-why-its-important-to-show-him-without-his-mask"] These figures are priced at $22.99 each and are expected to hit stores in October 2021, alongside the movie's debut. Snake Eyes: G.I. Joe Origins was originally slated for an October 2020 release before being delayed due to the pandemic. [poilib element="accentDivider"] Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

Capcom Reveals Source of Last Year’s Ransomware Attack

Hackers were able to gain access to Capcom's internal servers via an old VPN device, Capcom revealed in a new update posted to the publisher's official blog. The subsequent attack allowed hackers to make off with more than 1TB of sensitive information, including source code, planned release schedules, and other data. The attack also compromised the information of more than 15,000 people, though Capcom says no credit card information was sent. Capcom provided the helpful diagram below to show how the attack was carried out:

Capcom Hack Diagram

Capcom partly blamed the ongoing COVID-19 pandemic for the conditions leading to the ransomware attack.
According to the IT specialists, unauthorized access to the Company's internal network was acquired in October 2020 through a cyberattack carried out on an older backup VPN (Virtual Private Network) device that had been maintained at its North American subsidiary (Capcom U.S.A., Inc.). At that time, the Capcom Group, including the North American subsidiary, had already introduced a different, new model of VPN devices; however, due to the growing burden on the Company's network stemming from the spread of COVID-19 in the State of California, where this North American subsidiary is located, one of the aforementioned older VPN devices remained solely at this North American subsidiary as an emergency backup in case of communication issues, and it became the target of the attack. The device in question has already been removed from the network at this time.
The attack first began on November 1, 2020, with Capcom publicly announcing the event just a few days later. Former Capcom employees described being frustrated with the company's lack of communication, calling the request for info a "one-way street." [widget path="global/article/imagegallery" parameters="albumSlug=the-best-resident-evil-bosses&captions=true"] Capcom says it has since taken measures to prevent further attacks, including reverifying the safety of all VPN devices. The publisher has also reached out to those with compromised information to discuss the incident further. "Capcom would once again like to reiterate its deepest apologies for any complications or concerns caused by the incident," Capcom wrote. "As a company that handles digital content, it is treating this incident with the utmost seriousness, and will take the appropriate action to address any requests or directions provided by law enforcement and other relevant authorities in each country." [poilib element="accentDivider"] Kat Bailey is IGN's Senior News Editor.

Capcom Reveals Source of Last Year’s Ransomware Attack

Hackers were able to gain access to Capcom's internal servers via an old VPN device, Capcom revealed in a new update posted to the publisher's official blog. The subsequent attack allowed hackers to make off with more than 1TB of sensitive information, including source code, planned release schedules, and other data. The attack also compromised the information of more than 15,000 people, though Capcom says no credit card information was sent. Capcom provided the helpful diagram below to show how the attack was carried out:

Capcom Hack Diagram

Capcom partly blamed the ongoing COVID-19 pandemic for the conditions leading to the ransomware attack.
According to the IT specialists, unauthorized access to the Company's internal network was acquired in October 2020 through a cyberattack carried out on an older backup VPN (Virtual Private Network) device that had been maintained at its North American subsidiary (Capcom U.S.A., Inc.). At that time, the Capcom Group, including the North American subsidiary, had already introduced a different, new model of VPN devices; however, due to the growing burden on the Company's network stemming from the spread of COVID-19 in the State of California, where this North American subsidiary is located, one of the aforementioned older VPN devices remained solely at this North American subsidiary as an emergency backup in case of communication issues, and it became the target of the attack. The device in question has already been removed from the network at this time.
The attack first began on November 1, 2020, with Capcom publicly announcing the event just a few days later. Former Capcom employees described being frustrated with the company's lack of communication, calling the request for info a "one-way street." [widget path="global/article/imagegallery" parameters="albumSlug=the-best-resident-evil-bosses&captions=true"] Capcom says it has since taken measures to prevent further attacks, including reverifying the safety of all VPN devices. The publisher has also reached out to those with compromised information to discuss the incident further. "Capcom would once again like to reiterate its deepest apologies for any complications or concerns caused by the incident," Capcom wrote. "As a company that handles digital content, it is treating this incident with the utmost seriousness, and will take the appropriate action to address any requests or directions provided by law enforcement and other relevant authorities in each country." [poilib element="accentDivider"] Kat Bailey is IGN's Senior News Editor.

Nier Automata’s Controversial Steam Version Is Getting an Update

Nier Automata's controversial Steam version is getting an upgrade patch, although what this patch will do and when it will release is still unknown. It's been weeks since the release of the Xbox Game Pass for PC version of Nier: Automata and it didn't take long for fans to realize that this version's improvements seemingly bypassed the Steam version, which notably had so many problems that fans stepped in to fix some themselves. Players have asked for fixes for the Steam version essentially since its release in 2019, and the decidedly-better Xbox Game Pass version further highlighted those issues. [widget path="global/page/imagecomparison" parameters="comparisons=%7B%22comparisons%22%3A%5B%7B%22caption%22%3A%22%22%2C%22images%22%3A%5B%7B%22id%22%3A%2260537850e4b0539dd111eed8%22%2C%22label%22%3A%22Nier%3A%20Automata%20-%20Steam%22%7D%2C%7B%22id%22%3A%2260537810e4b07e1466dfb07e%22%2C%22label%22%3A%22Nier%3A%20Automata%20-%20Xbox%20Game%20Pass%22%7D%5D%7D%5D%7D"] After weeks of silence since the release of the Xbox Game Pass for PC version of the game, the official NieR Series Twitter account has announced that an upgrade patch is on the way. As you can see in the tweet above, it's unknown what this upgrade patch will fix or change, and it doesn't seem like a release date is in sight. However, just the news that a patch is on the way has fans feeling good about what's to come, as seen in the reaction tweets below. Hundreds of other tweets like the ones above can be found in the replies to the upgrade patch announcement tweet and while some are expressing their annoyance with how long it's taken a patch to hit the Steam version, the overarching sentiment is one of excitement. Over on the game's subreddit, Redditors are expressing their excitement with the news while also taking guesses at why the patch might be happening now. "A patch for the Steam version could've been in development for a while, but they just did the Game Pass version first," Redditor Eloymm said. "Specifically, considering that the Nier remaster is coming out soon, it would make sense that they want their other popular game to be updated so it might have been in the plans for a while. We'll never know really. That being said, better late than never." [ignvideo url="https://www.ign.com/videos/2021/03/29/nier-replicant-ver-122474487139-the-final-preview"] While waiting for this upgrade patch to hit the Steam version of Nier: Automata, check out this story breaking down the differences between the Steam version and the Windows Store version. If you're excited for NieR Replicant ver.1.22474487139..., check out the game's opening movie and then read our thoughts on the game in IGN's final preview for it. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes.

Nier Automata’s Controversial Steam Version Is Getting an Update

Nier Automata's controversial Steam version is getting an upgrade patch, although what this patch will do and when it will release is still unknown. It's been weeks since the release of the Xbox Game Pass for PC version of Nier: Automata and it didn't take long for fans to realize that this version's improvements seemingly bypassed the Steam version, which notably had so many problems that fans stepped in to fix some themselves. Players have asked for fixes for the Steam version essentially since its release in 2019, and the decidedly-better Xbox Game Pass version further highlighted those issues. [widget path="global/page/imagecomparison" parameters="comparisons=%7B%22comparisons%22%3A%5B%7B%22caption%22%3A%22%22%2C%22images%22%3A%5B%7B%22id%22%3A%2260537850e4b0539dd111eed8%22%2C%22label%22%3A%22Nier%3A%20Automata%20-%20Steam%22%7D%2C%7B%22id%22%3A%2260537810e4b07e1466dfb07e%22%2C%22label%22%3A%22Nier%3A%20Automata%20-%20Xbox%20Game%20Pass%22%7D%5D%7D%5D%7D"] After weeks of silence since the release of the Xbox Game Pass for PC version of the game, the official NieR Series Twitter account has announced that an upgrade patch is on the way. As you can see in the tweet above, it's unknown what this upgrade patch will fix or change, and it doesn't seem like a release date is in sight. However, just the news that a patch is on the way has fans feeling good about what's to come, as seen in the reaction tweets below. Hundreds of other tweets like the ones above can be found in the replies to the upgrade patch announcement tweet and while some are expressing their annoyance with how long it's taken a patch to hit the Steam version, the overarching sentiment is one of excitement. Over on the game's subreddit, Redditors are expressing their excitement with the news while also taking guesses at why the patch might be happening now. "A patch for the Steam version could've been in development for a while, but they just did the Game Pass version first," Redditor Eloymm said. "Specifically, considering that the Nier remaster is coming out soon, it would make sense that they want their other popular game to be updated so it might have been in the plans for a while. We'll never know really. That being said, better late than never." [ignvideo url="https://www.ign.com/videos/2021/03/29/nier-replicant-ver-122474487139-the-final-preview"] While waiting for this upgrade patch to hit the Steam version of Nier: Automata, check out this story breaking down the differences between the Steam version and the Windows Store version. If you're excited for NieR Replicant ver.1.22474487139..., check out the game's opening movie and then read our thoughts on the game in IGN's final preview for it. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes.

Blizzard Arcade Collection Adds Two More Games With New Update

Blizzard has announced it is adding two more classic games to the Blizzard Arcade Collection, released earlier this year as part of BlizzConline. The Blizzard Arcade Collection grows by two after adding Lost Vikings 2 and RPM Racing to the mix. Players who already own the collection will receive the two new titles through a free update. The two games will join existing titles like Lost Vikings, Rock N Roll Racing, and Blackthorne. Lost Vikings 2 is a direct sequel to The Lost Vikings focusing again on the three heroes Erik, Baleog, and Olaf in a new adventure. The sequel adds new powers, new characters, and more puzzles to tackle as the three vikings find their way home. [ignvideo url="https://www.ign.com/videos/2021/02/19/blizzard-arcade-collection-reveal-trailer"] RPM Racing is a prequel to Rock N Roll Racing. Fans of Rock N Roll Racing will see familiar elements like different cars, modular upgrades, isometric perspective, and career progress save function. The new patch also adds some bonus features such as a Streamer Mode for Rock N Roll Racing which includes a 4-player local multiplayer that lets you stream while keeping the MIDI versions of the soundtrack. Presumably, so this doesn't trip up any potential DMCA takedowns. The Museum mode, which includes classic design notes about the games included in the Blizzard Arcade Collection now includes a Design Documents gallery that shows how these games went from initial concepts to full games. [poilib element="accentDivider"] Matt T.M. Kim is IGN's News Editor.