Pokemon Go Bug Makes New Monsters Invisible for Some Players
Pokemon Go just had a record year, with the game earning over $1 billion in 2020 alone. Overall, the game has earned well over $4 billion since its launch in 2016. Niantic and Nintendo recently announced a partnership to develop more AR games based on Nintendo franchises, beginning with a Pikmin title. The game will be the first project for Niantic's Tokyo studio, which was established in 2018. Story first reported by NME. [ignvideo url="https://www.ign.com/videos/2018/07/05/pokemon-go-friends-trailer"] [poilib element="accentDivider"] Logan Plant is a news writer for IGN, and the Production Assistant for Nintendo Voice Chat, IGN's weekly Nintendo show. You can find him on Twitter at @LoganJPlant.Trainers, due to a bug, Skrelp and Clauncher cannot be seen on versions of Pokémon GO older than 0.205. As a result, Trainers on older versions of the app may not be able to catch them. Please update your app to the latest version as a workaround, while we work on a fix.
— Niantic Support (@NianticHelp) April 13, 2021
Snake Eyes: Hasbro Figures Reveal New Movie Costumes
Snake Eyes: Hasbro Figures Reveal New Movie Costumes
Capcom Reveals Source of Last Year’s Ransomware Attack
According to the IT specialists, unauthorized access to the Company's internal network was acquired in October 2020 through a cyberattack carried out on an older backup VPN (Virtual Private Network) device that had been maintained at its North American subsidiary (Capcom U.S.A., Inc.). At that time, the Capcom Group, including the North American subsidiary, had already introduced a different, new model of VPN devices; however, due to the growing burden on the Company's network stemming from the spread of COVID-19 in the State of California, where this North American subsidiary is located, one of the aforementioned older VPN devices remained solely at this North American subsidiary as an emergency backup in case of communication issues, and it became the target of the attack. The device in question has already been removed from the network at this time.The attack first began on November 1, 2020, with Capcom publicly announcing the event just a few days later. Former Capcom employees described being frustrated with the company's lack of communication, calling the request for info a "one-way street." [widget path="global/article/imagegallery" parameters="albumSlug=the-best-resident-evil-bosses&captions=true"] Capcom says it has since taken measures to prevent further attacks, including reverifying the safety of all VPN devices. The publisher has also reached out to those with compromised information to discuss the incident further. "Capcom would once again like to reiterate its deepest apologies for any complications or concerns caused by the incident," Capcom wrote. "As a company that handles digital content, it is treating this incident with the utmost seriousness, and will take the appropriate action to address any requests or directions provided by law enforcement and other relevant authorities in each country." [poilib element="accentDivider"] Kat Bailey is IGN's Senior News Editor.
Capcom Reveals Source of Last Year’s Ransomware Attack
According to the IT specialists, unauthorized access to the Company's internal network was acquired in October 2020 through a cyberattack carried out on an older backup VPN (Virtual Private Network) device that had been maintained at its North American subsidiary (Capcom U.S.A., Inc.). At that time, the Capcom Group, including the North American subsidiary, had already introduced a different, new model of VPN devices; however, due to the growing burden on the Company's network stemming from the spread of COVID-19 in the State of California, where this North American subsidiary is located, one of the aforementioned older VPN devices remained solely at this North American subsidiary as an emergency backup in case of communication issues, and it became the target of the attack. The device in question has already been removed from the network at this time.The attack first began on November 1, 2020, with Capcom publicly announcing the event just a few days later. Former Capcom employees described being frustrated with the company's lack of communication, calling the request for info a "one-way street." [widget path="global/article/imagegallery" parameters="albumSlug=the-best-resident-evil-bosses&captions=true"] Capcom says it has since taken measures to prevent further attacks, including reverifying the safety of all VPN devices. The publisher has also reached out to those with compromised information to discuss the incident further. "Capcom would once again like to reiterate its deepest apologies for any complications or concerns caused by the incident," Capcom wrote. "As a company that handles digital content, it is treating this incident with the utmost seriousness, and will take the appropriate action to address any requests or directions provided by law enforcement and other relevant authorities in each country." [poilib element="accentDivider"] Kat Bailey is IGN's Senior News Editor.
RDO: Claim Prizes for Ranking Up, Bonus Free Roam Rewards, and More
RDO: Claim Prizes for Ranking Up, Bonus Free Roam Rewards, and More
Nier Automata’s Controversial Steam Version Is Getting an Update
As you can see in the tweet above, it's unknown what this upgrade patch will fix or change, and it doesn't seem like a release date is in sight. However, just the news that a patch is on the way has fans feeling good about what's to come, as seen in the reaction tweets below.An upgrade patch for the Steam version of #NieR:Automata is currently in development.
We'll have more information to share with you at a later date. pic.twitter.com/gUPCLSwgyH — NieR Series (@NieRGame) April 13, 2021
A surprise but definitally a long needed patch.
Game is amazing and it was a shame so many people had to pass on it due to the issues on pc. — Cameron Geddes (@Zero_1343) April 13, 2021
Hundreds of other tweets like the ones above can be found in the replies to the upgrade patch announcement tweet and while some are expressing their annoyance with how long it's taken a patch to hit the Steam version, the overarching sentiment is one of excitement. Over on the game's subreddit, Redditors are expressing their excitement with the news while also taking guesses at why the patch might be happening now. "A patch for the Steam version could've been in development for a while, but they just did the Game Pass version first," Redditor Eloymm said. "Specifically, considering that the Nier remaster is coming out soon, it would make sense that they want their other popular game to be updated so it might have been in the plans for a while. We'll never know really. That being said, better late than never." [ignvideo url="https://www.ign.com/videos/2021/03/29/nier-replicant-ver-122474487139-the-final-preview"] While waiting for this upgrade patch to hit the Steam version of Nier: Automata, check out this story breaking down the differences between the Steam version and the Windows Store version. If you're excited for NieR Replicant ver.1.22474487139..., check out the game's opening movie and then read our thoughts on the game in IGN's final preview for it. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes.I hope it will resolve the issues with resolution, textures and frame rate during videos... I love this game, but the adaptation from consoles to PC Steam wasn't really good.
— Damy (@Damy_FR) April 13, 2021
Nier Automata’s Controversial Steam Version Is Getting an Update
As you can see in the tweet above, it's unknown what this upgrade patch will fix or change, and it doesn't seem like a release date is in sight. However, just the news that a patch is on the way has fans feeling good about what's to come, as seen in the reaction tweets below.An upgrade patch for the Steam version of #NieR:Automata is currently in development.
We'll have more information to share with you at a later date. pic.twitter.com/gUPCLSwgyH — NieR Series (@NieRGame) April 13, 2021
A surprise but definitally a long needed patch.
Game is amazing and it was a shame so many people had to pass on it due to the issues on pc. — Cameron Geddes (@Zero_1343) April 13, 2021
Hundreds of other tweets like the ones above can be found in the replies to the upgrade patch announcement tweet and while some are expressing their annoyance with how long it's taken a patch to hit the Steam version, the overarching sentiment is one of excitement. Over on the game's subreddit, Redditors are expressing their excitement with the news while also taking guesses at why the patch might be happening now. "A patch for the Steam version could've been in development for a while, but they just did the Game Pass version first," Redditor Eloymm said. "Specifically, considering that the Nier remaster is coming out soon, it would make sense that they want their other popular game to be updated so it might have been in the plans for a while. We'll never know really. That being said, better late than never." [ignvideo url="https://www.ign.com/videos/2021/03/29/nier-replicant-ver-122474487139-the-final-preview"] While waiting for this upgrade patch to hit the Steam version of Nier: Automata, check out this story breaking down the differences between the Steam version and the Windows Store version. If you're excited for NieR Replicant ver.1.22474487139..., check out the game's opening movie and then read our thoughts on the game in IGN's final preview for it. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes.I hope it will resolve the issues with resolution, textures and frame rate during videos... I love this game, but the adaptation from consoles to PC Steam wasn't really good.
— Damy (@Damy_FR) April 13, 2021

