PlayStation Plus Video Pass Is a Streaming App With 21 Movies and Shows
PS Plus Video Pass Movies
- Bloodshot
- Jumanji: The Next Level
- Zombieland 2: Double Tap
- Charlie's Angels (2019)
- Venom (2018)
- The Equalizer 2
- Baby Driver
- Blade Runner 2049
- Underworld: Blood Wars
- Arrival
- Sausage Party
- Inferno (2016)
- American Hustle
- This is the End
- Bad Boys (1995)
PS Plus Video Pass TV Shows
- Future Man (seasons 1-3)
- SuperMansion (seasons 1-3)
- Community (seasons 1-6)
- Deadly Class (seasons 1)
- SWAT (seasons 1-2)
- Lost Girl (seasons 1-5)
Source: VGC[/caption]
The banner, seen above, includes images of Venom, Zombieland: Double Tap, and Bloodshot – all of which are movies made by Sony Pictures. It's possible that Sony plans to use its own movie portfolio to add value to its PS Plus subscription benefits.
Given the timing mentioned, it may be that the announcement went live ahead of its official announcement tomorrow. The wording also suggests that this could be a region-specific trial of the new pass in Poland. We've contacted Sony for comment.
If the pass works as suggested, it could be seen as a way for Sony to add value to its PS Plus service, especially in the context of Xbox Game Pass' success. It could even be part of the response to Xbox Game Pass mentioned late last year, when SIE President Jim Ryan asked if Sony had a plan to counter Game Pass by saying, "There is actually news to come, but just not today."
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The Microsoft subscription – which offers unlimited access to a selection of games, as well as subscriptions to other services at higher tiers – has been hugely successful, passing 18 million members early this year.
Earlier this year, Sony announced that it would discontinue sales and rentals of movie and TV content on the PS Store in August. The video pass would be the second major recent addition to PS Plus, after the PlayStation Plus Collection, which made a number of recent games permanently free to download for PS Plus members.
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Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.Masters of the Universe: Revelation Prequel Comic Revealed by Dark Horse
Masters of the Universe: Revelation #1 cover by Stjepan Šejić. (Image Credit: Dark Horse/Mattel)[/caption]
Revelation is specifically a continuation of the original 1983 He-Man and the Masters of the Universe cartoon from Filmation. This comic helps set the stage for that series, taking place in between the events of the Filmation cartoon and the Netflix series. After saving his father King Randor from an attack by the monstrous Orlax, He-Man realizes his Sword of Power has a mysterious connection to the beast. Dark Horse's press release also teases Teela will "take the reins of a powerful legacy," presumably referring to her mother the Sorceress.
“When the Masters of the Universe franchise first launched nearly 40 years ago, each action figure came with a comic book to enable children to further explore the world of Eternia,” said David in a statement. “Now, in partnership with Dark Horse, we will go back to our roots to set-up the upcoming 'Masters of the Universe: Revelation,' television series with a world-shattering comic book tale.”
Dark Horse's Masters of the Universe: Revelation will debut on July 7, 2021, with new issues shipping monthly through October.
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Masters of the Universe: Revelation #1 variant cover by Mike Mignola (Image Credit: Dark Horse/Mattel)[/caption]
Unfortunately, Netflix has yet to reveal a release date for the animated series. We do know the full voice cast for the series, which includes Chris Wood as He-Man, Mark Hamill as Skeletor, Sarah Michelle Gellar as Teela and Lena Headey as Evil-Lyn.
David is also joining producers Adam Bonnett and Christopher Keenan for He-Man and the Masters of the Universe, a CG-animated series that will reboot the mythology for a new all-ages audience.
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Sony is also developing a live-action Masters of the Universe movie, one reportedly starring Noah Centineo (The Fosters) and once slated for release in March 2021. However, even before the COVID-19 pandemic hit it was looking unlikely Sony would still meet that release window. The movie may wind up on Netflix alongside the two animated series, as Sony chairman Tom Rothman is said to be considering selling the He-Man reboot rather than risking a costly theatrical release.
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Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.EA Announces Standalone Battlefield Mobile Game
Nier Replicant Review – Carrying The Weight Of The World
If Nier: Automata was about discovering your humanity in a world devoid of life, Nier Replicant is about a world desperately fighting to preserve what humanity it has left, and often failing to do so. Those you fight for, fight with, and fight against--and you, the protagonist--all have a stake and responsibility in the plight. There's an ever-present melancholy that hangs over the violent world of Nier, and the more you fight on, the more you understand just how tragic human life can be. It's tempting to wallow in sorrow, but once you've seen Nier Replicant's conclusions in their entirety, you'll come to cherish its moments of warmth as well.
For better or worse, Nier Replicant preserves much of the original experience from its 2010 release (based on the Japanese version with the brother protagonist as opposed to the Western release's father lead). The story, characters, scenarios, and structure remain intact, and this remaster includes some significant gameplay and visual improvements in addition to an essential piece of new story content that expands the original narrative. This is an action-RPG with slick combat, reminiscent of Automata, but suffers from the antiquated design philosophies it adheres to. However, Nier Replicant is here to make you feel something, and it does so in a fashion very few games can pull off.
Series creator Yoko Taro has a penchant for toying with player expectations, saying just enough to lead you on before hitting you with wild revelations that leave you sinking in your seat. It was Nier's strongest suit back in the day, and still is with this remaster. The game starts off in a modern-day Tokyo that's been destroyed and invaded by ethereal creatures called Shades, then thrusts you over 1,000 years into a future medieval civilization that's barely scraping by. Both the protagonist and his sister Yonah are almost exactly as they were in that mysterious intro, seemingly unchanged by the passage of time. So right from the jump, questions start to fill your head, and the desire for answers grows increasingly urgent as you press on.
Continue Reading at GameSpotNier Replicant Review – Carrying The Weight Of The World
If Nier: Automata was about discovering your humanity in a world devoid of life, Nier Replicant is about a world desperately fighting to preserve what humanity it has left, and often failing to do so. Those you fight for, fight with, and fight against--and you, the protagonist--all have a stake and responsibility in the plight. There's an ever-present melancholy that hangs over the violent world of Nier, and the more you fight on, the more you understand just how tragic human life can be. It's tempting to wallow in sorrow, but once you've seen Nier Replicant's conclusions in their entirety, you'll come to cherish its moments of warmth as well.
For better or worse, Nier Replicant preserves much of the original experience from its 2010 release (based on the Japanese version with the brother protagonist as opposed to the Western release's father lead). The story, characters, scenarios, and structure remain intact, and this remaster includes some significant gameplay and visual improvements in addition to an essential piece of new story content that expands the original narrative. This is an action-RPG with slick combat, reminiscent of Automata, but suffers from the antiquated design philosophies it adheres to. However, Nier Replicant is here to make you feel something, and it does so in a fashion very few games can pull off.
Series creator Yoko Taro has a penchant for toying with player expectations, saying just enough to lead you on before hitting you with wild revelations that leave you sinking in your seat. It was Nier's strongest suit back in the day, and still is with this remaster. The game starts off in a modern-day Tokyo that's been destroyed and invaded by ethereal creatures called Shades, then thrusts you over 1,000 years into a future medieval civilization that's barely scraping by. Both the protagonist and his sister Yonah are almost exactly as they were in that mysterious intro, seemingly unchanged by the passage of time. So right from the jump, questions start to fill your head, and the desire for answers grows increasingly urgent as you press on.
Continue Reading at GameSpotJustice League Dominated Conversation, but Didn’t Drive HBO Max Subscribers
Perhaps the biggest question AT&T executives have to answer when it comes to its WarnerMedia division is whether or not its big HBO Max gamble for 2021 is working.
With Wonder Woman 1984, Godzilla vs Kong, Tom & Jerry, and Zack Snyder’s Justice League all premiering on HBO Max over the last several months, analysts and investors will want to see proof that it’s helping HBO Max grow.
Last quarter, HBO Max and HBO added a combined 2.7 million subscribers, AT&T reported Thursday morning. It's unclear how many subscribers were activations compared to retail (customers who sought out the product and purchased an individual plan instead of upgrading for free) as AT&T is no longer separating the two categories. Combined, there were more than 44.2 million HBO Max and HBO subscribers in the United states, up from 41.5 million at the end of the previous quarter. It represents a total growth of more than 11 million HBO Max and HBO subscribers year over year.
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A “make or break quarter” isn’t a mentality most experts subscribe to because a business plan is so much more than three months. In the eyes of speculators and the media, however, it was the quarter that WarnerMedia had to prove its big HBO Max move worked. Despite launching almost one year ago exactly, HBO Max hasn’t seen Disney’s wild success with Disney+.
It’s not difficult to assuage why. Disney+ had Baby Yoda and an adorable High School Musical spinoff in its first year; plus, big exclusive movies like Mulan and Hamilton. While HBO Max had The Flight Attendant in its first few months, it wasn’t until Wonder Woman 1984, Zack Snyder’s Justice League, and Godzilla vs Kong that HBO Max seemed to pick up steam. Still, a combined 2.7 million subscribers being added isn't breaking any records.
Part of the reason may be that fans who signed up for HBO Max in December to watch Wonder Woman 1984 already had it when Godzilla vs Kong and Justice League debuted. One of Disney+'s biggest subscriber additions came with the debut of Hamilton. It enticed a whole new consumer base to sign up for Disney+. WarnerMedia's big tentpole movies all drove conversation and commanded attention, but that consumer base has pretty big overlapping interests. While the films may have performed well, according to WarnerMedia, they're not enticing those without HBO Max to sign up en masse.
While HBO Max may finally make more sense for some customers, there are still a litany of issues, including getting legacy HBO subscribers (those who use cable) to actually move over to HBO Max.
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Now, this week in particular, the focus will be on HBO Max's growth compared to Netflix's own earnings report. We tend to love the drama that surrounds the colloquial “streaming wars.” There’s a reason war is in the phrase. It’s particularly easy this week to pit WarnerMedia against Netflix.
Except that’s not what’s happening. Nobody is winning because they’re playing two different games. Part of the reason Netflix had a bad quarter is because the company over performed in 2020. Netflix saw historic subscriber additions, didn’t run out of content while other competitors did, and managed to keep people stuck at home entertained week after week.
HBO Max, which launched in May, saw its subscription revenues grow $3.8 billion, which represents a 12.6% growth compared to last year. That's largely because the company moved a number of highly anticipated titles to HBO Max and saw an influx in attention as a result. This comes after a much slower start. But even then, 2.7 million additions isn't five or 10 million. While Netflix and HBO Max are both trying to add as many subscribers as possible, their situations are vastly different. HBO Max is still trying to find its subscriber base; Netflix is trying not to lose them.
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If WarnerMedia’s bet pays off, HBO Max will grow by double digits at minimum over the next year. If that happens for HBO Max, WarnerMedia is doing something right — but it also means that HBO Max hasn’t hit its saturation point. There’s still room to grow increasingly fast because HBO Max can attract tens of millions of subscribers. So, using Justice League, Godzilla vs Kong, Mortal Kombat, and The Matrix 4 become no-brainers. A Deloitte study published last week found that US households will have four streaming services on average. That means there’s an opportunity for HBO Max and Disney+ to scale pretty significantly over the next few years.
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They already have powerful libraries (Star Wars, DC, Lord of the Rings, Marvel, HBO) and a plethora of titles. It’s not hard to see why they’d continue to grow, especially as new shows and films come out, and as WarnerMedia prepares to launch its cheaper, ad-supported version. It’s also true, however, that they’re trying to hit a point that Netflix already hit.
Netflix is already in most American households. The company isn’t losing a troublesome number of subscribers. Executives are already developing strategies for growing in areas they do see potential for growth; more local content in non-English speaking regions, more family oriented series and films, and amazing popular gaming licenses to tap into a global audience.
AT&T’s earnings reiterate that WarnerMedia’s plans for HBO Max are seemingly working; HBO Max is still growing. It’d be concerning if they weren’t. The fact that everything is likely going how WarnerMedia executives expected it to when offering exclusive, highly anticipated content is proof that streaming’s simple model (new titles leads to acquisition while a full library keeps them from canceling) is effective.
The big question is whether HBO Max is growing fast enough. There’s clearly still plenty of work to be done and subscribers to find. Moving massive films to HBO Max and losing out on a good portion of the potential theatrical revenue only works if the streaming service actually starts to generate more than a couple million subscribers a quarter. WarnerMedia wants HBO Max to hit between 67 and 70 million subscribers by the end of 2021. At this rate, we'll see.
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Julia Alexander is IGN's top streaming editor. Have a story tip? DM her on Twitter @loudmouthjulia or request her Signal number by emailing julia_alexander@ziffdavis.com.
PlayStation Boss Says PS5 Generation Will Have More Exclusives
NASA Has Figured Out How to Extract Oxygen From the Martian Atmosphere
Image credit: NASA/JPL-Caltech[/caption]
MOXIE has demonstrated a way that future explorers might be able to produce oxygen from the Martian atmosphere for propellant and for breathing, though NASA says oxygen generators supporting any potential human missions on Mars would need to be about 100 times larger than the instrument located inside the rover, which is a test model being used as a pilot for the process.
According to NASA, MOXIE managed to produce around 5 grams of oxygen during its first activation, which is equivalent to roughly 10 minutes' worth of breathable oxygen for an astronaut. All in all, the device is designed to generate up to 10 grams of oxygen per hour but could potentially be scaled up to provide the oxygen that would be required for vehicles and astronauts to navigate the Red Planet.
"This is a critical first step at converting carbon dioxide to oxygen on Mars," said Jim Reuter, associate administrator for STMD. "MOXIE has more work to do, but the results from this technology demonstration are full of promise as we move toward our goal of one day seeing humans on Mars. Oxygen isn't just the stuff we breathe. Rocket propellant depends on oxygen, and future explorers will depend on producing propellant on Mars to make the trip home."
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Beyond this initial test of MOXIE, NASA will launch additional trials with the instrument to further assess its capabilities. These trials will be grouped into three phases, with the first being used as a starting point to check out and characterize the functions of the device. The second phase will test MOXIE's performance in varying atmospheric conditions, while the third will try out different operating modes.
"MOXIE isn't just the first instrument to produce oxygen on another world," said Trudy Kortes, director of technology demonstrations within STMD. "It's the first technology of its kind that will help future missions 'live off the land,' using elements of another world's environment, also known as in-situ resource utilization.
"It's taking regolith, the substance you find on the ground, and putting it through a processing plant, making it into a large structure, or taking carbon dioxide – the bulk of the atmosphere – and converting it into oxygen. This process allows us to convert these abundant materials into useable things: propellant, breathable air, or, combined with hydrogen, water."
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Following a nearly seven-month journey through deep space, NASA's Perseverance rover has been actively searching for signs of habitable conditions and past microbial life on Mars, though it has also been a participant in side missions such as the Ingenuity helicopter's historic flight on the Red Planet. The rover collected data from Ingenuity and transmitted it back to NASA for assessment.
After receiving the data downlink, the NASA team confirmed that the Ingenuity helicopter had successfully executed its flight on Mars, with data showing that it had taken off, ascended to around 10ft (three meters) above the surface of Mars, and landed again. The helicopter team will now analyze all of the data and imagery from the flight and formulate a plan for its second experimental test.
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Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.
