Monthly Archives: October 2018
The Nun is continuing its successful run in theaters as it is set to be the #1 film internationally for the fourth weekend in a row and has now become the highest-grossing Conjuring movie worldwide.
This past weekend, The Nun, which is the fifth theatrical entry in the Conjuring franchise, brought in "$16.2 million in 80 overseas markets on approximately 9,987 screens."
As of yesterday, the global earnings of The Nun have now exceeded $330 million and has earned it the title of the highest-grossing horror film of all time in 12 markets, including Brazil, Romania and UAE.
The five Conjuring franchise films, which began in 2013 with The Conjuring, have earned over $1.3 billion worldwide, while costing only a total of around $103.5 million.
Adam Driver returned to host Saturday Night Live over the weekend, which saw Fortnite bleed over into the mainstream in a live-action parody.
Driver's character, WillamMcTavish1972, joins Pete Davidson's Splodeboy and Kyle Mooney's Doomsnake in Battle Royale, with the sole aim of honing his Fortnite skills to be better than his son's stepdad.
The gameplay portion of the skit is live-action, with the characters being played by Heidi Gardner, Chris Redd, and Mikey Day. Day spends most of his time running into a wall as Mr. McTavish struggles to get to grips with the game's basic controls.
The second gameplay trailer for Red Dead Redemption 2 has released from Rockstar Games and shows a deeper look into the open world.
New footage shows the ability to rob a train, hold up a store, or burgle a house. First-person mode is also shown for the first time in the game.
The Dead Eye system is said to have been expanded and will progress in stages. It will allow you to slow down time with your shot, and see critical and fatal points of your enemies.
Arthur is shown being tracked down by bounty hunters, who will come back in Red Dead Redemption 2 if you have a price on your head.
The trailer shows further customization on what you can wear, ride, eat, and how to present yourself. You have the choice of shaving and bathing – or not. The customization choices you can make appear to be unlimited.
Call of Cthulhu, Cyanide Studios’ RPG investigation game based on the pen and paper game of the same name, based on the HP Lovecraft short story of the same name, aims to emulate the rules of the former and the mood of the latter. Its first four chapters make good on the promise of an atmospheric, slow-moving horror experience that feels rooted in Lovecraft’s world, but I’m still wondering just how much your decision making affects its outcomes.
Call of Cthulhu puts you in the shoes of private investigator Edward Pierce, a grizzled veteran hustling for a struggling business out of his lived-in New England office in 1919. I really loved the attention to detail here: old leather-bound books, yellowed newspaper clippings and dim lighting made me want to settle down in Pierce’s office with a cracked glass of whiskey, which is, incidentally, what Pierce does a lot.