Yearly Archives: 2020
The Last Ronin Depicts a Future Where Only One Ninja Turtle Still Lives
"In a future New York City far different from the one we know today, a lone surviving Turtle goes on a seemingly hopeless mission to obtain justice for his fallen family and friends."
Teenage Mutant Ninja Turtles: The Last Ronin features layouts by Eastman, inks from Andy Kuhn, and a script by Tom Waltz. Check out the first artwork from the miniseries in the slideshow below: [widget path="global/article/imagegallery" parameters="albumSlug=tmnt-the-last-ronin&captions=true"] "About ten years ago, I re-discovered a twenty-page outline for a TMNT story that Peter and I wrote together back in 1987. The story was set thirty years in the future, which (as written then) was set in 2017," Eastman recalled in the official press release. "Reading through it again, I drifted back to a very different time in TMNT history — back when it was all about the comics, mostly just Peter and I writing and drawing the issues, pre-everything the world would soon come to know about these characters that we'd created and called the Teenage Mutant Ninja Turtles." Series co-writer Tom Waltz said he was "gobsmacked" when Eastman showed him the outline he and Laird had created over thirty years ago: “Beyond Peter Laird’s eerily prescient technological and sociological predictions, the story idea itself was exciting and versatile, designed in a way that it could be easily modified to fit into the many different TMNT iterations that have existed over the years, without losing any of the core elements injected into it by both Kevin and Peter." Waltz added that he has "the absolute honor to join these legendary creators to craft a TMNT story set in a chaotic future, rife with revenge, honor, tragedy, hope, and over-the-top ninja-action sequences that’ll blow any Turtles fan’s mind, no matter what version of the beloved franchise is their favorite.” [ignvideo url="https://www.ign.com/videos/2019/11/07/9-facts-one-lie-teenage-mutant-ninja-turtles"] Teenage Mutant Ninja Turtles: The Last Ronin #1 will be available this summer and with multiple cover variants. Each issue of the IDW miniseries will run 48 pages.Ghost of Tsushima Release Date Delayed Until July
The Goonies Cast Reunites for Josh Gad’s Reunion Show
The gang were later joined by Joe Pantoliano and Robert Davi, who played heavies Francis and Jake Fratelli, respectively. The duo recalled how their "bickering" annoyed actress Anne Ramsey, who portrayed Mama Fratelli.
The 26-minute reunion special raised funds for The Center for Disaster Philanthropy. It can be viewed in full here.
[ignvideo width=610 height=374 url=https://www.ign.com/videos/2015/06/08/the-goonies-turns-30-retro-rewind-theater]
What are your favorite memories of The Goonies? Let us know in the comments!The Last of Us Part 2 Gets June Release Date
The Last of Us Part 2's New Release Date
The Last of Us 2's recent delay from its May 29 release date resulted in the issuing of automatic refunds. Director Neil Druckmann at Naughty Dog explained that the global pandemic had meant physical copies couldn't be guaranteed, which limit Last of Us 2's release to locations with good internet infrastructure. Ghost of Tsushima, the samurai open-world game by Infamous creator Sucker Punch, was originally scheduled for June 26 but has also been delayed back to allow The Last of Us Part 2 some breathing room. Ghost of Tsushima will likely be the last major Sony exclusive for PS4 ahead of the release of PS5 planned for the last quarter of this 2020. With Last of Us 2 story spoilers leaking today, the newly confirmed, relatively short, wait time to avoid said spoilers is most welcome. You can also pass the time with our hands-on with The Last of Us' long-awaited sequel, and our conversation with Druckmann about Joel's role in The Last of Us Part 2, why The Last of Us Part 2 isn't an open world game, and how dogs affect stealth and combat in The Last of Us sequel. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter.The Last of Us Part 2 Gets New June Release Date
Original story follows. [poilib element="accentDivider"] After being delayed indefinitely, The Last of Us Part II will be released on June 19, with Ghost of Tsushima pushed back to July 17. Announcing the news on the PlayStation blog, Sony Interactive Entertainment Head of Worldwide Studios Hermen Hulst said he wants to "personally congratulate and thank both the teams at Naughty Dog and Sucker Punch Productions on their achievements, as we know it’s not an easy feat to reach the finish line under these circumstances.Both teams have worked hard to deliver world-class experiences, and we can’t wait to see what you think of them when they release in just a few short months." [widget path="global/article/imagegallery" parameters="albumSlug=the-last-of-us-part-2-new-screenshots&captions=true"] While Sony announced both new release dates for these PS4 games, it has yet to provide an updated release date for Marvel's Iron Man VR, which was also delayed alongside The Last of Us Part 2. When reached for comment on the PSVR exclusive, a Sony representative told IGN "SIE will provide an update in the coming weeks on the release timing for the game." Ghost of Tsushima, the samurai open world game by Infamous creator Sucker Punch, was originally scheduled for June 26, but has clearly been pushed back to allow The Last of Us Part 2 some breathing room. Hulst puts the delays down to "some disruptions to our working styles" caused by the ongoing COVID-19 pandemic. The Last of Us 2 was recently delayed from its May 29 release date, and Sony began issuing automatic refunds because of the indefinite nature of that delay. Director Neil Druckmann explained that this was because the COVID-19 crisis had meant a supply of physical copies couldn't be guaranteed, which would have been unfair to those in regions with less digital infrastructure in place. [ignvideo url="https://www.ign.com/videos/2020/03/05/ghost-of-tsushima-story-trailer"] With story spoilers now seemingly in the wild, the slightly shorter-than-expected wait will be welcome news. To fill that wait, perhaps you could read our hands-on with The Last of Us' long-awaited sequel, and our discussions with Druckmann about Joel's role in The Last of Us Part 2, why The Last of Us Part 2 isn't an open world game, and how dogs affect stealth and combat in The Last of Us sequel. The delay means that Ghost of Tsushima will likely still be the last major Sony exclusive for PS4, ahead of the release of PS5 in Q4 this year. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter.A message from the studio: pic.twitter.com/f0TzIZXUIB
— Naughty Dog (@Naughty_Dog) April 27, 2020
Infinity War and Endgame Soundtracks Coming to Special Edition Vinyl
Brothers in Arms Is Getting a TV Show Adaptation
2K Announces WWE 2K Battlegrounds, a New Arcade-Style Wrestling Game
Gears Tactics Review – Build-A-Cog-Workshop
Gears of War, as a series, has always required tactical planning. Understanding how to read a battlefield to find ideal cover and a path to outflanking your opponent is just as essential as your trusty Lancer assault rifle. Still, it's surprising just how well the series translates to a turn-based strategy RPG. Gears Tactics captures the chaotic, gory roller coaster energy generated by the shooters, even as your focus turns from playing a cog to maintaining the machine.
Technically, Tactics is a prequel, as it takes place before the events of the original series, but it really feels like a throwaway story from the expanded canon. Though connections to the overarching Gears saga, particularly Gears 5, abound--your unit is led by Gabe Diaz, Kait's dad--Gears Tactics' story is simple and mostly detached from the larger franchise.
So while the plot takes a back seat, Gears Tactics cleverly twists the formula of the modern strategy RPG, creating scenarios that fit the Gears mold. All the XCOM-inspired mechanics are there: action points that can be used to move or attack, half- and full-cover, defensive "overwatch" positioning. If you've ever so much as thought the word "tactics game," the flow will feel comfortable.
Continue Reading at GameSpotGears Tactics Review – One Step At A Time
Gears of War, as a series, has always required tactical planning. Understanding how to read a battlefield to find ideal cover and a path to outflanking your opponent is just as essential as your trusty Lancer assault rifle. Still, it's surprising just how well the series translates to a turn-based strategy RPG. Gears Tactics captures the chaotic, gory roller coaster energy generated by the shooters, even as your focus turns from playing a cog to maintaining the machine.
Technically, Tactics is a prequel, as it takes place before the events of the original series, but it really feels like a throwaway story from the expanded canon. Though connections to the overarching Gears saga, particularly Gears 5, abound--your unit is led by Gabe Diaz, Kait's dad--Gears Tactics' story is simple and mostly detached from the larger franchise.
So while the plot takes a back seat, Gears Tactics cleverly twists the formula of the modern strategy RPG, creating scenarios that fit the Gears mold. All the XCOM-inspired mechanics are there: action points that can be used to move or attack, half- and full-cover, defensive "overwatch" positioning. If you've ever so much as thought the word "tactics game," the flow will feel comfortable.
Continue Reading at GameSpot
