Yearly Archives: 2020

The Waylanders Gets a June Early Access Launch Date

The Waylanders will launch for Steam Early Access on June 16. Announced exclusively as part of today's IGN Expo, The Waylanders is a tactical RPG set in a mythological take on Celtic Spain. The Early Access version will contain around 10-12 hours of the planned 40-hour full game, and will include 8 distinct locations divided into 40 maps. Check out an announcement trailer below: [ignvideo url="https://www.ign.com/videos/2020/06/10/waylanders-summer-of-gaming-exclusive-gameplay-trailer"] Funded on Kickstarter and written by Emily Grace Buck, Chris Avellone and Gavin Jurgens-Fyrhie, The Waylanders sees you take a party into the wilderness, choosing from 6 basic classes and hundreds of potential skills. The key innovation is in combat formations, where you can fuse multiple characters into historical and fantastical formations to allow for advanced tactics. The likes of loyalty quests, crafting improvements and advanced classes, as well as additional languages, will be added during the course of Early Access. The game will be available in Early Access for $34.99 (with a further 10% discount at launch). [widget path="global/article/imagegallery" parameters="albumSlug=the-waylanders-10-exclusive-images&captions=true"] There's much, much more to see from today's IGN Expo, and we're running the Summer of Gaming throughout June – here's the Summer of Gaming full schedule. All month, we're supporting some incredibly important causes – the World Health Organisation and The Bail Project – if you are able, help us support them too at donate.ign.com. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter.

Chivalry 2 Coming to Current and Next-Gen Consoles With Cross-Play

Medieval combat bonanza Chivalry 2 will be coming to PS4, PS5, Xbox One and Xbox Series X, as well as PC. Every version of the game will feature cross-play. Annnounced exclusively at today's IGN Expo, PS4 and Xbox One versions of the game will arrive alongside the previously announced PC version when that's released later this year. Next-gen console versions will receive more information at a later date. [ignvideo url="https://www.ign.com/videos/2020/06/04/chivalry-2-console-and-crossplay-announcement-trailer"] All five platforms will be able to interact once they arrive, thanks to developer Torn Banner Studios' new commitment to cross-play. "The epic medieval battles in Chivalry 2 deserve an equally massive player-base," said Torn Banner president Steve Piggott in a press release. "We can't wait for gamers across the world on all five platforms to clash steel and experience the greatest melee combat system ever, together." Chivalry 2 takes the classic template from the original game and tweaks it to allow for more variation. Four classes of fighter now divide into subclasses, there's a great deal more hero customisation, and a newly huge scale allows for the introduction of multiple gigantic siege weapons. You'll even be able to keep fighting through problems as severe as being disarmed, set on fire, or having lost limbs. [widget path="global/article/imagegallery" parameters="albumSlug=chivalry-2-two-new-screenshots&captions=true"] There's much, much more to see from today's IGN Expo, and we're running the Summer of Gaming throughout June – here's the Summer of Gaming full schedule. All month, we're supporting some incredibly important causes – the World Health Organisation and The Bail Project – if you are able, help us support them too at donate.ign.com. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter.

Chivalry 2 Coming to Current and Next-Gen Consoles With Cross-Play

Medieval combat bonanza Chivalry 2 will be coming to PS4, PS5, Xbox One and Xbox Series X, as well as PC. Every version of the game will feature cross-play. Annnounced exclusively at today's IGN Expo, PS4 and Xbox One versions of the game will arrive alongside the previously announced PC version when that's released later this year. Next-gen console versions will receive more information at a later date. [ignvideo url="https://www.ign.com/videos/2020/06/04/chivalry-2-console-and-crossplay-announcement-trailer"] All five platforms will be able to interact once they arrive, thanks to developer Torn Banner Studios' new commitment to cross-play. "The epic medieval battles in Chivalry 2 deserve an equally massive player-base," said Torn Banner president Steve Piggott in a press release. "We can't wait for gamers across the world on all five platforms to clash steel and experience the greatest melee combat system ever, together." Chivalry 2 takes the classic template from the original game and tweaks it to allow for more variation. Four classes of fighter now divide into subclasses, there's a great deal more hero customisation, and a newly huge scale allows for the introduction of multiple gigantic siege weapons. You'll even be able to keep fighting through problems as severe as being disarmed, set on fire, or having lost limbs. [widget path="global/article/imagegallery" parameters="albumSlug=chivalry-2-two-new-screenshots&captions=true"] There's much, much more to see from today's IGN Expo, and we're running the Summer of Gaming throughout June – here's the Summer of Gaming full schedule. All month, we're supporting some incredibly important causes – the World Health Organisation and The Bail Project – if you are able, help us support them too at donate.ign.com. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter.

Metal: Hellsinger: Rhythm Action FPS Revealed

We're proud to reveal Metal: Hellsinger, a rhythm FPS coming to PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X in 2021. Metal: Hellsinger sees you blasting your way through eight Hells to the beat of metal music composed for the game, with vocals by the likes of Matt Heafy (Trivium), Alissa White-Gluz (Arch Enemy), and more. The more on-beat your gunplay is, the more powerful you get, and the more intense the music becomes in turn. Check out a first look at the game in action below: [ignvideo url="https://www.ign.com/videos/2020/06/11/metal-hellsinger-official-announcement-trailer"] Narrated by Troy Baker, the story places you in the role of part-demon, part-human, The Unknown, and sees you fighting your way through various versions of Hell on the way to destroy The Red Judge. Directed by David Goldfarb (Payday 2, Battlefield: Bad Company 2), the game will give you a suite of hellish weaponry, each of which has an ultimate ability. You can also check out our interview with The Outsiders' David Goldfarb, and an extended look at gameplay, below: [ignvideo url="https://www.ign.com/videos/2020/06/10/metal-hellsinger-brings-rhythm-games-and-fps-together-for-a-one-of-a-kind-experience-through-hell"] Alongside a straight story mode, the game will also feature a challenge mode, letting you attempt to violently conquer leaderboards for individual songs, and challenge your friends to beat you. The Outsiders - a Sweden-based indie studio made up of many AAA veterans - recently announced that it had halted development on its intended debut game, Darkborn. It added that it would have a new game to show soon - Metal: Hellsinger is that game. [widget path="global/article/imagegallery" parameters="albumSlug=metal-hellsinger-first-screenshots&captions=true"] We have far more reveals coming for you this month, as we're running the  IGN Summer of Gaming event throughout June – here's the Summer of Gaming full schedule. All month, we're supporting some incredibly important causes – the World Health Organisation and The Bail Project – if you are able, help us support them too at donate.ign.com. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter.

Metal: Hellsinger: Rhythm Action FPS Revealed

We're proud to reveal Metal: Hellsinger, a rhythm FPS coming to PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X in 2021. Metal: Hellsinger sees you blasting your way through eight Hells to the beat of metal music composed for the game, with vocals by the likes of Matt Heafy (Trivium), Alissa White-Gluz (Arch Enemy), and more. The more on-beat your gunplay is, the more powerful you get, and the more intense the music becomes in turn. Check out a first look at the game in action below: [ignvideo url="https://www.ign.com/videos/2020/06/11/metal-hellsinger-official-announcement-trailer"] Narrated by Troy Baker, the story places you in the role of part-demon, part-human, The Unknown, and sees you fighting your way through various versions of Hell on the way to destroy The Red Judge. Directed by David Goldfarb (Payday 2, Battlefield: Bad Company 2), the game will give you a suite of hellish weaponry, each of which has an ultimate ability. You can also check out our interview with The Outsiders' David Goldfarb, and an extended look at gameplay, below: [ignvideo url="https://www.ign.com/videos/2020/06/10/metal-hellsinger-brings-rhythm-games-and-fps-together-for-a-one-of-a-kind-experience-through-hell"] Alongside a straight story mode, the game will also feature a challenge mode, letting you attempt to violently conquer leaderboards for individual songs, and challenge your friends to beat you. The Outsiders - a Sweden-based indie studio made up of many AAA veterans - recently announced that it had halted development on its intended debut game, Darkborn. It added that it would have a new game to show soon - Metal: Hellsinger is that game. [widget path="global/article/imagegallery" parameters="albumSlug=metal-hellsinger-first-screenshots&captions=true"] We have far more reveals coming for you this month, as we're running the  IGN Summer of Gaming event throughout June – here's the Summer of Gaming full schedule. All month, we're supporting some incredibly important causes – the World Health Organisation and The Bail Project – if you are able, help us support them too at donate.ign.com. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter.

Alex Kidd in Miracle World DX Revives a Platforming Classic

We're happy to reveal Alex Kidd in Miracle World DX, an updated version of the classic 1986 platformer coming to PC, as well as Nintendo, Xbox and PlayStation consoles. Revealed as part of today's IGN Expo, and published by Merge Games, Alex Kidd in Miracle World DX takes all he content and levels from the Sega Master System original, but updates the art style, adds new levels and story elements, alters boss fight systems, and adds brand new modes (including a boss rush mode). Combat, movement mechanics and menu systems have also been tweaked. Check out a first trailer below: [ignvideo url="https://www.ign.com/videos/2020/06/10/alex-kidd-in-miracle-world-dx-exclusive-reveal-trailer"] If you'd prefer a taste of the old-school, Classic Mode will let you switch back to a recreated version of the original style, with boss fights, dialogue, levels and systems from the original Master System game. We don't have a release date as yet, but you can wishlist the game on Steam right now. Back when the original game was ported to Wii, we called Alex Kidd in Miracle World "the best platformer ever released for the Sega Master System" in our 9/10 review. There's much, much more to see from today's IGN Expo, and we're running the Summer of Gaming throughout June – here's the Summer of Gaming full schedule. All month, we're supporting some incredibly important causes – the World Health Organisation and The Bail Project – if you are able, help us support them too at donate.ign.com. [widget path="global/article/imagegallery" parameters="albumSlug=6-screenshots-of-alex-kidd-in-miracle-world-dx-new-and-classic-mode&captions=true"] [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter.

Alex Kidd in Miracle World DX Revives a Platforming Classic

We're happy to reveal Alex Kidd in Miracle World DX, an updated version of the classic 1986 platformer coming to PC, as well as Nintendo, Xbox and PlayStation consoles. Revealed as part of today's IGN Expo, and published by Merge Games, Alex Kidd in Miracle World DX takes all he content and levels from the Sega Master System original, but updates the art style, adds new levels and story elements, alters boss fight systems, and adds brand new modes (including a boss rush mode). Combat, movement mechanics and menu systems have also been tweaked. Check out a first trailer below: [ignvideo url="https://www.ign.com/videos/2020/06/10/alex-kidd-in-miracle-world-dx-exclusive-reveal-trailer"] If you'd prefer a taste of the old-school, Classic Mode will let you switch back to a recreated version of the original style, with boss fights, dialogue, levels and systems from the original Master System game. We don't have a release date as yet, but you can wishlist the game on Steam right now. Back when the original game was ported to Wii, we called Alex Kidd in Miracle World "the best platformer ever released for the Sega Master System" in our 9/10 review. There's much, much more to see from today's IGN Expo, and we're running the Summer of Gaming throughout June – here's the Summer of Gaming full schedule. All month, we're supporting some incredibly important causes – the World Health Organisation and The Bail Project – if you are able, help us support them too at donate.ign.com. [widget path="global/article/imagegallery" parameters="albumSlug=6-screenshots-of-alex-kidd-in-miracle-world-dx-new-and-classic-mode&captions=true"] [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter.

Werewolf: The Apocalypse – Earthblood Gets an Exclusive New Trailer and First Screenshots

We've gotten a fresh look at Werewolf: The Apocalypse - Earthblood, the upcoming action-RPG based on the long-running tabletop game. Revealed exclusively as part of today's IGN Expo, the new CG trailer shows banished werewolf Cahal taking out his rage on the corporations destroying his clan's natural homes. Check out the full trailer below: [ignvideo url="https://www.ign.com/videos/2020/06/04/werewolf-the-apocalypse-earthblood-summer-of-gaming-cinematic-trailer"] Coming to PS4, Xbox One and PC, Earthblood is the first video game adaptation of Werewolf: The Apocalypse (after several cancelled attempts), and sees Cahal taking part in a war against Pentex, a corporation destroying nature and endangering the Garou werewolf clan. The game aims to faithfully adapt the tabletop game, billing itself as mature and complex. You can check out the first in-engine screenshots of the game in the gallery below: [widget path="global/article/imagegallery" parameters="albumSlug=werewolf-the-apocalypse-earthblood-first-screenshots&captions=true"] There's much, much more to see from today's IGN Expo, and we're running the Summer of Gaming throughout June – here's the Summer of Gaming full schedule. All month, we're supporting some incredibly important causes – the World Health Organisation and The Bail Project – if you are able, help us support them too at donate.ign.com. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter.

Werewolf: The Apocalypse – Earthblood Gets an Exclusive New Trailer and First Screenshots

We've gotten a fresh look at Werewolf: The Apocalypse - Earthblood, the upcoming action-RPG based on the long-running tabletop game. Revealed exclusively as part of today's IGN Expo, the new CG trailer shows banished werewolf Cahal taking out his rage on the corporations destroying his clan's natural homes. Check out the full trailer below: [ignvideo url="https://www.ign.com/videos/2020/06/04/werewolf-the-apocalypse-earthblood-summer-of-gaming-cinematic-trailer"] Coming to PS4, Xbox One and PC, Earthblood is the first video game adaptation of Werewolf: The Apocalypse (after several cancelled attempts), and sees Cahal taking part in a war against Pentex, a corporation destroying nature and endangering the Garou werewolf clan. The game aims to faithfully adapt the tabletop game, billing itself as mature and complex. You can check out the first in-engine screenshots of the game in the gallery below: [widget path="global/article/imagegallery" parameters="albumSlug=werewolf-the-apocalypse-earthblood-first-screenshots&captions=true"] There's much, much more to see from today's IGN Expo, and we're running the Summer of Gaming throughout June – here's the Summer of Gaming full schedule. All month, we're supporting some incredibly important causes – the World Health Organisation and The Bail Project – if you are able, help us support them too at donate.ign.com. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter.

Comic-Con@Home Officially Announced With New Program Details

Although San Diego Comic-Con 2020 was canceled in April due to the coronavirus pandemic, the show will go on virtually thanks to Comic-Con@Home. The free -- yes, free! -- show aims to recreate the atmosphere and excitement of the live fan event but from the safety of home. SDCC announced Wednesday that Comic-Con@Home will run online from July 22-26, the same dates the convention was originally meant to be held. This is the first time in the con's 50-year history that SDCC was canceled. The live event will instead return to the San Diego Convention Center from July 22-25, 2021. [ignvideo url="https://www.ign.com/videos/2020/04/17/san-diego-comic-con-2020-cancelled"] Comic-Con's official statement revealed the following details:

"Plans for Comic-Con@Home include an online Exhibit Hall complete with everyone’s favorite exhibitors offering promotions, specials, and limited-edition products unique to the celebration. As well, Comic-Con@Home promises exclusive panels and presentations about comics, gaming, television, film, and a wide variety of topics from publishers, studios, and more. As if that weren’t enough, Comic-Con@Home will also have a Masquerade, gaming, and many other activities in which fans can participate from their own homes."

The organizers also said the online attendees can use the official #ComicConAtHome hashtag to be included in the virtual activities. More details about Comic-Con@Home events, panels, and guests are expected to be announced in the weeks ahead. [widget path="global/article/imagegallery" parameters="albumSlug=every-delayed-movie-due-to-coronavirus-so-far&captions=true"] Will you be attending Comic-Con@Home? Let us know in the comments!